Working Stiffs Crate

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Working Stiffs Crate
WorkingStiffCrate.png
Crate with seal removed
Entity
Removed:
Item Group Decor/Miscellaneous
Categories Placeable
Type Container
Description

}}

Characteristics
Hit Points
Durability (Min Level)
Durability (Max Level)
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass
Horizontal Support
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots 20
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range
Effective Range
Entity Damage
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Time (seconds)
Stamina per Use
Block Range
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type
Capacity
Capacity
Requires Electrical Power
Production
Smelted Into
Smelted Amount
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with
Ingredients Used
Repaired using
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png
Scraps into ScrapLead.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers
Versioning
Added
Removed
Updated
Confirmed Alpha 15.2

Description[edit | edit source]

A Working Stiffs Crate is a loot container which can be found inside Working Stiffs Hardware Store. To open it, the player may need to destroy its wooden "seal" (layer).

Working stiff crates can also be looted in the gas N sips (there is usually only one either in one of the maintenance pits or the back office). A very large amount can be found in Perishton in what appears to be a power plant located in the south side of the city. There are around a dozen working stiff crates scattered throughout.

Loot List[edit | edit source]

The list below contains the items and tools that may spawn inside a Working Stiffs Crate.

Items[edit | edit source]

Common Tools[edit | edit source]

Rare Tools[edit | edit source]

Loot List[edit source]

The list below contains the items and tools that may spawn inside a Working Stiffs Crate.

All probabilities are modified by the players level. So the chance of finding anything in a container is less the 1 in 4 at the beginning if the container has 1 as the minimum number. If the minimum number is less than one, the chances are even less. Containers that have 1 or more should always drop something once you reach level 151.

Level Adjustment
1 - 50 25%
51 - 100 50%
101 - 150 75%
151 - 200 100%
Item Quality - Base

Quality Levels based on the player party's Gamestage and the LootGamestage effect is added to that.


Gamestage Level Probability Percent Quality
0 - 25 0.0025 0.25% 5 - 6
0.00625 0.625% 3 - 4
1.00 100% 1 - 2
26 - 50 0.005 0.50% 5 - 6
0.0126 1.26% 3 - 4
1.00 100% 1 - 2
51 - 75 0.0075 0.75% 5 - 6
0.01875 1.875% 3 - 4
1.00 100% 1 - 2
76 - 100 0.01 1% 5 - 6
0.025 2.5% 3 - 4
1.00 100% 1 - 2
101 - 150 0.015 1.50% 5 - 6
0.0375 3.75% 3 - 4
1.00 100% 1 - 2
151 - 200 0.02 2% 5 - 6
0.05 5.00% 3 - 4
1.00 100% 1 - 2
201 - 250 0.025 2.5% 5 - 6
0.0625 6.25% 3 - 4
1.00 100% 1 - 2
251 - 300 0.03 3% 5 - 6
0.075 7.50% 3 - 4
1.00 100% 1 - 2
301 - 350 0.035 3.50% 5 - 6
0.0875 8.75% 3 - 4
1.00 100% 1 - 2
351 - 400 0.04 4% 5 - 6
0.1 10% 3 - 4
1.00 100% 1 - 2
401 - 450 0.045 4.5% 5 - 6
0.1125 11.25% 3 - 4
1.00 100% 1 - 2
451 - 500 0.05 5.00% 5 - 6
0.125 12.50% 3 - 4
1.00 100% 1 - 2
501 - 550 0.055 5.50% 5 - 6
0.1375 13.75% 3 - 4
1.00 100% 1 - 2
551 - 600 0.06 6% 5 - 6
0.15 15% 3 - 4
1.00 100% 1 - 2
601 - 650 0.065 6.50% 5 - 6
0.1625 16.25% 3 - 4
1.00 100% 1 - 2
651 - 700 0.7 7% 5 - 6
0.175 17.50% 3 - 4
1.00 100% 1 - 2
701 - 750 0.75 7.50% 5 - 6
0.1875 18.75% 3 - 4
1.00 100% 1 - 2
751 - 800 0.08 8.00% 5 - 6
0.2 20% 3 - 4
1.00 100% 1 - 2
801 - 850 0.85 8.50% 5 - 6
0.2125 21.25% 3 - 4
1.00 100% 1 - 2
851 - 900 0.09 9% 5 - 6
0.225 22.50% 3 - 4
1.00 100% 1 - 2
901 - 950 0.095 9.50% 5 - 6
0.2375 24.75% 3 - 4
1.00 100% 1 - 2
951 - 999 0.1 10% 5 - 6
0.25 25% 3 - 4
1.00 100% 1 - 2

