Stun Baton
Current game stage: 1
Stun Baton | |
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Basic Information | |
Group | Ammo/Weapons |
Category | Weapon |
Type | Melee Weapon |
Weapon/Tool Properties | |
Entity Damage | 10.8 |
Power Attack Entity Damage | 21.6 |
Block Damage | 6 |
Power Attack Block Damage | 12 |
Range | 2.4 |
Attacks per Minute | 70 |
Stamina Usage | 11.3 |
Damage Multiplier: Earth | 0.1 |
Damage Multiplier: Metal | 0.1 |
Damage Multiplier: Stone | 0.1 |
Damage Multiplier: Wood | 1 |
Durability (Min Quality) | 269 |
Durability (Max Quality) | 673 |
Degradation per Use | 1 |
Butcher Tool | Yes |
Butcher Damage Multiplier | 1 |
Butcher Resource Multiplier | 1 |
Characteristic Properties | |
Repaired Using | Repair Kit |
Base Price | 350 |
The Stun Baton is an Intellect-based melee weapon.
Description[edit | edit source]
The Stun Baton is a melee weapon affected by Intellect and the Electrocutioner perk. The baton charges with each hit and, when fully charged, will inflict a shock effect on enemies. While the enemy is being shocked, they take damage at a rate of about 4 every three seconds. Each rank of Electrocutioner decreases the amount of hits required to fully charge the Stun Baton and increases stun duration and base damage. While primarily acting as a weapon, the Stun Baton can also be used as a Butchering tool to harvest small amounts of Raw Meat and Animal Fat. They may be repaired using Repair Kits.
Crafting[edit | edit source]
Required Items[edit | edit source]
History[edit | edit source]
Patch version | Changes |
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Alpha 18 | Added Stun Batons. |
Videos[edit | edit source]
Ammo/Weapons | ||
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Ammo |
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Weapons | Melee |
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Ranged |
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