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Explosive Charge

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Explosive Charge
Tnt.png
Entity
Removed:
Item Group Tools/Traps
Categories Weapon
Type Explosive Weapon
Description

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Characteristics
Hit Points
Durability (Min Level)
Durability (Max Level)
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass
Horizontal Support
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength 5
Activity Level Time 02′ 00″
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack 40
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range
Effective Range
Entity Damage 680
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity) 6
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Time (seconds)
Stamina per Use
Block Range
Block Damage 900
Power Attack Multiplier
Explosive Radius (Block) 3
Multiplier: cloth
Multiplier: earth
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resistance
Waterproof
Cold Resist °F, 0°C
Heat Resist °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type
Capacity
Capacity
Requires Electrical Power
Production
Smelted Into
Smelted Amount
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with
Ingredients Used
Repaired using
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png
Scraps into ScrapLead.png
Scraps into Leather.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers
Versioning
Added
Removed
Updated
Confirmed Alpha 17

Overview[edit | edit source]

Explosive Charge is a craftable item which can be used to destroy blocks. It is recommended that you are far away before you detonate it as it has splash damage. Shooting it or a Pipe Bomb explosion will detonate it. A Crossbow doesn't trigger the explosion unless you use exploding crossbow bolt nor will a Dart trap Dart. TNT can also be hit with a torch, but doing so will cause damage to the player lighting it. Explosive Charge can damage or even destroy blocks in a 5 block diameter sphere.

The explosion will detonate Sedans, Gas Barrels, and other blocks of Explosive Charge, triggering a chain reaction that can demolish large structures.

Lock Cracking[edit | edit source]

Since Explosive Charge has a block damage of 900, and Wall Safes and Gun Safes are locked with a layer of 2500 durability, the explosion of Explosive Charge can be used to unlock a locked safe.

Crafting[edit | edit source]

Required Items[edit | edit source]

YuccaFibers.png 1* Plant Fibers At a
Workbench.pngWorkbench
Produces
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GunPowder.png 20* Gun Powder
Paper.png 10* Paper
DuctTape.png 1* Duct Tape
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Notes[edit | edit source]

  • In Alpha 2 the explosion leaves 50% of the destroyed blocks behind.
  • In Stone, the Explosive Charge makes a hole of 3x3 blocks and it damages some of the adjacent blocks.
  • Explosive Charge is great for clearing out mines rapidly if you have the extra materials. Just use caution not to collapse the roof on top of you. Doing this may attract a large number of zombies.
  • As of A13 the Gun Powder Charge is no longer necessary and has been removed from the game.

Images[edit | edit source]