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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Weapons are items whose primary function is to help the player to deal with zombies, animals and possibly with other players as well.
Weapons can be divided into three main categories: melee, ranged and explosives. Every attribute has at least one melee and ranged weapon covered under them.
A complete list of weapons can be found in List of weapons.

Strength WeaponsEdit

Clubs, Bats and SledgehammersEdit

Clubs and bats are covered under the perk Pummel Pete. They offer a balance between attack speed and damage. Sledgehammers are covered under the perk Skull Crusher. They, on the other hand, deal the most melee damage of all weapons in a single hit, but trade the power to the very slow attack speed. One misplaced hit could cost the player their life.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee Damage Power Attack Damage Block Damage Stamina Cost Attacks / Minute Max Durability Sell Price
Wooden Club Strength Pummel Pete 13-20 27-34 11-17 17 55 60-110 0
Baseball Bat Strength Pummel Pete 18-25 35-43 15-21 20 52 200-500 28-560
Steel Club Strength Pummel Pete 27-38 53-64 23-32 23 52 300-700 56-1120
Stone Sledgehammer Strength Skull Crusher 17-26 39-48 27-40 22 50 55-112 0
Iron Sledgehammer Strength Skull Crusher 32-45 70-84 61-87 36 34 133-363 28-560
Steel Sledgehammer Strength Skull Crusher 47-68 105-126 88-127 40 34 207-581 56-1120
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
BaseballBat.png Baseball Bat 26.2 52.4 52 2.4 3000 7000 700 Repair Kit
Sledgehammer.png Iron Sledgehammer 30.8 69.3 34 2.6 133 363 350 Forged Iron
SteelClub.png Steel Club 26.2 52.4 52 2.4 300 700 700 Repair Kit
SteelSledgehammer.png Steel Sledgehammer 46.2 104 34 2.6 207 581 700 Repair Kit
StoneSledgehammer.png Stone Sledgehammer 17.5 39.4 50 2.6 55 112 175 Small Stone
ClubWood.png Wooden Club 14 28 55 2.4 60 110 175 Wood

ShotgunsEdit

Shotguns are covered under the perk Boomstick. They offer the player a good source of damage in close-quarter combat. However, shotguns' power falls of quite fast when the range between the player and the target increases.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribut Perk Damage Pellet Magazine Size Rounds / Minute Effective Range Max Durability Stun Target Sell Price
Blunderbuss Strength Boomstick 9-14 10 1 75 5 50-100 4s 20-400
Double Barrel Shotgun Strength Boomstick 11-16 10 2 1049 5 137-249 4s 40-800
Pump Shotgun Strength Boomstick 11-16 10 8 57 5 147-284 4s 80-1600
Auto Shotgun Strength Boomstick 11-16 10 17 66 5 149-424 4s 120-2400
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
Blunderbuss.png Blunderbuss 88 4 1600 3200 Short Iron Pipe
DoubleBarrelShotgun.png Double Barrel Shotgun 1000 2000 4000
PumpShotgun.png Pump Shotgun 12 * 8 (Shotgun Shell)
80 (Shotgun Slug)
3 2500 4500 Repair Kit

Perception WeaponsEdit

SpearsEdit

Spears are covered under the perk Javelin Master. They offer a longer range than other melee weapons and the ability to throw them. Throwing the only weapon the player has isn't advised though!

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee Damage Power Attack Damage Target Armor Block Damage Stamina Cost Attacks / Minute Max Durability Sell Price
Stone Spear Perception Javelin Master 10-15 39-44 -20% 5-7 18 55 60-88 0
Iron Spear Perception Javelin Master 12-18 47-53 -20% 7-10 20 55 212-423 28-560
Steel Spear Perception Javelin Master 19-27 72-80 -31% 9-13 22 55 317-592 56-1120
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
IronSpear.png Iron Spear 12.4 47.8 55 3.2 212 423 350 Repair Kit
SteelSpear.png Steel Spear 18.6 71.6 55 3.2 317 592 700 Repair Kit
StoneSpear.png Stone Spear 10.3 39.7 55 3.2 60 88 175 Small Stone

ExplosivesEdit

Explosives are covered under the perk Demolitions Expert. They offer a way to multiple, possibly over ten enemies at the same time with grenade and other exploding throwables. They are, however, consumed in the process, forcing the player to craft more of them much like ammunition. Even thought mines are unlocked by the Demolitions Expert perk, they don't benefit from it any other way.


