Vitamins
Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.
Current game stage: 1
Current game stage: 1
Vitamins | |
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![]() "These vitamins cure Fatigue and prevent you from catching ailments like Infection, Dysentery, or Fatigue." | |
Basic Information | |
Group | Science |
Category | Medical Supply |
Weapon/Tool Properties | |
Effect on Stamina | 0 |
Effect on Health | 0 |
Characteristic Properties | |
Max Stack | 50 |
Description[edit | edit source]
Vitamins are medical supplies most commonly found in Pop-N-Pills. Taking Vitamins will cure Fatigue and additionally prevent players from contracting Fatigue, Infection, and Dysentery for a duration of 10 minutes. Unlike many medical supplies, vitamins cannot be crafted with the Physician perk or otherwise.
Vitamins may be useful in preventing the contraction of an infection, especially if taken before the start of a Blood Moon Horde. Additionally, Old Sham Sandwiches and Murky water will be rendered completely safe after taking vitamins.
Notes[edit | edit source]
- Before wellness was completely removed from the game, vitamins increased wellness.