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− | {{tocright}} |
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− | '''{{PAGENAME}}''' for ''[[7 Days to Die]]''. |
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− | |||
==Important== |
==Important== |
||
If you edit this article, please do not |
If you edit this article, please do not |
||
Line 10: | Line 7: | ||
==Version history== |
==Version history== |
||
+ | ===Alpha 18.0 Stable B155=== |
||
+ | Released on October 2, 2019<ref>[https://7daystodie.com/a18-official-release-notes/ release notes]</ref> |
||
+ | |||
+ | ===Alpha 17.4 Stable=== |
||
+ | Released on May 30, 2019<ref>[https://7daystodie.com/alpha-17-4-stable-is-out/ patch notes]</ref> |
||
+ | |||
+ | ===Alpha 17.3=== |
||
+ | Released on May 5, 2019<ref>[https://7daystodie.com/alpha-17-3-is-out/ patch notes]</ref> |
||
+ | |||
===Alpha 17.2=== |
===Alpha 17.2=== |
||
Released on February 27, 2019<ref>[https://7daystodie.com/a17-2-is-out/ patch notes]</ref> |
Released on February 27, 2019<ref>[https://7daystodie.com/a17-2-is-out/ patch notes]</ref> |
||
Line 23: | Line 29: | ||
===Alpha 17=== |
===Alpha 17=== |
||
− | {| class="mw-collapsible wikitable" style="width:75%" |
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:75%" |
!width="130"|Version |
!width="130"|Version |
||
− | !width=" |
+ | !width="15%"|Release |
!Content |
!Content |
||
|- |
|- |
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Line 36: | Line 42: | ||
===Alpha 16=== |
===Alpha 16=== |
||
− | {| class="mw-collapsible wikitable" style="width:75%" |
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:75%" |
!width="130"|Version |
!width="130"|Version |
||
− | !width=" |
+ | !width="15%"|Release |
!Content |
!Content |
||
+ | |- |
||
+ | | |
||
+ | ====Alpha 16.3(b12)==== |
||
+ | | 31 August 2017 || |
||
+ | |- |
||
+ | | Alpha 16.3(b12) || 31 August 2017 || |
||
+ | Changed |
||
+ | |||
+ | * Terrain generation rules to not generate so many jagged peaks in rwgmixer.xml |
||
+ | * Socket generation rules in rwgmixer.xml |
||
+ | * Challenge quests yield more skill points |
||
+ | * Tuned in weapon bob when running and walking for new smooth bob code |
||
+ | |||
+ | Fixed |
||
+ | |||
+ | * The issue where chunks would no longer load due to faulty triggers , which causes players to be stuck on building environment (NRE spam on server) is fixed, but requires a new map, as it does nto work * retroactively. |
||
+ | * The issue where minibikes and the power.dat would not save properly is fixed. |
||
+ | * A reason where the game freezes while “Creating player” is fixed. |
||
+ | * The issue where minibikes and the power.dat would not save properly is fixed. |
||
+ | * A reason where the game freezes while “Creating player” is fixed. |
||
+ | * Businessman Zombie when killed can have his head dislocated when falls backwards into a corner or against a wall |
||
+ | * Vultures and Chickens artifact when rag doll rolling down a slope |
||
+ | * Pushing back LOD2 swap distance on vault doors. (Raner) |
||
+ | * Dedicated servers not added to history when connecting by IP/port |
||
+ | * Localization now showing english values instead of localization keys if localization is not set for a key in the user language |
||
+ | * Gore blocks have a chance of knocking you out of loot containers |
||
+ | * Zombie state is not being saved properly for clients |
||
+ | * Insta health on medkit not applied when healing others |
||
+ | * Supply crates have a chance of dropping through terrain. |
||
+ | * Concrete drys too indifferent |
||
+ | * Forge craft halting when output is full is broken. |
||
+ | * Players can kill chunk generation Griefing |
||
+ | * Shotgun turret goes out of sync |
||
+ | * Zombies rotate on ground again |
||
+ | * Lowered radius of dart trap firing sounds. |
||
+ | * Vultures can fly under water |
||
+ | * Sleeper zombies have a chance to rotate when they wake up |
||
+ | * Bears and wolves walk on water |
||
+ | * RWG highway connection issues |
||
+ | * Roads generating as Clay, Dirt, Gravel and Sand |
||
+ | * Deep roadside hole in RWG |
||
+ | * Odd hole in the road |
||
+ | * Weird spikes in the road |
||
+ | * Both turrets are missing firing sound |
||
+ | * Check rebuilding road cave |
||
+ | * Being stuck in 1*1 holes and then be catapulted |
||
+ | * Zombies sometimes clip into the ground and blocks when they jump |
||
+ | * Vultures and Chickens artifact when rag doll rolling down a slope |
||
+ | * Player is invisible to others on death |
||
+ | * Being disconnected while tabbed out of game causes menu unresponsiveness |
||
+ | * Typo in rwgmixer prevents spawning of utility_celltower_02 |
||
+ | * Corrected up/downgrade issues with windows |
||
+ | * “Start a Base” quest asks for too much wood |
||
+ | * Some item types purchasable from traders cannot be sold back |
||
+ | * Stag run/walk state in water is not viewed the same between client and hostP2P |
||
+ | * Wolves dont properly attack zombies or stags |
||
+ | * Game sometimes stopping to save power / vehicle data |
||
+ | * Typo in rwgmixer prevents spawning of water_tower_02 |
||
+ | * Painting ramps with 1×2 textures like redwood makes it invisible |
||
+ | * Wood debris (32) bad normal map metadata |
||
+ | * Gamestage calculates offline days as survived days |
||
+ | * Snowpack causing ceiling shadow on underground terrain blocks |
||
+ | * When on a slope both bears have difficulty in attacking the player |
||
+ | * Beverages do not restore stamina properly |
||
+ | * Zombies not using ladders properly and float/walk away from the ladder |
||
+ | * Planted crops/trees stop growing when chunk has been reloaded |
||
+ | * ERROR: VM.mesh[0].Vertices.Count (65248) has too many vertices |
||
+ | * When going underwater the Cannot Breathe Tooltip shows up |
||
+ | * Feral and Radiated feral version of zombies don’t count towards quest progression. |
||
+ | * UFPS Stutter issues |
||
+ | * Sleeper spawn issue where killing the last surviving sleeper would trigger a new set of sleepers to spawn |
||
+ | * All solid Wedge Inclines placed together front to back renders back side invisible |
||
+ | |||
+ | Known Issues |
||
+ | |||
+ | * On-screen keyboard is only available if you start the game from Steam’s Big Picture Mode |
||
+ | * Smell is not working with the new stealth we will revisit it in a17 |
||
+ | * GlobalUV support inhibits anisotropic filtering and it has to be calculated in the shader. |
||
+ | * Farming of crops other than yucca and hops affects performance |
||
+ | * Precipitation and cold temp going through windows, glass blocks, doors, and hatchesExcessive use of trigger plates may cause servers to lag during hordes. |
||
+ | * Gore block dupe |
||
+ | * Turrets echo sounds for clients |
||
+ | |||
+ | Request to community: |
||
+ | |||
+ | * Blackscreen of death – still looking for savegames and outputlogs |
||
+ | * Sleeper spawning issues continue – we fixed the issue for wrongfully triggering new spawns, if you find more, please send us repro and video |
||
+ | * Creating Player hang issue – we found a fix that took care of our repro, if you still encounter it, please provide savegame, repro and outputlogs |
||
|- |
|- |
||
| |
| |
||
Line 1,377: | Line 1,471: | ||
===Alpha 15=== |
===Alpha 15=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | |||
− | {| class="mw-collapsible wikitable" style="width:85%" |
||
!width="130"|Version |
!width="130"|Version |
||
!width="80"|Release |
!width="80"|Release |
||
Line 1,759: | Line 1,852: | ||
* [[Running Shoes]] |
* [[Running Shoes]] |
||
* [[Strong Glasses]] |
* [[Strong Glasses]] |
||
− | * |
+ | * [[ZU Fan Shirt]] |
* White [[Hooded Sweatshirt]] |
* White [[Hooded Sweatshirt]] |
||
* White [[Jacket]] |
* White [[Jacket]] |
||
Line 1,864: | Line 1,957: | ||
* [[Metal Stairs With Railing]] |
* [[Metal Stairs With Railing]] |
||
* [[Metal Trussing Ramp]] |
* [[Metal Trussing Ramp]] |
||
− | * [[ |
+ | * [[Spotlight]] (POI) |
* [[Mortician’s Drawer, Open]] |
* [[Mortician’s Drawer, Open]] |
||
* [[Mushrooms]] (Harvestable) |
