Working Stiffs Crate

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Working Stiffs Crate
WorkingStiffCrateSealed.png
Crate with seal in place
WorkingStiffCrate.png
Crate with seal removed
Entity
Removed: {{{removed_version}}}
Entity ID
Entity ID 1330 - cntSupplyCrateWorkingStiffs
1331 - cntLootCrateWorkingStiffs
Categories Furniture
Item Group
Type Storage
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level)
Hit Points (Max Level)
Hit points (Max Level)
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots 20
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max
Range Effective
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Speed
Stamina Usage
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type
Capacity
Capacity
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
30pxScrap Polymers
MechanicalParts.pngMechanical Parts
30pxElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added
Removed
Updated
Confirmed Alpha 15.2

Description[edit | edit source]

A Working Stiffs Crate is a loot container which can be found inside Working Stiffs Hardware Store. To open it, the player may need to destroy its wooden "seal" (layer).

Working stiff crates can also be looted in the gas N sips (there is usually only one either in one of the maintenance pits or the back office). A very large amount can be found in Perishton in what appears to be a power plant located in the south side of the city. There are around a dozen working stiff crates scattered throughout.

Loot List[edit | edit source]

The list below contains the items and tools that may spawn inside a Working Stiffs Crate.

Items[edit | edit source]

Common Tools[edit | edit source]

Rare Tools[edit | edit source]

Loot List[edit source]

The list below contains the items and tools that may spawn inside a Working Stiffs Crate.

All probabilities are modified by the players level. So the chance of finding anything in a container is less the 1 in 4 at the beginning if the container has 1 as the minimum number. If the minimum number is less than one, the chances are even less. Containers that have 1 or more should always drop something once you reach level 151.

Level Adjustment
1 - 50 25%
51 - 100 50%
101 - 150 75%
151 - 200 100%
Item Quality - Base

Quality Levels based on the player party's Gamestage and the LootGamestage effect is added to that.


Gamestage Level Probability Percent Quality
0 - 25 0.0025 0.25% 5 - 6
0.00625 0.625% 3 - 4
1.00 100% 1 - 2
26 - 50 0.005 0.50% 5 - 6
0.0126 1.26% 3 - 4
1.00 100% 1 - 2
51 - 75 0.0075 0.75% 5 - 6
0.01875 1.875% 3 - 4
1.00 100% 1 - 2
76 - 100 0.01 1% 5 - 6
0.025 2.5% 3 - 4
1.00 100% 1 - 2
101 - 150 0.015 1.50% 5 - 6
0.0375 3.75% 3 - 4
1.00 100% 1 - 2
151 - 200 0.02 2% 5 - 6
0.05 5.00% 3 - 4
1.00 100% 1 - 2
201 - 250 0.025 2.5% 5 - 6
0.0625 6.25% 3 - 4
1.00 100% 1 - 2
251 - 300 0.03 3% 5 - 6
0.075 7.50% 3 - 4
1.00 100% 1 - 2
301 - 350 0.035 3.50% 5 - 6
0.0875 8.75% 3 - 4
1.00 100% 1 - 2
351 - 400 0.04 4% 5 - 6
0.1 10% 3 - 4
1.00 100% 1 - 2
401 - 450 0.045 4.5% 5 - 6
0.1125 11.25% 3 - 4
1.00 100% 1 - 2
451 - 500 0.05 5.00% 5 - 6
0.125 12.50% 3 - 4
1.00 100% 1 - 2
501 - 550 0.055 5.50% 5 - 6
0.1375 13.75% 3 - 4
1.00 100% 1 - 2
551 - 600 0.06 6% 5 - 6
0.15 15% 3 - 4
1.00 100% 1 - 2
601 - 650 0.065 6.50% 5 - 6
0.1625 16.25% 3 - 4
1.00 100% 1 - 2
651 - 700 0.7 7% 5 - 6
0.175 17.50% 3 - 4
1.00 100% 1 - 2
701 - 750 0.75 7.50% 5 - 6
0.1875 18.75% 3 - 4
1.00 100% 1 - 2
751 - 800 0.08 8.00% 5 - 6
0.2 20% 3 - 4
1.00 100% 1 - 2
801 - 850 0.85 8.50% 5 - 6
0.2125 21.25% 3 - 4
1.00 100% 1 - 2
851 - 900 0.09 9% 5 - 6
0.225 22.50% 3 - 4
1.00 100% 1 - 2
901 - 950 0.095 9.50% 5 - 6
0.2375 24.75% 3 - 4
1.00 100% 1 - 2
951 - 999 0.1 10% 5 - 6
0.25 25% 3 - 4
1.00 100% 1 - 2

