From 7 Days to Die Wiki
Jump to: navigation, search
Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1
Great for disassembling mechanical devices like cars, air conditioners and more.
Item Group Tools/Traps
Categories Tool, Weapon
Type Melee Weapon, Disassemble Tool


Hit Points
Durability (Min Level) 200
Durability (Max Level) 682
Durability Loss per Use 1
Vehicle Base Speed
Vehicle Sprint Speed
Horizontal Support
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Mod Type
Mod Compatibility
Base Price 350
Modified by Perception, Salvage Operations
Attack stats
Max Range 2.4
Effective Range
Entity Damage 18
Entity Power Attack Damage 36
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Critical Chance
Attacks per minute 50
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Hip Accuracy
Aim Accuracy
Unholster time
Reload Time (seconds)
Stamina per Use 16.8
Block Range 3
Block Damage 38.5
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth 0.25
Multiplier: metal 1
Multiplier: organic
Multiplier: stone 0.5
Multiplier: water
Multiplier: wood 0.5
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Effect Resistance
Cold Resist °F, 0°C
Heat Resist °F, 0°C
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Other Effects
Butcher Tool Yes
Butcher Resource Multiplier .5
Disassemble Tool Yes
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Ammo Type
Requires Electrical Power
Smelted Into Iron
Smelted Amount 240
Burn Time as Fuel
Provides Electrical Power
Other uses
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Unlocked with Salvage Operations lvl 1
Learned with Wrench Schematic
Ingredients Used
Repaired using Repair Kit
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png 90
Scraps into ScrapLead.png
Scraps into Leather.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Looting Yes
Crafting Yes
Buying Yes
Has Schematic Yes
Loot Containers

Description[edit | edit source]

The Wrench is a Disassemble Tool used in Salvaging, which is the harvesting of electrical and mechanical objects including bulky devices (cars, trucks, training benches, air conditioners, electric conductors), electronic devices (computers, vending machines, lamps, consoles, etc.), appliances (microwaves, toasters, toilets, sinks, water dispensers, etc.) and others. This allows obtaining additional resources not available through usage of any other tool. The Wrench can also serve as a mediocre melee Weapon.

Uses[edit | edit source]

As a Tool[edit | edit source]

  • Salvaging. Using the primary click (default left mouse button) will use the Wrench, hitting any item or block that is targeted by the crosshairs and within range. This will allow you harvest the item or block for additional resources not available when using other harvesting tools that are not designated as Disassemble Tools.

As a Weapon[edit | edit source]

  • When used in combat, the Wrench is a functional, if not very effective, short range Melee weapon. Due to lack of perk influence on this tool, it only gets the basic damage and dismember chance bonus from Strength attribute.

Crafting[edit | edit source]

Required Items[edit | edit source]

ForgedIron.png 12* Forged Iron after learning from
Schematic.png Wrench Schematic
after attaining level
SalvageOperations.png Salvage Operations
MechanicalParts.png 4* Mechanical Parts
DuctTape.png 2* Duct Tape
[[File:|75px|link=]] {{{itemcount4}}}* [[]]
[[File:|75px|link=]] {{{itemcount5}}}* [[]]
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]

Repair[edit | edit source]

The Durability of the Wrench deteriorates with each use. When its Durability reaches zero, it becomes unusable until repaired. Repairing the Wrench requires 1 Repair Kit. Repairing restores its Durability back to Max Durability.

Scrapping[edit | edit source]

The Wrench can be scrapped, yielding Iron.

Notes[edit | edit source]

  • The Wrench is currently the only tool that can be used for Salvaging. Although some resources can be obtained by simply destroying an object (like obtaining a Brass Car Radiator from Air Conditioner or from other sources (Short Iron Pipe can be looted, not only harvested from sinks or toilets), it is the only way to directly harvest some materials.