* [[Mushrooms]] (Harvestable) |
||
Line 2,637: | Line 2,730: | ||
* Right click “7 Days to Die” and select “Show Game Launcher” |
* Right click “7 Days to Die” and select “Show Game Launcher” |
||
− | | |
+ | |} |
− | |Alpha 14<ref>''[http://7daystodie.com/alpha-14-hits-the-streets/]''</ref>||26.Mar.2016|| |
||
===Alpha 14=== |
===Alpha 14=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | Alpha 14 |
||
+ | !width="130"|Version |
||
− | |||
+ | !width="80"|Release |
||
− | '''Navezgane World''' – Navezgane is nearly double the size, has a new sexy height map with higher mountains, deeper water and a new smoothing algorithm that makes the land and water much more natural looking. |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 14 |
||
+ | | 26 March, 2016<ref>''[http://7daystodie.com/alpha-14-hits-the-streets/]''</ref> |
||
+ | |'''Navezgane World''' – Navezgane is nearly double the size, has a new sexy height map with higher mountains, deeper water and a new smoothing algorithm that makes the land and water much more natural looking. |
||
<span style="color:#000000"><big>''' Added '''</big></span> |
<span style="color:#000000"><big>''' Added '''</big></span> |
||
Line 3,469: | Line 3,566: | ||
<span style="color:#000000"><big>'''Known Issues'''</big></span> |
<span style="color:#000000"><big>'''Known Issues'''</big></span> |
||
*Changing gamma in the game makes characters look chrome. Can be fixed by tabbing in and out of the game. |
*Changing gamma in the game makes characters look chrome. Can be fixed by tabbing in and out of the game. |
||
− | *Players can get NRE if they quit from a dedicated game and start up a new Navezgane game. You can fix this by leaving the game and coming back. |
+ | *Players can get NRE if they quit from a dedicated game and start up a new Navezgane game. You can fix this by leaving the game and coming back. |
+ | |} |
||
+ | |||
+ | ===Alpha 13=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
+ | !width="130"|Version |
||
+ | !width="80"|Release |
||
+ | !Content |
||
|- |
|- |
||
+ | | Alpha 13.8 |
||
− | |Alpha 13.8<ref>''[http://7daystodie.com/alpha-13-8-is-out/]''</ref>||05.Feb.2016|| |
||
+ | | 5 Feburary, 2016<ref>''[http://7daystodie.com/alpha-13-8-is-out/]''</ref> |
||
− | ===Alpha 13.8=== |
||
− | Alpha 13.8 |
+ | |Alpha 13.8 |
+ | <span style="color:#000000"><big>'''Changed '''</big></span> |
||
− | <span style="color:#000000"><big>''' Changed '''</big></span> |
||
*Changed: Create RG City Spawning Method |
*Changed: Create RG City Spawning Method |
||
Line 3,490: | Line 3,594: | ||
*Fixed: Recipe Stack resetting upon closing forge and reopening |
*Fixed: Recipe Stack resetting upon closing forge and reopening |
||
|- |
|- |
||
− | |Alpha 13.7<ref>''[http://7daystodie.com/a13-7-patch-and-a13-status/]''</ref> |
+ | |Alpha 13.7<ref>''[http://7daystodie.com/a13-7-patch-and-a13-status/]''</ref> |
+ | |28.Jan.2016|| |
||
− | ===Alpha 13.7=== |
||
Alpha 13.7 |
Alpha 13.7 |
||
Line 3,518: | Line 3,622: | ||
*Fixed: NRE, missing chunks and pink items/objects after sucking items with full inventory |
*Fixed: NRE, missing chunks and pink items/objects after sucking items with full inventory |
||
|- |
|- |
||
− | |Alpha 13.6<ref>''[http://7daystodie.com/alpha-13-6-patch-is-out/]''</ref>||24.Dec.2015|| |
+ | |Alpha 13.6<ref>''[http://7daystodie.com/alpha-13-6-patch-is-out/]''</ref>||24.Dec.2015||Alpha 13.6 |
− | |||
− | ===Alpha 13.6=== |
||
− | Alpha 13.6 |
||
<span style="color:#000000"><big>''' Added '''</big></span> |
<span style="color:#000000"><big>''' Added '''</big></span> |
||
Line 3,565: | Line 3,666: | ||
'''NOTE''': This patch has some major reworked random generation code play old A13 saved games at your own risk. |
'''NOTE''': This patch has some major reworked random generation code play old A13 saved games at your own risk. |
||
|- |
|- |
||
− | |Alpha 13.5<ref>''[http://7daystodie.com/alpha-13-5-patch-is-out/]''</ref>||22.Dec.2015|| |
+ | |Alpha 13.5<ref>''[http://7daystodie.com/alpha-13-5-patch-is-out/]''</ref>||22.Dec.2015||Alpha 13.5 |
− | |||
− | ===Alpha 13.5=== |
||
− | Alpha 13.5 |
||
<span style="color:#000000"><big>''' Added '''</big></span> |
<span style="color:#000000"><big>''' Added '''</big></span> |
||
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|- |
|- |
||
|Alpha 13.4<ref>''[http://7daystodie.com/alpha-13-4-patch-is-out/]''</ref>||18.Dec.2015|| |
|Alpha 13.4<ref>''[http://7daystodie.com/alpha-13-4-patch-is-out/]''</ref>||18.Dec.2015|| |
||
− | ===Alpha 13.4=== |
||
Alpha 13.4 |
Alpha 13.4 |
||
Line 3,646: | Line 3,743: | ||
|- |
|- |
||
|Alpha 13.3 <ref>''[http://7daystodie.com/alpha-13-3-patch-oh-yeah/]''</ref>||16.Dec.2015|| |
|Alpha 13.3 <ref>''[http://7daystodie.com/alpha-13-3-patch-oh-yeah/]''</ref>||16.Dec.2015|| |
||
− | ===Alpha 13.3=== |
||
Alpha 13.3 |
Alpha 13.3 |
||
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|- |
|- |
||
|Alpha 13.2 <ref>''[http://7daystodie.com/alpha-13-2-patch-is-out/]''</ref>||14.Dec.2015|| |
|Alpha 13.2 <ref>''[http://7daystodie.com/alpha-13-2-patch-is-out/]''</ref>||14.Dec.2015|| |
||
− | ===Alpha 13.2=== |
||
Alpha 13.2 |
Alpha 13.2 |
||
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|- |
|- |
||
|Alpha 13.1 <ref>''[http://7daystodie.com/a13-1-patch-is-out/]''</ref>||13.Dec.2015|| |
|Alpha 13.1 <ref>''[http://7daystodie.com/a13-1-patch-is-out/]''</ref>||13.Dec.2015|| |
||
− | ===Alpha 13.1=== |
||
Alpha 13.1 |
Alpha 13.1 |
||
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|- |
|- |
||
|Alpha 13 <ref>''[http://7daystodie.com/alpha-13-status-and-release-notes/]''</ref>||10.Dec.2015|| |
|Alpha 13 <ref>''[http://7daystodie.com/alpha-13-status-and-release-notes/]''</ref>||10.Dec.2015|| |
||
− | ===Alpha 13=== |
||
Alpha 13 |
Alpha 13 |
||
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* Unisex dreadlocks causes an index out of range error in the character window will be fixed in the next patch |
* Unisex dreadlocks causes an index out of range error in the character window will be fixed in the next patch |
||
* Madmole is my little brother :) |
* Madmole is my little brother :) |
||
− | | |
+ | |} |
− | |Alpha 12.5 <ref>''[http://7daystodie.com/alpha-12-5-is-out/]''</ref>||23.8.2015|| |
||
− | ===Alpha 12.5=== |
||
− | Alpha 12.5 |
||
+ | ===Alpha 12=== |
||
− | <span style="color:#000000"><big>''' Added '''</big></span> |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
+ | !width="130"|Version |
||
+ | !width="80"|Release |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 12.5 |
||
+ | | 23 August, 2015<ref>''[http://7daystodie.com/alpha-12-5-is-out/]''</ref> |
||
+ | |<span style="color:#000000"><big>''' Added '''</big></span> |
||
* Added padlock to automotive loot |
* Added padlock to automotive loot |
||
Line 4,356: | Line 4,454: | ||
|- |
|- |
||
|Alpha 12.4 <ref>''[http://7daystodie.com/alpha-12-4-is-out/]''</ref>||23.7.2015|| |
|Alpha 12.4 <ref>''[http://7daystodie.com/alpha-12-4-is-out/]''</ref>||23.7.2015|| |
||
− | ===Alpha 12=== |
||
Alpha 12.4 |
Alpha 12.4 |
||
Line 4,897: | Line 4,994: | ||
* If you’re having framerate issues drop your reflection quality to low or off and turn off reflected shadows |
* If you’re having framerate issues drop your reflection quality to low or off and turn off reflected shadows |
||
* Occasionally roads will go on unexpected paths under buildings |
* Occasionally roads will go on unexpected paths under buildings |
||
+ | |} |
||
− | |- |
||
− | |Alpha 11.6 <ref>''[http://7daystodie.com/a11-6-patch-is-out/]''</ref>||12.6.2015|| |
||
===Alpha 11=== |
===Alpha 11=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | Alpha 11.6 |
||
+ | !width="130"|Version |
||
− | |||
+ | !width="80"|Release |
||
− | <span style="color:#000000"><big>''' Fixed '''</big></span> |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 11.6 |
||
+ | | 12 June, 2015<ref>''[http://7daystodie.com/a11-6-patch-is-out/]''</ref> |
||
+ | |<span style="color:#000000"><big>''' Fixed '''</big></span> |
||
* Fixed a problem that chunks do not draw on clients sometimes. This only affects clients in multiplayer games. |