Loot List Table

When opening a Working Stiffs Crate you will get between 1 and 3 items. Each of the items can give the number as described in the table below. Note: It is possible to get more of an item, if that item was chosen more than once.

  • Count: 1 - 3


Loot Availability Rarity Count Chance
(1)
Min Max
7DaysGroupIcon.png workingStiffs (Group) Common 1 1 100 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 1

Loot Groups[edit source]

These are the Loot Groups that are included in a Loot Container. The chance of an item appearing in any of these groups has been scaled based on the chance of that group appearing in the parent group. A group can also appear more than once if it has been included subsequently by another group, the chances in this case will then reflect all the parent chances. The quality of the items returned will be defined by the loot container quality levels unless it has been specifically defined for the group, in which case it will be listed beside the group.



Level 1 Groups


LootGroup - workingStiffs : 100%


Loot Availability Rarity Count Chance
(111110.81111111)
Min Max
PickaxeIron.png Iron Pickaxe Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Shovel.png Iron Shovel Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Fireaxe.png Iron Fireaxe Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Hoe.png Gardening Hoe Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Clawhammer.png Claw Hammer Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Wrench.png Wrench Rare 0.8 1 0 %
WeaponRepairKit.png Repair Kit Rare 1 1 4 0 % No value is given,
a default value of one has been assumed.
WoodFrame.png Wood Frames Rare 1 10 30 0 % No value is given,
a default value of one has been assumed.
RebarFrame.png Rebar Frames Rare 1 10 20 0 % No value is given,
a default value of one has been assumed.
Nails.png Nails Rare 1 10 40 0 % No value is given,
a default value of one has been assumed.
Woodresource.png Wood Rare 1 50 250 0 % No value is given,
a default value of one has been assumed.
Anvil.png Anvil Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Hard Metal Door Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Sledgehammer.png Sledgehammer Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Nailgun.png Nailgun Rare 1 1 0 % No value is given,
a default value of one has been assumed.
ToolandDieSet.png Tool & Die Set Rare 0.67 1 0 %
7DaysGroupIcon.png rareTools (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png automotive (Group) Rare 2 1 0 %
ForgedIron.png Forged Iron Rare 0.31 1 4 0 %
IngotSteel.png Forged Steel Rare 0.24 1 4 0 %
7DaysGroupIcon.png electricalDevices (Group) Rare 1 1 0 %
MechanicalParts.png Mechanical Parts Rare 1 4 10 0 %
ScrapPlastics.png Scrap Polymers Rare 0.4 1 8 0 %
Paint.png Paint Rare 0.4 50 150 0 %
Paintbrush.png Paint Brush Rare 0.4 1 0 %
7DaysGroupIcon.png dyes (Group) Rare 0.2 1 0 % No value is given,
a default value of one has been assumed.
WireTool.png Wire Tool Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingMasonry.png Painting Masonry Rare 0.4 1 8 0 %
Version = Alpha 17 23.82

Level 2 Groups


LootGroup - rareTools : 0%


Loot Availability Rarity Count Chance
(10.35511111)
Min Max
Chainsaw.png Chainsaw Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Auger.png Auger Rare 0.35 1 0 %
7DaysGroupIcon.png motorToolParts (Group) Rare 5 1 0 %
Sledgehammer.png Sledgehammer Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Small Engine Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PickaxeSteel.png Steel Pickaxe Rare 1 1 0 % No value is given,
a default value of one has been assumed.
FireaxeSteel.png Steel Fireaxe Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Steel Shovel.png Steel Shovel Rare 1 1 0 % No value is given,
a default value of one has been assumed.
ToolandDieSet.png Tool & Die Set Rare 0.09 1 0 %
Nailgun.png Nailgun Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 12.44