Loot List Table

When opening a Working Stiffs Crate you will get between 1 and 3 items. Each of the items can give the number as described in the table below. Note: It is possible to get more of an item, if that item was chosen more than once.

  • Count: 1 - 3


Loot Availability Rarity Count Chance
(1)
Min Max
7DaysGroupIcon.png workingStiffs (Group) Common 1 1 100 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 1

Loot Groups[edit source]

These are the Loot Groups that are included in a Loot Container. The chance of an item appearing in any of these groups has been scaled based on the chance of that group appearing in the parent group. A group can also appear more than once if it has been included subsequently by another group, the chances in this case will then reflect all the parent chances. The quality of the items returned will be defined by the loot container quality levels unless it has been specifically defined for the group, in which case it will be listed beside the group.



Level 1 Groups


LootGroup - workingStiffs : 100%


Loot Availability Rarity Count Chance
(111110.81111111)
Min Max
PickaxeIron.png Iron Pickaxe Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Shovel.png Iron Shovel Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Fireaxe.png Iron Fireaxe Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Gardening Hoe Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Clawhammer.png Claw Hammer Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Wrench.png Wrench Rare 0.8 1 0 %
WeaponRepairKit.png Repair Kit Rare 1 1 4 0 % No value is given,
a default value of one has been assumed.
WoodFrame.png Wood Frames Rare 1 10 30 0 % No value is given,
a default value of one has been assumed.
RebarFrame.png Rebar Frames Rare 1 10 20 0 % No value is given,
a default value of one has been assumed.
Nails.png Nails Rare 1 10 40 0 % No value is given,
a default value of one has been assumed.
Woodresource.png Wood Rare 1 50 250 0 % No value is given,
a default value of one has been assumed.
Anvil.png Anvil Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Hard Metal Door Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Sledgehammer.png Iron Sledgehammer Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Nailgun.png Nailgun Rare 1 1 0 % No value is given,
a default value of one has been assumed.
ToolandDieSet.png Tool & Die Set Rare 0.67 1 0 %
7DaysGroupIcon.png rareTools (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png automotive (Group) Rare 2 1 0 %
ForgedIron.png Forged Iron Rare 0.31 1 4 0 %
IngotSteel.png Forged Steel Rare 0.24 1 4 0 %
7DaysGroupIcon.png electricalDevices (Group) Rare 1 1 0 %
MechanicalParts.png Mechanical Parts Rare 1 4 10 0 %
ScrapPlastics.png Scrap Polymers Rare 0.4 1 8 0 %
Paint.png Paint Rare 0.4 50 150 0 %
Paintbrush.png Paint Brush Rare 0.4 1 0 %
7DaysGroupIcon.png dyes (Group) Rare 0.2 1 0 % No value is given,
a default value of one has been assumed.
WireTool.png Wire Tool Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingMasonry.png Painting Masonry Rare 0.4 1 8 0 %
Version = Alpha 17 23.82

Level 2 Groups


LootGroup - rareTools : 0%


Loot Availability Rarity Count Chance
(10.35511111)
Min Max
Chainsaw.png Chainsaw Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Auger.png Auger Rare 0.35 1 0 %
7DaysGroupIcon.png motorToolParts (Group) Rare 5 1 0 %
Sledgehammer.png Iron Sledgehammer Rare 1 1 0 % No value is given,
a default value of one has been assumed.
SmallEngine.png Engine Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PickaxeSteel.png Steel Pickaxe Rare 1 1 0 % No value is given,
a default value of one has been assumed.
FireaxeSteel.png Steel Fireaxe Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Steel Shovel.png Steel Shovel Rare 1 1 0 % No value is given,
a default value of one has been assumed.
ToolandDieSet.png Tool & Die Set Rare 0.09 1 0 %
Nailgun.png Nailgun Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 12.44