* Fixed a problem that chunks do not draw on clients sometimes. This only affects clients in multiplayer games. |
||
* Fixed a problem that biome spawned zombies sometimes stopped spawning. |
* Fixed a problem that biome spawned zombies sometimes stopped spawning. |
||
Line 5,333: | Line 5,434: | ||
* Fixed replacing parts in a gun loses all ammo |
* Fixed replacing parts in a gun loses all ammo |
||
* Fixed player dropped backpacks are breaking from zombies |
* Fixed player dropped backpacks are breaking from zombies |
||
+ | |} |
||
− | |- |
||
− | |||
− | |||
− | |Alpha 10.4 b10 <ref>''[http://7daystodie.com/a10-4-b10-hotfix-is-out/ 10.4 B10 Hotfix Is Out!]''</ref>|| |
||
− | 29.12.2014 |
||
− | || |
||
===Alpha 10=== |
===Alpha 10=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | |||
+ | !width="130"|Version |
||
− | '''Alpha 10.4 B10 Hotfix''' |
||
+ | !width="80"|Release |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 10.4 B10 |
||
+ | | 29 December, 2014<ref>''[http://7daystodie.com/a10-4-b10-hotfix-is-out/ 10.4 B10 Hotfix Is Out!]''</ref> |
||
+ | |'''Alpha 10.4 B10 Hotfix''' |
||
Happy New Year Survivalists, |
Happy New Year Survivalists, |
||
Line 5,823: | Line 5,925: | ||
:6. The game will then update and download Alpha 9.3 |
:6. The game will then update and download Alpha 9.3 |
||
:7. Switching back to the latest version is as easy as repeating steps 1-4 and on step 5 choose the option ‘None – Opt out of all Beta Programs’ and you’ll revert to the latest version |
:7. Switching back to the latest version is as easy as repeating steps 1-4 and on step 5 choose the option ‘None – Opt out of all Beta Programs’ and you’ll revert to the latest version |
||
+ | |} |
||
− | |||
− | |- |
||
− | |Alpha 9.3x <ref>''[http://7daystodie.com/alpha-9-3x-alpha-10-status/ Alpha 9.3x Alpha 10 Status]''</ref>|| 18.09.2014 |
||
− | || |
||
===Alpha 9=== |
===Alpha 9=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | '''Alpha 9.3x''' |
||
+ | !width="130"|Version |
||
+ | !width="80"|Release |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 9.3x |
||
+ | | 18 September, 2014<ref>''[http://7daystodie.com/alpha-9-3x-alpha-10-status/ Alpha 9.3x Alpha 10 Status]''</ref> |
||
+ | | '''Alpha 9.3x''' |
||
<span style="color:#000000"><big>''' Added '''</big></span> |
<span style="color:#000000"><big>''' Added '''</big></span> |
||
Line 6,231: | Line 6,337: | ||
:6. The game will then update and download Alpha 8.8 |
:6. The game will then update and download Alpha 8.8 |
||
:7. Switching back to the latest version is as easy as repeating steps 1-4 and on step 5 choose the option ‘None – Opt out of all Beta Programs’ and you’ll revert to the latest version |
:7. Switching back to the latest version is as easy as repeating steps 1-4 and on step 5 choose the option ‘None – Opt out of all Beta Programs’ and you’ll revert to the latest version |
||
+ | |} |
||
− | |- |
||
− | |Alpha 8.8 Dedicated Hotfix <ref>''[http://7daystodie.com/8-8-dedicated-only-hotfix/ 8.8 Dedicated Only Hotfix!!]''</ref>|| 24.07.2014 |
||
− | || |
||
===Alpha 8=== |
===Alpha 8=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | '''Alpha 8.8 Dedicated Hotfix''' |
||
+ | !width="130"|Version |
||
+ | !width="80"|Release |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 8.8 Dedicated Hotfix |
||
+ | | 24 July, 2014<ref>''[http://7daystodie.com/8-8-dedicated-only-hotfix/ 8.8 Dedicated Only Hotfix!!]''</ref> |
||
+ | | '''Alpha 8.8 Dedicated Hotfix''' |
||
<span style="color:#000000"><big>''' Howdy Survivalists '''</big></span> |
<span style="color:#000000"><big>''' Howdy Survivalists '''</big></span> |
||
Line 6,639: | Line 6,750: | ||
*Playing with larger numbers of players can be slow to rebuild collision |
*Playing with larger numbers of players can be slow to rebuild collision |
||
*Cactus damage is inaccurate |
*Cactus damage is inaccurate |
||
+ | |} |
||
− | |- |
||
− | | Alpha 7.11 <ref>''[http://7daystodie.com/alpha-7-11-hot-fix-is-out/ Alpha 7.11 Hot Fix is out!]''</ref> || 21.04.2014 |
||
− | || |
||
===Alpha 7=== |
===Alpha 7=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | ''' Alpha 7.11 ''' |
||
+ | !width="130"|Version |
||
+ | !width="80"|Release |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 7.11 |
||
+ | | 21 April, 2014<ref>''[http://7daystodie.com/alpha-7-11-hot-fix-is-out/ Alpha 7.11 Hot Fix is out!]''</ref> |
||
+ | | ''' Alpha 7.11 ''' |
||
<span style="color:#000000"><big>''' Added '''</big></span> |
<span style="color:#000000"><big>''' Added '''</big></span> |
||
Line 7,362: | Line 7,478: | ||
* + Augers and Chainsaw make idle sounds when they are out of gas |
* + Augers and Chainsaw make idle sounds when they are out of gas |
||
* + Sometimes trees are not rendered but their collision is there. The work around is to restart your server and restart your game. We will work on this for a patch. |
* + Sometimes trees are not rendered but their collision is there. The work around is to restart your server and restart your game. We will work on this for a patch. |
||
− | | |
+ | |} |
+ | |||
− | | Alpha 6.4 (b1) <ref>''[http://steamcommunity.com/games/251570/announcements/detail/1838895481568398011 Update 6.4 (b1) released]''</ref> || 06.02.2014 |
||
− | || |
||
===Alpha 6=== |
===Alpha 6=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | ''' Alpha 6.4 (b1) ''' |
||
+ | !width="130"|Version |
||
+ | !width="80"|Release |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 6.4 (b1) |
||
+ | | 6 Feburary, 2014<ref>''[http://steamcommunity.com/games/251570/announcements/detail/1838895481568398011 Update 6.4 (b1) released]''</ref> |
||
+ | | ''' Alpha 6.4 (b1) ''' |
||
<span style="color:#000000"><big>''' Bugs '''</big></span> |
<span style="color:#000000"><big>''' Bugs '''</big></span> |
||
* - banned users can no longer get around their bans by changing their Steam gamename |
* - banned users can no longer get around their bans by changing their Steam gamename |
||
Line 7,376: | Line 7,498: | ||
<span style="color:#000000"><big>''' Changes '''</big></span> |
<span style="color:#000000"><big>''' Changes '''</big></span> |
||
* Changed all [[Storage|loot containers]] to have a greater chance to be empty |
* Changed all [[Storage|loot containers]] to have a greater chance to be empty |
||
− | * Changed [[Decayed Sedan|cars]] to have more [[ |
+ | * Changed [[Decayed Sedan|cars]] to have more [[Functional items|tool]] loot |
* Changed [[Mail Box]]es to have more [[Paper]] loot |
* Changed [[Mail Box]]es to have more [[Paper]] loot |
||
* Changed Less chance of finding [[Storage|Backpack]]s in the wild loot |
* Changed Less chance of finding [[Storage|Backpack]]s in the wild loot |
||
Line 7,393: | Line 7,515: | ||
* Changed [[Shotgun]] to use animation clips to support single shell loading |
* Changed [[Shotgun]] to use animation clips to support single shell loading |
||
* Changed reduced [[Brass Car Radiator]] to have 2 pounds of brass |
* Changed reduced [[Brass Car Radiator]] to have 2 pounds of brass |
||
− | * Changed reduced weight of [[ |
+ | * Changed reduced weight of [[Lead Car Battery]] |
* Changed [[Trophy]] 2 and 3 to [[Lead Trophy|Lead]] and [[Tungsten Trophy|Tungsten]] |
* Changed [[Trophy]] 2 and 3 to [[Lead Trophy|Lead]] and [[Tungsten Trophy|Tungsten]] |
||
* Changed Breakdown Weapon recipe name and tip description to say Breakdown Item instead |
* Changed Breakdown Weapon recipe name and tip description to say Breakdown Item instead |
||
Line 7,406: | Line 7,528: | ||
* - bug when mining less than 16 blocks above bedrock pressing E brings up a console error IndexArrayOutOfBounds |
* - bug when mining less than 16 blocks above bedrock pressing E brings up a console error IndexArrayOutOfBounds |
||
* - [[Brass Trophy]] so it can be smelted |
* - [[Brass Trophy]] so it can be smelted |
||
− | * - female third person [[Repair Tool]] hold and use animations |
+ | * - female third person [[Wrench|Repair Tool]] hold and use animations |
* - [[Crossbow Bolt]] from stuttering when reloaded |
* - [[Crossbow Bolt]] from stuttering when reloaded |