LootGroup - automotive : 0%


Loot Availability Rarity Count Chance
(11111111110.05)
Min Max
GasCan.png Gas Can Rare 1 50 300 0 % No value is given,
a default value of one has been assumed.
Radiator.png Brass Car Radiator Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Headlight.png Headlight Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Hubcap.png Hub Cap Rare 1 1 0 % No value is given,
a default value of one has been assumed.
AirFilter.png Car Air Filter Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CarBattery.png Lead Car Battery Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Acid.png Acid Rare 1 1 4 0 % No value is given,
a default value of one has been assumed.
Oil.png Oil Rare 1 1 4 0 % No value is given,
a default value of one has been assumed.
Spring.png Spring Rare 1 1 4 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png rareAutomotive (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Flashlight02.png Flashlight Rare 0.05 1 0 %
ElectricParts.png Electrical Parts Rare 0.3 1 3 0 %
ElectricParts.png Electrical Parts Rare 0.1 1 2 0 %
MechanicalParts.png Mechanical Parts Rare 0.3 1 3 0 %
Version = Alpha 17 10.75

LootGroup - electricalDevices : 0%


Loot Availability Rarity Count Chance
(10.51)
Min Max
ElectricParts.png Electrical Parts Rare 1 5 10 0 %
ElectronicParts.png Electronic Components Rare 0.5 3 10 0 %
GeneratorBank.png Generator Bank Rare 1 1 0 %
BatteryBank.png Battery Bank Rare 0.7 1 0 %
Pressure Plate Rare 1 1 5 0 %
CeilingLight01.png Simple Light Rare 1 1 6 0 %
Electrictimerrelay.png Electric Timer Relay Rare 1 1 3 0 %
ElectricWireRelay.png Electric Wire Relay Rare 1 5 15 0 %
MotionSensor.png Motion Sensor Rare 1 1 2 0 %
Speaker.png Speaker Rare 1 1 2 0 %
Switch.png Switch Rare 1 3 9 0 %
Version = Alpha 17 10.2

LootGroup - dyes : 0%

LootGroup - dyes

Level 3 Groups


LootGroup - motorToolParts : 0%

Item Quality - Treasure

Item quality is based on the charaters level, the skills or perks that they have and the table below.


Gamestage Level Probability Percent Quality
0 - 25 0.004 0.4% 5 - 6
0.009 0.9% 3 - 4
1.00 100% 1 - 2
26 - 50 0.008 0.8% 5 - 6
0.019 1.9% 3 - 4
1.00 100% 1 - 2
51 - 75 0.011 1.1% 5 - 6
0.028 2.8% 3 - 4
1.00 100% 1 - 2
76 - 100 0.015 1.5% 5 - 6
0.037 3.7% 3 - 4
1.00 100% 1 - 2
101 - 150 0.023 2.3% 5 - 6
0.056 5.6% 3 - 4
1.00 100% 1 - 2
151 - 200 0.03 3% 5 - 6
0.074 7.4% 3 - 4
1.00 100% 1 - 2
201 - 250 0.038 3.8% 5 - 6
0.093 9.3% 3 - 4
1.00 100% 1 - 2
251 - 300 0.045 4.5% 5 - 6
0.111 11.1% 3 - 4
1.00 100% 1 - 2
301 - 350 0.053 5.3% 5 - 6
0.130 13% 3 - 4
1.00 100% 1 - 2
351 - 400 0.06 6% 5 - 6
0.148 14.8% 3 - 4
1.00 100% 1 - 2
401 - 450 0.068 6.8% 5 - 6
0.167 16.7% 3 - 4
1.00 100% 1 - 2
451 - 500 0.076 7.6% 5 - 6
0.185 18.50% 3 - 4
1.00 100% 1 - 2
501 - 550 0.083 8.3% 5 - 6
0.204 20.4% 3 - 4
1.00 100% 1 - 2
551 - 600 0.091 9.1% 5 - 6
0.222 22.2% 3 - 4
1.00 100% 1 - 2
601 - 650 0.098 9.8% 5 - 6
0.241 24.1% 3 - 4
1.00 100% 1 - 2
651 - 700 0.106 10.6% 5 - 6
0.259 25.9% 3 - 4
1.00 100% 1 - 2
701 - 750 0.113 11.3% 5 - 6
0.278 27.8% 3 - 4
1.00 100% 1 - 2
751 - 800 0.121 12.1% 5 - 6
0.296 29.6% 3 - 4
1.00 100% 1 - 2
801 - 850 0.128 12.8% 5 - 6
0.315 31.5% 3 - 4
1.00 100% 1 - 2
851 - 900 0.136 13.6% 5 - 6
0.333 33.3% 3 - 4
1.00 100% 1 - 2
901 - 950 0.143 14.3% 5 - 6
0.352 35.2% 3 - 4
1.00 100% 1 - 2
951 - 999 0.151 15.1% 5 - 6
0.37 37% 3 - 4
1.00 100% 1 - 2



