Forge | |
---|---|
Basic Information | |
Group | Building, Decor/Miscellaneous |
Category | Placeable |
Type | Workstation |
Block Properties | |
Hit Points | 1000 |
Horizontal Support | 65 |
Mass | 13 |
Consumption Effects | |
Buff | Warmed by a Fire |
Characteristic Properties | |
Max Stack | 1 |
Description[ | ]
A Forge is used to smelt items into refined products that are more useful. This process requires time, fuel sources, and raw materials.
A Forge allows survivors to craft advanced Tools, Building Materials, ammunition components, and other Resources.
Usage[ | ]
Fuel is placed in the cells below the tool cells. The Forge can be turned on either with the on/off button below the fuel, or by starting a new recipe. The Forge will not turn off automatically unless all the fuel is expended. No recipe will be available until there is fuel in the fuel cells. Fuels include all items with a burn time, including wood (10 seconds), Coal (20 seconds), and Oil Shale (50 seconds).
Forge Recipes[ | ]
Recipes (see below) are listed in alphabetical order in the left hand window. The search bar at the top left will filter recipes to include all with the same text in the name. Recipes will automatically turn white in color and sort to the top if the Forge has the ingredients to make them in the "smelting inventory." No recipes will show as available if there is no fuel in the forge. Recipes may require Tools (see below) to be in the Forge before they can be crafted; the needed tool for a given item will display in the top right of the center window. Tools are placed in the top right cells to open up additional recipes. Some recipes are gated with books that will turn white when the character has read them. Selecting a recipe will display the required materials. Quantity to be crafted can be selected below the item image either by typing in the quantity or by pressing the left and right arrows to increase/decrease the amount by one. Pressing the right arrow with the bar will max the qty to the number of available resources from the character's inventory. Selecting the "smelt" button will activate the fire, remove the materials from the character's inventory, place the item in a queue in the bottom left displaying the time to craft all the selected quantity, and begin smelting the new items. Up to 4 item types can be queued at a time.
Items will output one at a time per base time until all have been crafted. When the items are completed they will dispense in the 6 output cells in the lower right window. Once one type is complete the queue will automatically move to the next type. Times vary by level of the appropriate skill (i.e. anvils will craft faster if the character's misc. craft skill is higher). If the output tray is full, crafting will be halted until there is space for more items. Fuel will continue to burn even while crafting is halted. Recipes that output an item with quality will craft a random quality if a player does not presently have that forge menu open; the character's skill will determine the quality if they do have the forge open at the final moment of the craft. Whenever an item is crafted, the appropriate skill will gain experience so long as a character is looking in the forge.
Recipes
The following recipes require Forge: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
Smelting[ | ]
To smelt materials into the Forge, survivors must deposit raw materials, such as Iron, into the Forge's "input slots." When the Forge is running, raw materials in the input slots will automatically be consumed, adding to the amounts of material inside the Forge itself. The amount of each material stockpiled inside the Forge is visible. This amount is limited to 30000 per material. Smelting materials which would exceed this limited will no longer be smelted. Once the Forge has enough material smelted, that material can be forged into products such as Forged Iron. This process takes additional time. If the Forge is destroyed all the materials that have been smelted into it will be lost. However, there are recipes for raw materials in the Forge's crafting menu so the player can retrieve their materials from the Forge. The Forge can consume raw materials and produce finished products at the same time. For example, if Brass and Lead are placed into the input slots and the Forge begins producing Forged Iron the operations will proceed at the same time without taking any additional fuel or time. Items that can be melted down in the Forge are listed below with (smelting values) in "points." Every point an item is valued will determine the time it takes to melt it down as a rate of 1 second per point (it takes 5 seconds to melt down an item worth 5 points).
For Iron:[ | ]
- Scrap Iron (1 pts)
- Raw Iron (5 pts)
- Forged Iron (10 pts)
- Short Iron Pipe (10 pts)
(NOTE: Nearly everything that will scrap to be iron will smelt down. Their smelting values vary but it is always the same amount it takes to craft it, no matter the quality nor durability of it.)
For Brass:[ | ]
- Brass (1 pts)
- Bullet Casing (2 pts)
- Brass Trophy (20 pts)
- Brass Doorknob (20 pts)
- Brass Faucet (25 pts)
- Brass Candlestick (60 pts)
- Brass Car Radiator (100 pts)
For Lead:[ | ]
- Lead (1 pts)
- Lead Fishing Weight (5 pts)
- Lead Trophy (10 pts)
- Lead Car Battery (160 pts)
For Glass:[ | ]
- Crushed Sand (5 pts)
- Broken Glass (5 pts)
- Glass Pane (10 pts)
- Glass Jar (10 pts)
For Stone:[ | ]
- Small Stone (5 pts)
- Cobblestone Rocks (10 pts)
- Destroyed Stone (100 pts)
Lumps of Clay are the only item used to get clay in the Forge and are worth 5 points each.
Forge Tools[ | ]
NOTE: As of Alpha 18, the ToolandDieSet tool has been replaced with a Bellows item that is either found in loot, purchased from traders or crafted after reading the schematic, and the bonus being increased smelting speed.
Before players start smelting with a Forge, it is recommended that they acquire some tools. These tools occupy the tool slots of the Forge, and are used to unlock recipes. There are 3 tools that are needed for different recipes. All 3 of these tools can be found in loot across the world, but the Anvil and the Crucible are also craftable.
- Anvil (gives a bonus in forge crafting speed and unlocks some recipes).
- Crucible (used for more advanced recipes and steel crafting).
- Tool & Die Set (used for more intricate recipes) - Gone in Alpha 18.
When forging items, the Examine menu pane indicates any required and/or missing tools in the upper-right corner. In the image below, the Anvil is required but are not present in the forge. In the upper-right corner, a red "X" and "ANVIL REQUIRED" is visible, indicating the item can not be crafted.
Crafting[ | ]
NOTE: As of Alpha 18, the bellows for the recipe has been replaced with leather.
Item | Name | Count | ||||
---|---|---|---|---|---|---|
Advanced Engineering (Perk) Level | ||||||
0-2 | 3 | 4 | 5 | |||
Small Stone | 62 | 56 | 53 | 50 | ||
Short Iron Pipe | 3 | 3 | 3 | 3 | ||
Clay Soil | 75 | 67 | 63 | 60 | ||
Leather | 12 | 11 | 10 | 10 | ||
Duct Tape | 3 | 3 | 3 | 3 |
The recipe above contains the Resources needed to craft the Forge for each level of the Advanced Engineering (Perk) Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.
Heat Map[ | ]
Whenever you use a Forge it affects the Heatmap. If used for long enough or if multiple forges are used simultaneously, it will attract zombies. If the heat level gets high enough, it will attract one or more screamer zombies.
For a better understanding of the heatmap and heat, see Heatmap.
All Forged Items Sorted by Ingredient[ | ]
Notes[ | ]
- Breaking the forge will destroy it completely as well as its contents.
- If you pick up the forge the materials are lost, but the forge appears in your inventory.
- Smelted materials can be forged back into their scrap parts through the forge.
- The only forge tool that can not be crafted is the Tool & Die Set and it must be looted (usually from hardware stores) or bought from Traders.
- For the sake of overheating, it is possible to stand far enough away from the forge to not gain the 'Warmed By A Fire' buff, but still be able to use it.
- Once started, the forge will burn all fuel placed in the input slots, even after it has finished forging all items, unless it is manually shut off.
Tutorials[ | ]
Alpha 13 Forge Tutorial:
Another Video of how to use the Forge: https://www.youtube.com/watch?v=7lw-3e2p7a0