||
* - female [[Crossbow]] animations |
* - female [[Crossbow]] animations |
||
Line 7,450: | Line 7,572: | ||
<span style="color:#000000"><big>''' Weapons and Items '''</big></span> |
<span style="color:#000000"><big>''' Weapons and Items '''</big></span> |
||
− | * Added [[Scrap Iron]], [[Scrap Brass]] and [[Scrap Lead]] special [[Wildcard Recipes]] to the top of the recipe list. |
+ | * Added [[Iron|Scrap Iron]], [[Brass|Scrap Brass]] and [[Lead|Scrap Lead]] special [[Wildcard Recipes]] to the top of the recipe list. |
* Added new weapon breakdown special wildcard recipe to the top of the recipe list with a special yellow color |
* Added new weapon breakdown special wildcard recipe to the top of the recipe list with a special yellow color |
||
* Added new primitive [[Stone Axe]] and [[Sharp Stone]] weapons |
* Added new primitive [[Stone Axe]] and [[Sharp Stone]] weapons |
||
* Added [[Iron Bars]] model and crafting recipe |
* Added [[Iron Bars]] model and crafting recipe |
||
* Added new [[Tungsten Door]] & Recipe |
* Added new [[Tungsten Door]] & Recipe |
||
− | * Added recipe to break [[Scrap Iron Wall]]s down into [[Scrap Iron]] |
+ | * Added recipe to break [[Scrap Iron Wall]]s down into [[Iron|Scrap Iron]] |
* Added forge and [[Iron Wall]] block and recipe |
* Added forge and [[Iron Wall]] block and recipe |
||
* Added [[Army Recon Campsite|Army Awning Tent]]s blocks, sandbags and Camo Netting for army camps |
* Added [[Army Recon Campsite|Army Awning Tent]]s blocks, sandbags and Camo Netting for army camps |
||
Line 7,465: | Line 7,587: | ||
* Added broken down [[Gun Parts]] for all weapons except the RL and Hunting Rifle |
* Added broken down [[Gun Parts]] for all weapons except the RL and Hunting Rifle |
||
* Added [[Mold]] Objects for all gun components |
* Added [[Mold]] Objects for all gun components |
||
− | * Added [[ |
+ | * Added [[Lead Car Battery]] loot item |
* Added [[Rocks]] to plains and desert biomes |
* Added [[Rocks]] to plains and desert biomes |
||
* Added [[Sniper Rifle]] recipe |
* Added [[Sniper Rifle]] recipe |
||
Line 7,569: | Line 7,691: | ||
* + Male punch animation doesn’t play |
* + Male punch animation doesn’t play |
||
* + Some items have only been translated to English |
* + Some items have only been translated to English |
||
− | | |
+ | |} |
+ | |||
− | | Alpha 5 fixes <ref>''[http://7daystodie.com/alpha-5-quick-fix-update/ Alpha 5 quick fix update!]''</ref><ref>''[http://7daystodie.com/more-alpha-5-fixes/ More Alpha 5 fixes!]''</ref> || 14.12.2013<br>21.12.2013 |
||
− | || |
||
===Alpha 5=== |
===Alpha 5=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | ''' Alpha 5 fixes ''' |
||
+ | !width="130"|Version |
||
+ | !width="80"|Release |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 5 fixes |
||
+ | | 14 December, 2013<ref>''[http://7daystodie.com/alpha-5-quick-fix-update/ Alpha 5 quick fix update!]''</ref><br />21 December, 2013<ref>''[http://7daystodie.com/more-alpha-5-fixes/ More Alpha 5 fixes!]''</ref> |
||
+ | | ''' Alpha 5 fixes ''' |
||
<span style="color:#000000"><big>''' Bugs '''</big></span> |
<span style="color:#000000"><big>''' Bugs '''</big></span> |
||
* - Runaway console and browser join issues |
* - Runaway console and browser join issues |
||
Line 7,618: | Line 7,746: | ||
* - Password popup screen to hold proper game information to connect to upon entering password |
* - Password popup screen to hold proper game information to connect to upon entering password |
||
* - Game Name and Game Host max length are both now 25 characters to stop dedicated servers from having too long of a gameinfo string |
* - Game Name and Game Host max length are both now 25 characters to stop dedicated servers from having too long of a gameinfo string |
||
− | | |
+ | |} |
− | | Alpha 4.1 <ref>''[http://7daystodie.com/alpha-4-1-fix-is-out/ Alpha 4.1 Release]''</ref> || 27.11.2013 |
||
− | || |
||
===Alpha 4=== |
===Alpha 4=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | ''' Alpha 4.1 ''' |
||
+ | !width="130"|Version |
||
+ | !width="80"|Release |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 4.1 |
||
+ | | 27 November, 2013<ref>''[http://7daystodie.com/alpha-4-1-fix-is-out/ Alpha 4.1 Release]''</ref> |
||
+ | | ''' Alpha 4.1 ''' |
||
<span style="color:#000000"><big>''' Bugs '''</big></span> |
<span style="color:#000000"><big>''' Bugs '''</big></span> |
||
* - Servers crash on new rounds |
* - Servers crash on new rounds |
||
Line 7,664: | Line 7,797: | ||
* - when placing a bedroll/bed the other block was removed without a check. This could be abused for fast mining. Also set the orientation of a bed correctly |
* - when placing a bedroll/bed the other block was removed without a check. This could be abused for fast mining. Also set the orientation of a bed correctly |
||
* - when running a server for a long time and the entity ids get greater than 16 bit, no player was able to connect to the server any more |
* - when running a server for a long time and the entity ids get greater than 16 bit, no player was able to connect to the server any more |
||
− | | |
+ | |} |
+ | |||
− | | Alpha 3 <ref>''[http://7daystodie.com/alpha-3-is-out-oh-my/ Alpha 3 Release]''</ref> || 19.11.2013 |
||
− | || |
||
===Alpha 3=== |
===Alpha 3=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | <span style="color:#000000"><big>''' General '''</big></span> |
||
+ | !width="130"|Version |
||
+ | !width="80"|Release |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 3 |
||
+ | | 19 November, 2013<ref>''[http://7daystodie.com/alpha-3-is-out-oh-my/ Alpha 3 Release]''</ref> |
||
+ | | <span style="color:#000000"><big>''' General '''</big></span> |
||
* Added Game browser client refresh improvements with master server |
* Added Game browser client refresh improvements with master server |
||
Line 7,754: | Line 7,893: | ||
* + Players can sometimes get stuck in small vertical spaces less than 2 blocks high like on top of a cinder block or trash pile |
* + Players can sometimes get stuck in small vertical spaces less than 2 blocks high like on top of a cinder block or trash pile |
||
* + Sometimes there are missing polygons in the world |
* + Sometimes there are missing polygons in the world |
||
− | | |
+ | |} |
− | | Alpha 2 <ref>''[http://7daystodie.com/alpha-2-is-out/ Alpha 2 Release]''</ref> || 09.11.2013 |
||
− | || |
||
===Alpha 2=== |
===Alpha 2=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | <span style="color:#000000"><big>''' World '''</big></span> |
||
+ | !width="130"|Version |
||
+ | !width="80"|Release |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 2 |
||
+ | | 9 November, 2013<ref>''[http://7daystodie.com/alpha-2-is-out/ Alpha 2 Release]''</ref> |
||
+ | | <span style="color:#000000"><big>''' World '''</big></span> |
||
* Added new large Wasteland city in Navezgane called [[Gravestown]] |
* Added new large Wasteland city in Navezgane called [[Gravestown]] |
||
* Added new housing development in the north central Navezagne on a new street called [[Husker Ave]] |
* Added new housing development in the north central Navezagne on a new street called [[Husker Ave]] |
||
Line 7,767: | Line 7,911: | ||
<span style="color:#000000"><big>''' Weapons and Items '''</big></span> |
<span style="color:#000000"><big>''' Weapons and Items '''</big></span> |
||
− | * Added universal [[Repair Tool]] tool and recipe for crafting it. Right click to repair broken/damaged blocks and doors |
+ | * Added universal [[Wrench|Repair Tool]] tool and recipe for crafting it. Right click to repair broken/damaged blocks and doors |
* Added [[Hunting Rifle]] and [[Hunting Rifle Ammo|Ammo]] |
* Added [[Hunting Rifle]] and [[Hunting Rifle Ammo|Ammo]] |
||
* Added craftable [[Crossbow]] and craftable [[Crossbow Bolt]]s |
* Added craftable [[Crossbow]] and craftable [[Crossbow Bolt]]s |
||
Line 8,032: | Line 8,176: | ||
* + Continue game screen titles not updating when re-entering. |
* + Continue game screen titles not updating when re-entering. |
||