LootGroup - automotive : 0%


Loot Availability Rarity Count Chance
(11111111110.05)
Min Max
GasCan.png Gas Can Rare 1 50 300 0 % No value is given,
a default value of one has been assumed.
Radiator.png Brass Car Radiator Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Headlight.png Headlight Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Hubcap.png Hub Cap Rare 1 1 0 % No value is given,
a default value of one has been assumed.
AirFilter.png Car Air Filter Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CarBattery.png Lead Car Battery Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Acid Rare 1 1 4 0 % No value is given,
a default value of one has been assumed.
Oil.png Oil Rare 1 1 4 0 % No value is given,
a default value of one has been assumed.
Spring.png Spring Rare 1 1 4 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png rareAutomotive (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Flashlight02.png Flashlight Rare 0.05 1 0 %
ElectricParts.png Electrical Parts Rare 0.3 1 3 0 %
ElectricParts.png Electrical Parts Rare 0.1 1 2 0 %
MechanicalParts.png Mechanical Parts Rare 0.3 1 3 0 %
Version = Alpha 17 10.75

LootGroup - electricalDevices : 0%


Loot Availability Rarity Count Chance
(10.51)
Min Max
ElectricParts.png Electrical Parts Rare 1 5 10 0 %
ElectronicParts.png Electronic Components Rare 0.5 3 10 0 %
GeneratorBank.png Generator Bank Rare 1 1 0 %
BatteryBank.png Battery Bank Rare 0.7 1 0 %
Pressure Plate Rare 1 1 5 0 %
CeilingLight01.png Simple Light Rare 1 1 6 0 %
Electrictimerrelay.png Electric Timer Relay Rare 1 1 3 0 %
ElectricWireRelay.png Electric Wire Relay Rare 1 5 15 0 %
MotionSensor.png Motion Sensor Rare 1 1 2 0 %
Speaker.png Speaker Rare 1 1 2 0 %
Switch.png Switch Rare 1 3 9 0 %
Version = Alpha 17 10.2

LootGroup - dyes : 0%

LootGroup - dyes

Level 3 Groups


LootGroup - motorToolParts : 0%

Item Quality - Treasure

Item quality is based on the charaters level, the skills or perks that they have and the table below.


Gamestage Level Probability Percent Quality
0 - 25 0.004 0.4% 5 - 6
0.009 0.9% 3 - 4
1.00 100% 1 - 2
26 - 50 0.008 0.8% 5 - 6
0.019 1.9% 3 - 4
1.00 100% 1 - 2
51 - 75 0.011 1.1% 5 - 6
0.028 2.8% 3 - 4
1.00 100% 1 - 2
76 - 100 0.015 1.5% 5 - 6
0.037 3.7% 3 - 4
1.00 100% 1 - 2
101 - 150 0.023 2.3% 5 - 6
0.056 5.6% 3 - 4
1.00 100% 1 - 2
151 - 200 0.03 3% 5 - 6
0.074 7.4% 3 - 4
1.00 100% 1 - 2
201 - 250 0.038 3.8% 5 - 6
0.093 9.3% 3 - 4
1.00 100% 1 - 2
251 - 300 0.045 4.5% 5 - 6
0.111 11.1% 3 - 4
1.00 100% 1 - 2
301 - 350 0.053 5.3% 5 - 6
0.130 13% 3 - 4
1.00 100% 1 - 2
351 - 400 0.06 6% 5 - 6
0.148 14.8% 3 - 4
1.00 100% 1 - 2
401 - 450 0.068 6.8% 5 - 6
0.167 16.7% 3 - 4
1.00 100% 1 - 2
451 - 500 0.076 7.6% 5 - 6
0.185 18.50% 3 - 4
1.00 100% 1 - 2
501 - 550 0.083 8.3% 5 - 6
0.204 20.4% 3 - 4
1.00 100% 1 - 2
551 - 600 0.091 9.1% 5 - 6
0.222 22.2% 3 - 4
1.00 100% 1 - 2
601 - 650 0.098 9.8% 5 - 6
0.241 24.1% 3 - 4
1.00 100% 1 - 2
651 - 700 0.106 10.6% 5 - 6
0.259 25.9% 3 - 4
1.00 100% 1 - 2
701 - 750 0.113 11.3% 5 - 6
0.278 27.8% 3 - 4
1.00 100% 1 - 2
751 - 800 0.121 12.1% 5 - 6
0.296 29.6% 3 - 4
1.00 100% 1 - 2
801 - 850 0.128 12.8% 5 - 6
0.315 31.5% 3 - 4
1.00 100% 1 - 2
851 - 900 0.136 13.6% 5 - 6
0.333 33.3% 3 - 4
1.00 100% 1 - 2
901 - 950 0.143 14.3% 5 - 6
0.352 35.2% 3 - 4
1.00 100% 1 - 2
951 - 999 0.151 15.1% 5 - 6
0.37 37% 3 - 4
1.00 100% 1 - 2