Loot Availability Rarity Count Chance
(1)
Min Max
BicycleHandlebars.png Bicycle Handlebars Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 1

LootGroup - rareAutomotive : 0%


Loot Availability Rarity Count Chance
(151)
Min Max
Small Engine Rare 1 1 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png motorToolParts (Group) Rare 5 1 0 %
Wheels Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 7

Level 4 Groups


LootGroup - motorToolParts : 0%

Item Quality - Treasure

Item quality is based on the charaters level, the skills or perks that they have and the table below.


Gamestage Level Probability Percent Quality
0 - 25 0.004 0.4% 5 - 6
0.009 0.9% 3 - 4
1.00 100% 1 - 2
26 - 50 0.008 0.8% 5 - 6
0.019 1.9% 3 - 4
1.00 100% 1 - 2
51 - 75 0.011 1.1% 5 - 6
0.028 2.8% 3 - 4
1.00 100% 1 - 2
76 - 100 0.015 1.5% 5 - 6
0.037 3.7% 3 - 4
1.00 100% 1 - 2
101 - 150 0.023 2.3% 5 - 6
0.056 5.6% 3 - 4
1.00 100% 1 - 2
151 - 200 0.03 3% 5 - 6
0.074 7.4% 3 - 4
1.00 100% 1 - 2
201 - 250 0.038 3.8% 5 - 6
0.093 9.3% 3 - 4
1.00 100% 1 - 2
251 - 300 0.045 4.5% 5 - 6
0.111 11.1% 3 - 4
1.00 100% 1 - 2
301 - 350 0.053 5.3% 5 - 6
0.130 13% 3 - 4
1.00 100% 1 - 2
351 - 400 0.06 6% 5 - 6
0.148 14.8% 3 - 4
1.00 100% 1 - 2
401 - 450 0.068 6.8% 5 - 6
0.167 16.7% 3 - 4
1.00 100% 1 - 2
451 - 500 0.076 7.6% 5 - 6
0.185 18.50% 3 - 4
1.00 100% 1 - 2
501 - 550 0.083 8.3% 5 - 6
0.204 20.4% 3 - 4
1.00 100% 1 - 2
551 - 600 0.091 9.1% 5 - 6
0.222 22.2% 3 - 4
1.00 100% 1 - 2
601 - 650 0.098 9.8% 5 - 6
0.241 24.1% 3 - 4
1.00 100% 1 - 2
651 - 700 0.106 10.6% 5 - 6
0.259 25.9% 3 - 4
1.00 100% 1 - 2
701 - 750 0.113 11.3% 5 - 6
0.278 27.8% 3 - 4
1.00 100% 1 - 2
751 - 800 0.121 12.1% 5 - 6
0.296 29.6% 3 - 4
1.00 100% 1 - 2
801 - 850 0.128 12.8% 5 - 6
0.315 31.5% 3 - 4
1.00 100% 1 - 2
851 - 900 0.136 13.6% 5 - 6
0.333 33.3% 3 - 4
1.00 100% 1 - 2
901 - 950 0.143 14.3% 5 - 6
0.352 35.2% 3 - 4
1.00 100% 1 - 2
951 - 999 0.151 15.1% 5 - 6
0.37 37% 3 - 4
1.00 100% 1 - 2



Loot Availability Rarity Count Chance
(1)
Min Max
BicycleHandlebars.png Bicycle Handlebars Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 1