* + The NAT punchthrough sometimes doesn’t work as it should for some users and usually results in server hosting connection issues. Use the disable nat option in the server config to work around this for now. |
* + The NAT punchthrough sometimes doesn’t work as it should for some users and usually results in server hosting connection issues. Use the disable nat option in the server config to work around this for now. |
||
− | | |
+ | |} |
+ | |||
− | | Alpha 1.1a <ref>''[http://7daystodie.com/alpha-1-1a-security-update-is-out/ Alpha 1.1a Security Update]''</ref> || 18.09.2013 |
||
− | || |
||
===Alpha 1=== |
===Alpha 1=== |
||
+ | {| class="mw-collapsible wikitable mw-collapsed" style="width:85%" |
||
− | ''' Alpha 1.1a ''' |
||
+ | !width="130"|Version |
||
+ | !width="80"|Release |
||
+ | !Content |
||
+ | |- |
||
+ | | Alpha 1.1a |
||
+ | | 18 September, 2013<ref>''[http://7daystodie.com/alpha-1-1a-security-update-is-out/ Alpha 1.1a Security Update]''</ref> |
||
+ | | ''' Alpha 1.1a ''' |
||
<span style="color:#000000"><big>''' General '''</big></span> |
<span style="color:#000000"><big>''' General '''</big></span> |
||
* Security hotfix |
* Security hotfix |
||
Line 8,139: | Line 8,289: | ||
*[[Chainsaw]] |
*[[Chainsaw]] |
||
*[[Fireaxe]] |
*[[Fireaxe]] |
||
− | *[[Gardening Hoe]] |
+ | *[[Iron Gardening Hoe]] |
*[[Pickaxe]] |
*[[Pickaxe]] |
||
*[[Shovel]] |
*[[Shovel]] |
Revision as of 22:06, 19 October 2020
Important[ | ]
If you edit this article, please do not
- add rumors or unconfirmed features.
- add a source ("<ref>url</ref>"), preferably official.
- edit the patch notes' content if they are official.
- ignore existing formatting and start your own. E.g.: If you don't know how to add and maintain tables, then you're not qualified to be making edits here.
Version history[ | ]
Alpha 18.0 Stable B155[ | ]
Released on October 2, 2019[1]
Alpha 17.4 Stable[ | ]
Released on May 30, 2019[2]
Alpha 17.3[ | ]
Released on May 5, 2019[3]
Alpha 17.2[ | ]
Released on February 27, 2019[4]
Alpha 17.1[ | ]
Released on January 18, 2019[5]
Alpha 17.0[ | ]
Released on December 22, 2018[6]
Alpha 17 Experimental B221[ | ]
Experimental build.[7]
Alpha 17[ | ]
Version | Release | Content |
---|---|---|
Alpha 17 Experimental[ | ] |
19 November 2018 | Developers Diary with feature list.[8] |
Alpha 17 Experimental | 19 November 2018 |
Alpha 16[ | ]
Alpha 15[ | ]
Version | Release | Content |
---|---|---|
Alpha 15.2[ | ] |
4 February, 2017 |
Fixes:
Known issues:
Known Crashes
Possible solutions
|
Alpha 15.1[ | ] |
||
Alpha 15.1 [9] |
7 Dec, 2016 | Additions
Changes
Fixes
Known Issues
|
Alpha 15[ | ] |
||
Alpha 15[10] | 5 Oct 2016 |
Navezgane world updates
Random Gen Worlds 3.0 We’ve greatly improved random gen with many improvements and additions including:
Journal Tip System A new journal tip system has been added to the main in game menu signified by a pen icon. The system writes all old tips and has over 20 new conditionally based in-game tips that pop out with a right screen notification. Players can at their leisure read these tips on advanced gameplay system teaching players everything from gun assembly when finding their first gun to harvesting with the best tool after killing their first animal. Trader and Economy System We have added NPC traders to the game at 5 unique White River settlements signified by a White River Flag and a Traitor Joel’s sign. These Settlements and NPCs appear in both Navezgane and Random Gen Worlds. NPCs include Trader Joel, Trader Rekt, Trader Bob, Trader Hugh and Trader Jimmy. The settlements are 100% land protected, players cannot build near them and players will be teleported out when the traders are closed so they cannot be exploited as a night time safe haven. Traders announce over loudspeakers when they are open, closed and about to close. When they close they lock their gate and turn off their open sign. When they open they unlock their gate and turn on their open sign. It is wise to close the gate behind you so you don’t let the zombies follow you into a settlement. The in-game economy uses Duke coins and players can see how many they have in the upper right corner of their backpack. Traders will restock items periodically so check back often. They also have a secret stash category signified by a safe icon which offers special items based on your level and perks. Some items can only be bought or sold in bundles. Traders are open for business between dawn and dusk. Invest in the Barter skill and Secret the Stash perk to get better deals and see better items with traders. We also added a new ‘White River Citizen’ quest to find Trader Outposts. The Quest is received when completing the ‘Basics of Survival’ quest chain. Vending Machines There are three types of vending machines: beverage vending machines found at stores, rentable trader protected vending machines found at Trader Settlements, and player owned vending machines which can only be acquired through a Trader’s Secret Stash. All vending Machines use Duke Coins which can be found in the world or acquired through selling items to Traders. You can see how much money you have in the upper right of your inventory. NPCs can purchase from your rented vending machine so it’s wise to keep it well stocked and not mark up the items too high. If you buy your own vending machine it’s wise to put it in your land claim area as other players with effort can destroy them and steal your goods. Use these at your own risk as vending machine raiding ‘griefing’ will be possible. Note rented or player owned vending machines can be password shared if you want to let a friend use all of your vending machines functions. Blood Moon Horde Party System We have added a partying system that groups players together into parties of one or more players within a minimum distance. These parties will now each get their own blood moon horde. Blood Moon Dynamic Difficulty We have also added a Blood moon horde dynamic difficulty system. At runtime the game calculates the spawn game stage difficulty group for each party based on the criteria of number of players in the party, each player’s level in the party, each player’s current days survived ratio in the party and the hosts global difficulty setting. These things work together to output a game stage number or dynamic difficulty number for each party. Higher game stage numbers have harder enemies F.E. Game stage 10 might only have base female and crawler zombies while game stage 20 might spawn those plus Dogs and Feral Zombies. Higher game stages will also have higher spawn limits meaning more total spawned not more alive at once to keep the games framerate consistent. New players can join the game just before the first Blood moon and only get a game stage 1 horde if they’re the only party member. The plan is to use the dynamic difficulty system for static spawned and screamer hordes in A16. Improved Farming We’ve improved the farming adding fertilizer and 5 new growable crops: Yucca, Mushrooms, Red Flowers, Aloe and Hops to make Beer. The soil can be improved and depending on it’s quality, grown crops will yield a greater harvest. Trees require regular dirt to grow to full size. Growing them in a desert or snow biome is less efficient. We’ve added a new craftable Chemistry Station where both old and new advanced chemical and compound recipes can now be crafted. While some critical recipes can still be crafted with a beaker on a campfire, crafting them in a chemistry station is faster and requires fewer resources. Advanced recipes are limited to the chemistry station. Station Searching Recipe searches now show recipes that can only be made at any station signified by a special icon on the right of the recipe bar. This allows players to find and learn about recipes they cannot make at their current station or backpack. New UMA Zombies We’ve expanded on our general UMA system to use it to make custom zombies with unique loot, health and some with unique behaviors or abilities into the general spawning, special locations and blood moon spawning. The system is used for our NPCs like Traders too and will be used for Bandits in upcoming updates.
