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First Aid Kit
FirstAidKit
Basic Information
Removed: {{{removed_version}}}
Group Science, Basics
Category Medical supplies
Type
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina 0
Effect on Stamina regen
Effect on Health +50 immediately plus an additional 10 over 10 seconds
Effect on Max Health
Cures
Cure Percentage
Buff First Aid - Advanced
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack 5
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[ | ]

A First Aid Kit is a type of medicine in 7 Days to Die. It rapidly recovers a large amount of health and removes the Bleeding effect. It can be looted from Supply Crates, Pop-N-Pills shelves, and Plagued Nurses. It can also be crafted after learning the recipe from the First Aid Kit Schematic

Unlocking[ | ]

FirstAidKitSchematic First Aid Kit Schematic

Uses[ | ]

Healing[ | ]

A First Aid Kit will restore 50 Health when used and 1 health per second for 10 seconds.

Bleeding[ | ]

Enemies have a chance to inflict the Bleeding buff, which will slowly drain Health, potentially causing death. A First Aid Kit will immediately remove the Bleeding effect.

Crafting Recipe[ | ]

Required Items[ | ]

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Grain Alcohol1Blood Bag1Simple Bandage1Duct Tape1{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}First Aid Kit SchematicChemistry Station{{{implement}}}{{{inventorycraft}}} |style="padding: 7px"| |Item missing!
(Parameter=linkname)
|

First Aid Kit Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

FirstAidKit
1x
Craftingclock 00:04

GrainAlcohol Grain Alcohol 1
BloodBag Blood Bag 1
Simple Bandage 1
DuctTape Duct Tape 1
Item 5 missing!
(Parameter=linkname5)
Unlock Options
 ?/MAX
Schematic First Aid Kit Schematic
Crafted in
ChemistryStation Chemistry Station

Notes[ | ]

  • A First Aid Kit requires a Blood Bag as one of its crafting ingredients. It is possible to obtain Blood Bags using a Blood Draw Kit (-25 Health per use). One First Aid Kit will recover the 50 Health lost from making two Blood Bags. With enough Grain Alcohol and Simple Bandages, many First Aid Kits can be crafted at once using this method.
  1. Insert footnote text here
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