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Revision as of 10:20, 12 December 2016

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Proposed since December 07, 2016.




Wet
Wet icon
Description
Removed: {{{removed_version}}}
Category Status Effects
Type Negative
Description
Caused by water, precipitation
Cured by
Leads to
Debuffs
Overall Duration in-gameExpression error: Unrecognized word "timed".:Expression error: Unrecognized word "timed".
Effects
Effect on Fullness
Effect on Hydration
Effect on Health
Damage caused
Duration
Effect on Stamina
Duration
Effect on Wellness
Duration
Effect on Temperature °F, 0°C
Duration


Stun Resist
Damage Resist
Other Effects
Stack (Cumulative) Effects


Description[ | ]

Players become Wet when they are in water or are exposed to rain or snowfall. If the player is in a dwelling which has holes in the ceiling, they will get Wet when within two blocks of an opening. The same also applies if the opening is obscured by a hatch.

Effects[ | ]

Effect[ | ]

The Wet status effect causes a falling core temperature. This helps against these negative effects:

The declining core temperature could increase these negative effects

Heal[ | ]

Using a dwelling or wearing clothing and having a core temperature of 40 or above cures the effect. The speed of curing Wet increases as core temperature rises.

Display[ | ]

All active Status Effects are displayed at the lower left edge of the screen above the status displays. The Wet status icon is displayed on the user interface or in the menu.

Customization[ | ]

The Status Effects Wet can be customized by administrators in buffs.xml.