Experience, Progression and Skill Changes
Sign Creation System Players can craft, place and add custom text on small medium and large signs made of wood. Sizes are 1×1, 1×3 and 2×5 Localization We now support 4 languages English, Spanish, French and German which can be set through your steam language selection Tab. In Steam Right click on 7 Days/properties/language select your language. Note: Some new or rectly changed text will only appear in English which will be updated in future releases. Steam Achievements We have added a ton of Steam achievements some of which are secret. Improved Ore Veins and Mining We have random underground mineral veins where you can find all the old ores plus new rare mineral deposits which can yield Diamonds, Gold, and Silver. These minerals can be sold at the Trader Stations. Workbench Improvements We added a new combine items feature to the workbench where players can combine 2 similar items to produce one of better quality. We have also moved some advanced recipes exclusively to the workbench. Workbenches have been added to some locations like trader settlements and other areas. Workbenches can also be disassembled with a wrench. Backpack and Container Sorting We added a new backpack and loot container sorting system. Just click on the icon of your backpack and container and items will stack and sort properly. New Recipes There are over 80 new recipes including a Chemistry Station, Beer, Snowberry Juice, Player Made Signs, Draw Bridges, Garage Doors, Arrow Slits, Wooden and Metal Catwalks, Railings and Stairs and switchable lights. Note: Some recipes can only be crafted at the new Chemistry Station or improved Workbench and some are only unlocked by purchasing a related perk.
New Items (Lootable/Harvestable/For Sale) We have added many new items you can get by looting, harvesting or purchase from traders.
New Creative Block Shapes We have also added many new block shapes for the creative builders to use.
Added
Changed
Fixed
Server.Config
Modding and Tools We’ve replaced the old create world main menu button with a new one called ‘Editor Tools’. Under it you will find a new utility we call the ‘Random Gen World Previewer’. You can use it to see what a seed may look like including:
The Random Gen World Previewer’ has 2 input windows one for the game seed name and one for the preview size, 1 is the fastest. You can click the refresh button to see the current preview which reloads the most recent saved version of the rgmixer.xml. Note: It can take a little while to appear depending on your pc and the preview size. Once the preview appears the controls include:
Here is a color chart to help understand what color represents what biome. Note: We have plans to improve and augment the controls and features of the this and add other modding tools in future updates. Known Issues
Known Crashes
Possible solutions
Show the game launcher
|
Alpha 14[ | ]
Version | Release | Content |
---|---|---|
Alpha 14 | 26 March, 2016[11] | Navezgane World – Navezgane is nearly double the size, has a new sexy height map with higher mountains, deeper water and a new smoothing algorithm that makes the land and water much more natural looking.
Added
Random Gen World – Random Gen has also gotten improvements with more terrain variation, smaller biomes, better and more logical biome distribution, the return of the old cave systems, better rural hubs, and lakes! Added
Changed
Fixed
Skills and Perks – We’ve expanded and improved the skills system from 23 to nearly 50 skills and perk groups many of which have up to 3 to 5 tiers. Along with this has come balance, tuning and improvements to how you gain skill. Skills are gained faster now in the early game. Here are some more details on skills. Added
Changed
Fixed
Spawning and Death Systems – We’ve added in a new sexy system for spawn in where the player awakens with blurred vision and wipes their brow before the UI is displayed. We’ve also added a new damage and death system where the screen becomes desaturated upon low health and returns to the vibrant look if you don’t die. If you die you get a cool 3rd person death cam and screen effect and you’ll see zombies feeding on your corpse which add a lot to the game’s immersion. Quests – A basic survival quest has been added along with radiant treasure quests where you dig for treasure and repeatable quest challenge notes that give you skill points and other rewards for completing. Treasure and Challenge quests can be obtained from loot. This is just the beginning folks we have big plans for more. Characters and Clothing – We’ve added in 16 pre-defined character presets you can choose from that use the old male or female base heads, a new older male head or older female head or a new Asian male or female head. Don’t worry you can still make your own custom one. We’ve also updated and improved a lot of the clothing and clothing fitting and clipping issues. Our Characters have never looked so good. Added
Changed
Fixed
Animations – Much work has gone into improving the animation themselves and the animation systems including a new fast holstering, a new weapon fov cam system and many animation bug fixes. Added
Changed
Fixed
GUI – The look, scale, font size and font clarity of all in-game UI screens have been improved along with hundreds of new localization entries for item, blocks, stats and buffs. All craftable and lootable items should have helpful descriptions now. All item, buff, skills and recipe descriptions and stats are more organized and useful. Look for 7 Days in other languages in our next big update. Balance and Tuning – We’ve fixed hundreds of xml bugs and completed a major rebalancing of block damage, leveling and XP the game is less of a grind and easier to build again. Other Added
Changed
Fixed
Serverconfig.xml and Modding
Known Issues
|
Alpha 13[ | ]
Version | Release | Content |
---|---|---|
Alpha 13.8 | 5 Feburary, 2016[12] | Alpha 13.8
Changed
Fixed
|
Alpha 13.7[13] | 28.Jan.2016 |
Alpha 13.7 Changed
Fixed
=> removed all item to block damage as this is the source of too many exploits
|
Alpha 13.6[14] | 24.Dec.2015 | Alpha 13.6
Added
Changed
Fixed
NOTE: This patch has some major reworked random generation code play old A13 saved games at your own risk. |
Alpha 13.5[15] | 22.Dec.2015 | Alpha 13.5
Added
Changed
Fixed
NOTE: This build is compatible with any Alpha 13 on up saved game. Merry Christmas to you all! |
Alpha 13.4[16] | 18.Dec.2015 |
Alpha 13.4 Added
Changed
Fixed
NOTE: We are optimistic about our early reports of better performance, less memory and smoother play but longer testing is needed. |
Alpha 13.3 [17] | 16.Dec.2015 |
Alpha 13.3 Added
Changed
Fixed
NOTE: We have some performance improvements but still have some things we can make better stay tuned. |
Alpha 13.2 [18] | 14.Dec.2015 |
Alpha 13.2 Added
Changed
Fixed
Note: water blocks under at least 6 water blocks/voxels will not reduce their emission count so as to keep large lakes from recalculating the entire lake. Blasting holes near the surface, or shoreline, of a lake will still cause some performance loss but much less than before and will NOT flatten out the entire lake, keeping performance light
