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7 Days to Die Wiki
1,887
pages
Explore
Main Page
All Pages
Interactive Maps
Wiki Content
Recently Changed Pages
Gun Powder
List of ammunition
Zombie Janitor
Departed Woman
Zombie
Lab Zombie
Screamer
Alpha 17 artworks
BrickQuarterBlockCentered.png
BrickTube3MCenter.png
BrickTube3MCorner.png
BrickTunnel3MCenter.png
BrickTunnel3MCorner.png
BrickWedgeSteepInsideCornerBase.png
BrickWedgeSteepInsideCornerTop.png
Items
Cloth Fragment
Bunk Bed
An Old Bed
Night Stand
Wall Safe
Iron Desk
Items by group
Game
Basics
First Steps
Beginners Guide
Blood Moon Horde
Biome
Game Settings
Game Mechanics
Glossary
Heatmap
Navezgane
Player Statistics
Lists
List of Ammunition
List of Armor
List of Buffs
List of Building Materials
List of Clothing
List of Foods
List of Firearms
List of Items
List of Locations
List of Prefabs
Advanced
Cheat Mode
Command Console
Dedicated Server Providers
Gamestage
Community
Official 7DTD Discord
Official 7DTD Website
Bug Reports
Help
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====Alpha 16.2 (b7)==== | 31 July 2017 || |- | Alpha 16.2 (b7) || 31 July 2017 || Added * RWG prefab size check optimizations * RWG changes for hash getting from toString to toCultureInvariantString * RWG hub cell pregen blocks spawning the player and chunks until finished * RWG hub cell download blocks spawning the player and chunks until finished * Recipes for oil and paper * One level deep backup system for player data files * Added more stealth/debug introspection under F3 menu. Changed * It is not possible to pick up blocks in other player's land claim area any more * Molotovs do less damage to players * Increased the drop chance of quests and treasure maps * Increased damage on auto turrets * Increased low end damage of the iron fireaxe * Lower resource cost for basic wood building blocks * Animals do not drop gore blocks * Increased shotgun damage, mostly on lower quality guns Fixed * Animal gore blocks are not being cleaned up on servers * When you focus on the centre of a wood frame and try to place another, you loose the frame * water under navezgane mine * Offline players will have a bedroll icon if someone picks up their bed * Molotovs hit client players when walking/running backward * Electrical traps can be found in the traps crafting tab * Wrong open sound on eviscerated remains * Traders do not carry compound bows and parts * Wrong upgrade sounds on blocks upgrading to poured concrete * Dysentery description does not mention that it is lethal * Crafting/repair costs of sod and other dirt types are inconsistent * Crafting skills increase the repair amount by up to 20% instead of only 2% (on repair kits) * Blooddrawkit dupes if suicided by overuse in backpack. * Player ID text is blurry. * Waypoint search limited to active page. * Allow scrolling through waypoint pages. * Recipes aren't updating "live", ie missing last item and then gaining it. * Disappearing POI's * 32 bit client crashes on RWG creation * Ram usage may be too high (, Alloc) * Zombies bounce off trader's outer walls or are being teleported upon approaching them * Game Unsticks player to the surface when underground * Minibike location icon will not show if missing the padlock * Insta health on medkit not applied when healing others * Not all drinks extinguish all kinds of fire buffs * Direwolf can still clip into player * Weathersurvival off does not deactivate on leaving a game * Players are unable to pick up small stones, plays land claim sound * Feral Radiated Spider has wrong limb damage and animation rules * Block ID 613 will suck player up into it * Fixed not being able to bind mouse scroll wheel * Blade traps not doing damage properly when placed on a wall * You can not shoot through security gates * Vultures fall through the world when killed high in the sky |- |
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