RiflesEdit

Rifles are covered under the perk Dead Eye. They offer the longest range a weapon has with a high damage per bullet. At the downside is the slow attack speed and small magazine capacity.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Magazine Size Rounds / Minute Effective Range Max Durability Sell Price
Hunting Rifle Perception Dead Eye 62-93 1 114-125 56-83 149-347 40-800
Marksman Rifle Perception Dead Eye 59-88 4-6 142-157 48-71 175-431 80-1600
Sniper Rifle Perception Dead Eye 64-96 11-13 133-146 56-83 218-539 120-2400
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
HuntingRifle.png Hunting Rifle 5 120 150 3100 6200 Repair Kit
SniperRifle.png Marksman Rifle 150 150 4400 8800 Repair Kit

Fortitude WeaponsEdit

KnucklesEdit

Knuckles are covered under the perk The Brawler. They have quite small range and damage per attack, but offer a fast attack speed and low stamina cost.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee Damage Power Attack Damage Block Damage Stamina Cost Attacks / Minute Max Durability Sell Price
Knuckle Wraps Fortitude The Brawler 6-9 12-15 2-3 9 100 109-200 3-72
Iron Knuckles Fortitude The Brawler 9-13 18-22 3-4 9 100 385-961 28-560
Steel Knuckles Fortitude The Brawler 13-20 27-33 5-7 10 100 577-1346 28?-560?
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
IronKnuckles.png Iron Knuckles 9.1 18.2 100 2 385 961 Repair Kit
KnuckleWraps.png Knuckle Wraps 6.2 12.4 100 2 109 200 45
SteelKnuckles.png Steel Knuckles 13.6 27.2 100 2 577 1346 350 Repair Kit

Machine GunsEdit

Machine guns are covered under the perk Machine Gunner. They offer a balance between damage and fire rate while having the largest magazines.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Magazine Size Rounds / Minute Effective Range Max Durability Sell Price
AK-47 Machine Gun Fortitude Machine Gunner 39-56 31 371-376 43-45 224-467 40-800
Tactical Assault Rifle Fortitude Machine Gunner 43-61 31-32 386-419 44-47 210-431 80-1600
M60 Machine Gun Fortitude Machine Gunner 45-64 60-64 450-461 41-46 274-529 120-2400
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
Ak47.png AK-47 Machine Gun 762mmBullet.png 50

Ammo762mmBulletHP.png 65

Ammo762mmBulletAP.png 50

400 90 250 550 Repair Kit
M60MachineGun.png M60 Machine Gun 762mmBullet.png 50

Ammo762mmBulletHP.png 65

Ammo762mmBulletAP.png 50

450 90 300 650

Agility WeaponsEdit

KnivesEdit

Knives are covered under the perk Deep Cuts. They offer a lower range and damage per attack, but higher attack speed and debuffs such as bleeding that deal damage. Knives also have boosted damage when hitting zombies that are unaware of the player.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee Damage Power Attack Damage Sneak Damage Block Damage Stamina Cost Attacks / Minute Max Durability Sell Price
Bone Knife Agility Deep Cuts 5-7 20-25 +400% 4-6 7 120 120-220 0
Hunting Knife Agility Deep Cuts 6-8 24-29 +400% 5-7 8 120 462-1154 28-560
Machete Agility Deep Cuts 20-29 40-49 +400% 21-31 19 55 288-673 56-1120
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
BoneShiv.png Bone Knife 5.1 20.4 120 2 120 220 175 Large Bone
HuntingKnife.png Hunting Knife 6.1 24.2 120 2 2000 5000 350 Repair Kit
Machete.png Machete 19.8 39.6 55 2.3 288 673 700 Repair Kit

ArcheryEdit

Bows and crossbows are covered under the perk Archery. They offer a quiet and efficient way to deal with zombies and other enemies. The drawback is the need to reload after every shot and slow attack speed.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Sneak Damage Projectile Velocity Max Durability Sell Price
Primitive Bow Agility Archery 19-28 +200% 31 60-150 0
Wooden Bow Agility Archery 21-31 +200% 43-45 163-293 40-800
Compound Bow Agility Archery 25-37 +200% 52-54 180-335 80-1600
Iron Crossbow Agility Archery 26-38 +200% 59-60 88-171 40-800
Compound Crossbow Agility Archery 33-47 +200% 66-68 110-214 80-1600
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
CompoundBow.png Compound Bow Arrow.png 25 Stone Arrow