NOTE: we are working on the mysterious bad framerate and high ram usage being reported on servers only and have some un-tested fixes in the works stay tuned. |
Alpha 13.1 [19] | 13.Dec.2015 |
Alpha 13.1 Added
Changed
Fixed
|
Alpha 13 [20] | 10.Dec.2015 |
Alpha 13 New
Characters, Clothing and Items
World and Blocks
Audio
Dynamic Fluids System
Added
Changed
Fixed
Server.Config
Known Issues
|
Alpha 12[ | ]
Version | Release | Content |
---|---|---|
Alpha 12.5 | 23 August, 2015[21] | Added
Changed
Fixed
|
Alpha 12.4 [22] | 23.7.2015 |
Alpha 12.4 Added
Changed
Fixed
|
Alpha 12.3 [23] | 16.7.2015 |
Alpha 12.3 Added
Changed
Fixed
|
Alpha 12.2 [24] | 13.7.2015 |
Alpha 12.2 Added
Changed
Fixed
|
Alpha 12.1 [25] | 8.7.2015 |
Alpha 12.1 Added
Changed
Fixed
Known Issues
|
Alpha 12 [26] | 3.7.2015 |
Alpha 12 Added
Changed
Fixed
Serverconfig.xml
Known Issues
|
Alpha 11[ | ]
Version | Release | Content |
---|---|---|
Alpha 11.6 | 12 June, 2015[27] | Fixed
|
Alpha 11.5 [28] | 28.5.2015 |
Alpha 11.5 Added
Changed
Fixed
Known Issues
|
Alpha 11.4 [29] | 29.4.2015 |
Alpha 11.4 Changed
Fixed
Serverconfig.xml
Known Issues
|
Alpha 11.3 [30] | 17.4.2015 |
Alpha 11.3 Added
Changed
Fixed
Serverconfig.xml
Known Issues
|
Alpha 11.2 B4 [31] | 10.4.2015 |
Alpha 11.2 B4 We’ve been troubleshooting the issues with Mac and Linux not loading and have fixed the issue. We used a new loading function in the first set of builds and it causes the program to crash on many Mac systems. We have not tested this on Linux because the systems we have loaded the first set on worked fine. If you are on Linux and are still having issues, please let me know in this thread. We reverted to the old (11.1) loading system until we can get in and debug it fully. This change will not affect anyone’s saves or what have you, it’s a simple pre-game change. However, there was a small change to the RWGmixer XML that got added from yesterdays patch, so you MAY have some generation issues. I highly doubt it, but just covering the bases here gents. Please go ahead and download it and get back into the game! |
Alpha 11.2 [32] | 9.4.2015 |
Alpha 11.2 Added
Changed
Fixed
Known Issues
|
Alpha 11.1 [33] | 4.4.2015 |
Alpha 11.1 Added
Changed
Fixed
|
Alpha 11 [34] | 2.4.2015 |
Changed
Fixed
|
Alpha 10[ | ]
Version | Release | Content |
---|---|---|
Alpha 10.4 B10 | 29 December, 2014[35] | Alpha 10.4 B10 Hotfix
Happy New Year Survivalists, We fixed a problem where some mesh instances were set improperly to static resulting in framerate loss and lag. From our testing this fix has improved framerate for everyone. This patch is save game, network and backward compatible with A10.4 b9 |
Alpha 10.4 b9 [36] | 19.12.2014 |
Alpha 10.4 b9 Hotfix Fixed
|
Alpha 10.4 [37] | 18.12.2014 |
Alpha 10.4 Added
Changed
Fixed
Known Issues
|
Alpha 10.3 B12 [38] | 13.12.2014 |
Alpha 10.3 B12 Hey Survivalists, We fixed a bug where some users were wrongfully kicked and could not rejoin without a server restart. This is a client and dedi fix. This build is a code change only so saved games and networking are compatible. |
Alpha 10.3 [39] | 12.12.2014 |
Alpha 10.3 Added
Changed
Fixed
Serverconfig.xml
Known Issues
|
Alpha 10.2 [40] | 01.12.2014 |
Alpha 10.2 Added
Changed
Fixed
Known Issues
|
Alpha 10.1 [41] | 25.11.2014 |
Alpha 10.1 Added
Changed
Fixed
Known Issues
|
Alpha 10 [42] | 22.11.2014 |
Alpha 10.0 Added
Changed
Fixed
ServerConfig.xml and Dedicated Servers
Tools and Modding
Known Issues
Playing Old Versions
|
Alpha 9[ | ]
Version | Release | Content |
---|---|---|
Alpha 9.3x | 18 September, 2014[43] | Alpha 9.3x
Added
|
Alpha 9.3 Hotfix [44] | 08.09.2014 |
Alpha 9.3 Hotfix Changed
Fixed
Known Issues
Playing Older Versions
|
Alpha 9.2 Dedi only CPU fix [45] | 04.09.2014 |
Alpha 9.2 Dedi only CPU fix
|
Alpha 9.2 [46] | 04.09.2014 |
Alpha 9.2 Added
Changed
Fixed &Fixed typo of army camps so Wilderness is spelled correctly and should show up in Random Gen &Fixed shotguns are not triggering death animations on zombies if it was a one shot kill when connected to a dedicated server &Fixed over 40 prefabs that had the wrong township flag or type in the random gen prefabs.xml. This was causing some of them not to show up in Random Gen &Fixed army camps xmls so wilderness was spelled correctly causing them to not show up in random gen &Fixed housetanpyrmid2 name removing space causing it to not show in random gen &Fixed problem that the “snap to terrain” changes have not been transferred to a connected server &Fixed static spawner y offset being incorrect so prefabs with ground or basement were not spawning zombies in random gen &Fixed It is no longer possible to contract dysentery when you have advanced dysentery &Fixed can burn trunk tips and wood pillars &Fixed Stability of roof in Barn_03 prefab &Fixed shortened english.txt longer recipe names to fit and got rid of Camel Cased words &Fixed Gave coolers terrain decoration flag ServerConfig.xml
Known Issues
Playing Older Versions
|
Alpha 9.1 [47] | 22.08.2014 |
Alpha 9.1 Added
Changed
Fixed
ServerConfig.xml
Known Issues
Playing Older Versions
|
Alpha 9 [48] | 15.08.2014 |
Alpha 9.0 Added
Changed
Fixed
ServerConfig.xml
Known Issues
New Free Tool
One Year Ago Today
Playing Older Versions
|
Alpha 8[ | ]
Version | Release | Content |
---|---|---|
Alpha 8.8 Dedicated Hotfix | 24 July, 2014[49] | Alpha 8.8 Dedicated Hotfix
Howdy Survivalists
|
Alpha 8.8 Hotfix [50] | 23.07.2014 |
Alpha 8.8 Hotfix Bonjour Survivalists
|
Alpha 8.7 [51] | 09.07.2014 |
Alpha 8.7 Added
Changes
Bug Fixes
ServerConfig.xml
|
Alpha 8.6 [52] | 14.06.2014 |
Alpha 8.6 Added Added
Changes
Bug Fixes
|
Alpha 8.5 [53] | 31.05.2014 |
Alpha 8.5
|
Alpha 8.4 [54] | 30.05.14 |
Alpha 8.4 Changes
Bug Fixes
|
Alpha 8.3 [55] | 28.05.14 |
Alpha 8.3 Added
Changes
Bug Fixes
|
Alpha 8.2 [56] | 22.05.14 |
Alpha 8.2 Added
Changes
Bug Fixes
ServerConfig.xml
Known Issues
|
Alpha 8.1 [57] | 10.05.2014 |
Alpha 8.1 Added
Changes
Bug Fixes
Known Issues
|
Alpha 8 [58] | 05.05.2014 |
Alpha 8.0 Added
Changes
Bug Fixes
ServerConfig.xml
Known Issues
|
Alpha 7[ | ]
Version | Release | Content |
---|---|---|
Alpha 7.11 | 21 April, 2014[59] | Alpha 7.11
Added
Changed
Bug Fixes
Known Issues
New Systems Guide Alpha 7.10 came with upgradable downgradable blocks, land claims, friends list and locking doors and chests. Here is a little more information on how these systems work. Upgradable and Downgradable blocks
Land Claims
Land Claim Game Options include
Friends list The new friends list can be found if click on the friends tab in the main inventory menu accessed by hitting ‘I’ in-game. From there you can invite players on the server to friend, see invites, accept invites and remove friends. Friends have advantages like sharing buildable areas, seeing each other player icons and turning on friendly fire if these options are set on the server. Locking Doors and Chests Players who craft doors can lock them, unlock them and set passwords which can be shared with other players. Note the player who owns the door or chest never has to unlock it or enter a code to open the door. Friends who know the password only have to enter it once.
