Wood Log Spike

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Wood Log Spike
WoodLogSpike1.png
RWoodLogSpike2.png
RWoodMetalLogSpike3.png
Entity
Removed: Alpha 17
Entity ID
Entity ID 418 - woodLogSpike1
Categories Trap
Item Group Tools/Traps , Science
Type Passive
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points 200
Hit Points (Min Level)
Hit Points (Min Level)
Hit Points (Max Level)
Hit points (Max Level)
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh 5
Structural integrity Max Load 40
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack 64
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact 3
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max
Range Effective
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Speed
Stamina Usage
Block Damage 7
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type
Capacity
Capacity
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time 05′ 00″
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft Wood
Crafting Ingredient Time


Crafting
Unlocked with
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
30pxScrap Polymers
MechanicalParts.pngMechanical Parts
30pxElectrical Parts
Breaks into


Farming
Seed used
Light Opacity 6
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added
Removed Alpha 17
Updated
Confirmed Alpha 16.4

Description[edit | edit source]

A Wood Log Spike is a defensive (passive) trap that does moderate damage and is used to help make your base more defendable. It is possible to scrap a Wood Log Spike for Wood, or it can be used in a Forge or Camp Fire as a source of Combustible fuel. Furthermore, it can be upgraded into a Reinforced Wood Log Spike with any repair tool.

Uses[edit | edit source]

You can use a Wood Log Spike in the following ways

Crafting[edit | edit source]

Required Items[edit | edit source]

Woodresource.png 15* Wood Produces
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Upgrading[edit | edit source]

Required Items[edit | edit source]

It is possible to upgrade a Wood Log Spike into a Reinforced Wood Log Spike and the following items are required to do so.

Tool[edit source]

The following tools can be used to upgrade and repair Wood Log Spike.

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Recipes

The following recipes require a Wood Log Spike:

Item Required Materials


Upgrade Process[edit | edit source]

Upgrade Materials[edit | edit source]

The upgrade path will require the use of the following materials.
Woodresource.png Wood
ScrapIron.png Scrap Iron
IngotSteel.png Forged Steel
Wood Log Spike Upgrade Path
Block Upgrade Resource Quantity Result
WoodLogSpike1.png Wood Log Spike Woodresource.png Wood x10 ReinforcedTrunkPineTip.png Reinforced Wood Log Spike
ReinforcedTrunkPineTip.png Reinforced Wood Log Spike ScrapIron.png Scrap Iron x20 ReinforcedMetalTrunkPineTip.png Reinforced Metal Wood Log Spike
ReinforcedMetalTrunkPineTip.png Reinforced Metal Wood Log Spike ScrapIron.png Scrap Iron x40 ScrapIronSpike.png Scrap Iron Spike
ScrapIronSpike.png Scrap Iron Spike ScrapIron.png Scrap Iron x40 ReinforcedScrapIronSpike.png Reinforced Scrap Iron Spike
ReinforcedScrapIronSpike.png Reinforced Scrap Iron Spike IngotSteel.png Forged Steel x10 SteelLogSpike.png Steel Log Spike

Once the player has one of the required tools and upgrade materials they can begin the upgrade process. The chosen tool is equipped and the materials are left in the bag or on the tool belt. Approaching the Wood Log Spike and right clicking on it with the chosen tool will make an icon appear showing the current upgrade status.

  • The Nailgun and Claw Hammer will perform an instant upgrade, with no increasing intervals.
  • The percentage shown will increase 50% each time the Repair Tool is used. The player will need to use it two times on a Wood Log Spike to complete the upgrade.
  • The percentage shown will increase 25% each time the Stone Axe is used. The player will need to use it four times on a Wood Log Spike to complete the upgrade.
  • The upgrade materials used will not be taken from the inventory until the upgrade is complete.

Notes[edit | edit source]

  • They make fine traps compared to the Wood Spikes due to the fact they don't break as easy.
  • It should also be noted that because standing on these does damage periodically, it also causes flinching. While zombies are flinching, they attack much less frequently. As such, the most useful component of a Wood Log Spike is that severely impairs a horde's ability to destroy blocks between them and the player.
  • Spike Traps have massive damage multiplier on leg, dismembering the zombies much more efficiently.
  • These have been removed in Alpha 17.