Loot Availability Rarity Count Chance
(1)
Min Max
BicycleHandlebars.png Bicycle Handlebars Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 1

LootGroup - rareAutomotive : 0%


Loot Availability Rarity Count Chance
(151)
Min Max
SmallEngine.png Engine Rare 1 1 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png motorToolParts (Group) Rare 5 1 0 %
Wheels Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 7

Level 4 Groups


LootGroup - motorToolParts : 0%

Item Quality - Treasure

Item quality is based on the charaters level, the skills or perks that they have and the table below.


Gamestage Level Probability Percent Quality
0 - 25 0.004 0.4% 5 - 6
0.009 0.9% 3 - 4
1.00 100% 1 - 2
26 - 50 0.008 0.8% 5 - 6
0.019 1.9% 3 - 4
1.00 100% 1 - 2
51 - 75 0.011 1.1% 5 - 6
0.028 2.8% 3 - 4
1.00 100% 1 - 2
76 - 100 0.015 1.5% 5 - 6
0.037 3.7% 3 - 4
1.00 100% 1 - 2
101 - 150 0.023 2.3% 5 - 6
0.056 5.6% 3 - 4
1.00 100% 1 - 2
151 - 200 0.03 3% 5 - 6
0.074 7.4% 3 - 4
1.00 100% 1 - 2
201 - 250 0.038 3.8% 5 - 6
0.093 9.3% 3 - 4
1.00 100% 1 - 2
251 - 300 0.045 4.5% 5 - 6
0.111 11.1% 3 - 4
1.00 100% 1 - 2
301 - 350 0.053 5.3% 5 - 6
0.130 13% 3 - 4
1.00 100% 1 - 2
351 - 400 0.06 6% 5 - 6
0.148 14.8% 3 - 4
1.00 100% 1 - 2
401 - 450 0.068 6.8% 5 - 6
0.167 16.7% 3 - 4
1.00 100% 1 - 2
451 - 500 0.076 7.6% 5 - 6
0.185 18.50% 3 - 4
1.00 100% 1 - 2
501 - 550 0.083 8.3% 5 - 6
0.204 20.4% 3 - 4
1.00 100% 1 - 2
551 - 600 0.091 9.1% 5 - 6
0.222 22.2% 3 - 4
1.00 100% 1 - 2
601 - 650 0.098 9.8% 5 - 6
0.241 24.1% 3 - 4
1.00 100% 1 - 2
651 - 700 0.106 10.6% 5 - 6
0.259 25.9% 3 - 4
1.00 100% 1 - 2
701 - 750 0.113 11.3% 5 - 6
0.278 27.8% 3 - 4
1.00 100% 1 - 2
751 - 800 0.121 12.1% 5 - 6
0.296 29.6% 3 - 4
1.00 100% 1 - 2
801 - 850 0.128 12.8% 5 - 6
0.315 31.5% 3 - 4
1.00 100% 1 - 2
851 - 900 0.136 13.6% 5 - 6
0.333 33.3% 3 - 4
1.00 100% 1 - 2
901 - 950 0.143 14.3% 5 - 6
0.352 35.2% 3 - 4
1.00 100% 1 - 2
951 - 999 0.151 15.1% 5 - 6
0.37 37% 3 - 4
1.00 100% 1 - 2



Loot Availability Rarity Count Chance
(1)
Min Max
BicycleHandlebars.png Bicycle Handlebars Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 1