|
Alpha 7.10 [60] | 19.04.2014 |
Alpha 7.10 Added
Changes
Bug Fixes
Known Issues
|
Alpha 7.9 [61] | 08.04.2014 |
Alpha 7.9 Changes
Bug Fixes
|
Alpha 7.8 [62] | 03.18.2014 |
Alpha 7.8 Added
Terminology:
Changes
Bug Fixes
Known Issues
|
Alpha 7.7 (b7) [63] | 03.18.2014 |
Alpha 7.7 (b7) Bugs
|
Alpha 7.7 [64] | 03.18.2014 |
Alpha 7.7 Changes
Bug Fixes
|
Alpha 7.6 [65] | 15.03.2014 |
Alpha 7.6 Added
Changes
Bug Fixes
|
Alpha 7.5 [66] | 15.03.2014 |
Alpha 7.5 Changes
Bug Fixes
|
Alpha 7.4 [67] | 15.03.2014 |
Alpha 7.4 Added
Changes
Bug Fixes
|
Alpha 7.3 [68] | 15.03.2014 |
Alpha 7.3 Added
Changes
Bug Fixes
|
Alpha 7.2 [69] | 04.03.2014 |
Alpha 7.2 Added
Changes
Bug Fixes
|
Alpha 7.1 [70] | 01.03.2014 |
Alpha 7.1 Preferences
Changes
Bugs
|
Alpha 7 [71] | 28.02.2014 |
Alpha 7.0 General
Game mechanics
Lighting
Preferences
Items
Sound
Changes
Bugs
|
Alpha 6[ | ]
Version | Release | Content |
---|---|---|
Alpha 6.4 (b1) | 6 Feburary, 2014[72] | Alpha 6.4 (b1)
Bugs
|
Alpha 6.3 [73] | 03.02.2014 |
Alpha 6.3 Changes
Bugs
|
Alpha 6.2 [74] | 30.01.2014 |
Alpha 6.2 Changes
Bugs
|
Alpha 6.1 [75] | 17.01.2014 |
Alpha 6.1 Changes
Bugs
|
Alpha 6 [76] | 15.01.2014 |
Alpha 6.0 General
Weapons and Items
Locations
Loot
Models and Icons
Sound
Changes
Bugs
|
Alpha 5[ | ]
Version | Release | Content |
---|---|---|
Alpha 5 fixes | 14 December, 2013[77] 21 December, 2013[78] |
Alpha 5 fixes
Bugs
|
Alpha 5 [79] | 12.13.2013 |
Alpha 5 General
Weapons and Items
Sound
Bugs
|
Alpha 4[ | ]
Version | Release | Content |
---|---|---|
Alpha 4.1 | 27 November, 2013[80] | Alpha 4.1
Bugs
|
Alpha 4 [81] | 24.11.2013 |
Alpha 4.0 General
Weapons and Items
Sound
Changes
Bugs
|
Alpha 3[ | ]
Version | Release | Content |
---|---|---|
Alpha 3 | 19 November, 2013[82] | General
Weapons and Items
Sound
Changes
Bugs
|
Alpha 2[ | ]
Version | Release | Content |
---|---|---|
Alpha 2 | 9 November, 2013[83] | World
Weapons and Items
AI / Enemies
HUD/Menu
Miscellaneous
Multiplayer
Server Controls (dedicated
Changes General
Changes Items
Changes Multiplayer
Changes HUD/Menu
Changes AI /Enemies
Changes Other
Bugs
|
Alpha 1[ | ]
Version | Release | Content |
---|---|---|
Alpha 1.1a | 18 September, 2013[84] | Alpha 1.1a
General
|
Alpha 1.1 [85] | 13.09.2013 |
Alpha 1.1 General
New Recipes or Items
Server Console Commands
Bugs
|
Alpha 1 | 16.08.2013 [86] |
Alpha 1.0 Maps Biomes Building Materials
Ores Ingots Enemies
Tools/Weapons Tools Weapons
Traps/Mines
Food Scavengeable food items
Craftable food items
Resources
Seeds Known Bugs
|
References[ | ]
- ↑ release notes
- ↑ patch notes
- ↑ patch notes
- ↑ patch notes
- ↑ patch notes
- ↑ https://7daystodie.com/a17-early-streaming-release-notes/
- ↑ https://7daystodie.com/alpha-17-experimental-b221-is-out/
- ↑ https://7daystodie.com/forums/showthread.php?87756-The-Official-A17-Developer-s-Diary-for-Developers
- ↑ http://7daystodie.com/alpha-15-1-hits-the-streets/
- ↑ Alpha 15 Release Notes
- ↑ [1]
- ↑ [2]
- ↑ [3]
- ↑ [4]
- ↑ [5]
- ↑ [6]
- ↑ [7]
- ↑ [8]
- ↑ [9]
- ↑ [10]
- ↑ [11]
- ↑ [12]
- ↑ [13]
- ↑ [14]
- ↑ [15]
- ↑ [16]
- ↑ [17]
- ↑ [18]
- ↑ [19]
- ↑ [20]
- ↑ [21]
- ↑ [22]
- ↑ [23]
- ↑ [24]
- ↑ 10.4 B10 Hotfix Is Out!
- ↑ 10.4 Hotfix Is Under The Tree!
- ↑ Merry Christmas 10-4 Good Buddy!
- ↑ Alpha 10.3 Build 12 Hotfix Is Out!
- ↑ Alpha 10.3 Patch Is Out
- ↑ Alpha 10.2 Patch Is Out
- ↑ Alpha 10.1 Hotfix Is Out
- ↑ Alpha 10 Apocalypse Release Is Out
- ↑ Alpha 9.3x Alpha 10 Status
- ↑ Alpha 9.3 Hotfix Is Out
- ↑ Dedi Only CPU Fix
- ↑ Boo Ya Alpha 9.2 And More Big News"
- ↑ Alpha 9.1 Get It While It's Hot"
- ↑ Alpha 9 With Random Worlds Is Out!
- ↑ 8.8 Dedicated Only Hotfix!!
- ↑ 8.8 Hotfix, Pimp News And Alpha 9!
- ↑ Alpha 8.7 Hits The Streets!
- ↑ Alpha 8.6 is out!
- ↑ Alpha 8.5 hotfix!
- ↑ Alpha 8.4 is up!
- ↑ Alpha 8.3 is 0ut!
- ↑ Alpha 8.2 is out!
- ↑ Alpha 8.1 hot fix is out!
- ↑ Alpha 8 with smooth terrain is here!
- ↑ Alpha 7.11 Hot Fix is out!
- ↑ Alpha 7.10 Stake your claim now!
- ↑ Alpha 7.9 patch is here!
- ↑ Alpha 7.8 Get It While It’s Hot!
- ↑ Status update & Alpha 7.7 b7 fix
- ↑ Alpha 7.7 is out!
- ↑ Alpha 7.6 is out Brother!
- ↑ Alpha 7.5 hot fix
- ↑ Alpha 7.4 patch
- ↑ Alpha 7.3 is here!
- ↑ Alpha 7.2 patch is out!
- ↑ Alpha 7.1 patch is out!
- ↑ Alpha 7 is out!
- ↑ Update 6.4 (b1) released
- ↑ Alpha 6.3 patch is Out!
- ↑ Alpha 6.2 patch is Out!
- ↑ Alpha 6.1 patch is Out!
- ↑ Alpha 6 is out!
- ↑ Alpha 5 quick fix update!
- ↑ More Alpha 5 fixes!
- ↑ Alpha 5 Release
- ↑ Alpha 4.1 Release
- ↑ Alpha 4 Release
- ↑ Alpha 3 Release
- ↑ Alpha 2 Release
- ↑ Alpha 1.1a Security Update
- ↑ Alpha 1.1 Release
- ↑ Official Alpha Date Announcement!