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7 Days to Die Wiki
1,887
pages
Explore
Main Page
All Pages
Interactive Maps
Wiki Content
Recently Changed Pages
Gun Powder
List of ammunition
Zombie Janitor
Departed Woman
Zombie
Lab Zombie
Screamer
Alpha 17 artworks
7D2D Alpha 18.jpg
4x4TruckPlaceable.png
44MagnumBulletAP.png
44MagnumBulletHP.png
A1Auto.png
A1AutoLeft.png
A1AutoPOV.png
Items
Cloth Fragment
Bunk Bed
An Old Bed
Night Stand
Wall Safe
Iron Desk
Items by group
Game
Basics
First Steps
Beginners Guide
Blood Moon Horde
Biome
Game Settings
Game Mechanics
Glossary
Heatmap
Navezgane
Player Statistics
Lists
List of Ammunition
List of Armor
List of Buffs
List of Building Materials
List of Clothing
List of Foods
List of Firearms
List of Items
List of Locations
List of Prefabs
Advanced
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Trip Wire Post
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Trip Wire Post
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{{Stub}} {{Infobox item |image = TripWirePost.png |type = |tool-type = |item-id = |group = Science |category = Device |metal = |meltable = |scrapable = |scrap_iron = |ob_loot = |ob_cheat = |unlocked = |requires_power = 0 |provides_power = Yes |added_version = Alpha 16 |}} ==Description== The '''{{PAGENAME}}''' is a new tool added in A16 as a part of the new [[Electricity]] game mechanics. The Trip Wire Post triggers the flow of power to children components when a player or zed moves between two connected posts. Any number of tripwire posts can be chained and will transfer power from a source of electricity ([[Battery Bank]], [[Generator Bank]], or [[Solar Bank]]) to any electrical fixture. Posts can also be connected from a central post, with each receiver delivering power to individual fixtures and traps from their ends. ==Unlocking== ==Crafting== {{Recipe |image1=woodresource.png | linkname1=Wood | itemcount1=5 |image2=ElectricParts.png | linkname2=Electrical Parts | itemcount2=1 |workstationimage=Workbench.png |workstation=Workbench |magazinetype=Wiring 101 |magazinecount=25 }}
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