IronArrow.png 28 Iron Arrow
SteelArrow.png 31 Steel Arrow
FlamingArrow.png 25 Flaming Arrow
ExplodingArrow.png 92 Exploding Arrow

100 186 330 Repair Kit
CompoundCrossbow.png Compound Crossbow CrossbowBolt.png 32

IronCrossbowBolt.png 38
SteelCrossbowBolt.png 45
FlamingCrossbowBolt.png 38
ExplodingCrossbowBolt.png 127

180 120 250 Repair Kit
Crossbow.png Iron Crossbow CrossbowBolt.png 26

IronCrossbowBolt.png 32
SteelCrossbowBolt.png 39
FlamingCrossbowBolt.png 32
ExplodingCrossbowBolt.png 121

100 100 215 Repair Kit
PrimitiveBow.png Primitive Bow Arrow.png 19 Stone Arrow

IronArrow.png 22 Iron Arrow
SteelArrow.png 25 Steel Arrow
FlamingArrow.png 19 Flaming Arrow
ExplodingArrow.png 84 Exploding Arrow

100 60 150 Wood
WoodenBow.png Wooden Bow Arrow.png 21 Stone Arrow

IronArrow.png 24 Iron Arrow
SteelArrow.png 27 Steel Arrow
FlamingArrow.png 21 Flaming Arrow
ExplodingArrow.png 86 Exploding Arrow

75 100 180 350 Repair Kit

Handguns and SMG-5Edit

Handguns and the SMG are covered under the perk Gunslinger. Pistols offer a decent attack speed and magazine size with quite high damage. The SMG does the same but automatically.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Magazine Size Rounds / Minute Effective Range Max Durability Sell Price
Pistol Agility Gunslinger 32-47 15 186-188 15-16 224-385 40-800
SMG-5 Agility Gunslinger 32-47 31 495-499 26-27 310-596 120-2400
.44 Magnum Agility Gunslinger 72-102 6 102-104 20-23 136-244 80-1600
.44 Desert Vulture Agility Gunslinger 69-101 9 134-135 21-22 224-342 120-2400
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
44DesertVulture.png .44 Desert Vulture 44MagnumBullet.png 70 44MagnumBulletAP.png 70 44MagnumBulletHP.png 91 230 335 Repair Kit
44Magnum.png .44 Magnum 44MagnumBullet.png 70 44MagnumBulletAP.png 70 44MagnumBulletHP.png 91 150 300 1000 Repair Kit
Pistol.png Pistol 9mmBullet.png 32

Ammo9mmBulletHP.png 41

Ammo9mmBulletAP.png 32

180 50 250 450 Repair Kit
MP5.png SMG-5 9mmBullet.png 32

Ammo9mmBulletHP.png 41

Ammo9mmBulletAP.png 32

500 65 350 700 Repair Kit

Intelligence WeaponsEdit

Stun BatonsEdit

Stun batons are covered under the perk Electrocutioner. While not offering too much damage, they cover it up with a unique ability to electrocute and shock zombies, making them stunned for a while.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee Damage Power Attack Damage Block Damage Stamina Cost Attacks / Minute Max Durability Sell Price
Stun Baton Intelligence Electrocutioner 11-16 21-27 6-9 15 70 269-673 28-560
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
StunBaton.png Stun Baton 10.8 21.6 70 2.4 269 673 350 Repair Kit

Robotic TurretsEdit

Robotic turrets are covered under the perk Robotics Inventor. They offer a unique portable weapons that can be used as a normal weapon or placed to attack on their own. Together with the stun baton they offer a solid DPS to enemies.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee / Ranged Damage Block Damage Attacks / Minute Effective Range Max Durability Sell Price
Robotic Sledge Intelligence Robotics Inventor 11-17 17-25 59 221-522 56-1120
Robotic Turret Intelligence Robotics Inventor 12-17 66-93 110-115 8-9 226-487 40-800
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
JunkTurret.png Junk Turret