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Status Effects

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Description[edit | edit source]

Several items and events in 7 Days to Die can give the player a particular status effect. These are expressed as a positive or negative buff. A corresponding icon will be displayed above the player's health bar. This can be found in the lower left corner of the screen while a buff is active. It is possible to have multiple Buffs active at the same time.

Positive Buffs[edit | edit source]

Name Hunger Thirst Health Stamina Wellness
CaffieneBuzz.png A Nice Hot Stew        
Beer icon.png Beer Buzz        +2 every second
CaffieneBuzz.png Caffeine Buzz        2 every second
CaffieneBuzz.png Cold Resistance        
Pain Killers.png Cured        
FirstAid.png First Aid - Advanced      1 every second  
FirstAid.png First Aid      0.5 every second  
Run icon.png Mega Crush!        +10 every second
Pain Killers.png Pain Killers (Buff)      0.34 every second  
Tea.png Red Tea Cooling        
Natural healing icon.png Satiation      0.67 every second  
Ui game symbol campfire.png Warmed by a Fire        
Tea.png Yucca Juice Cooling        

Negative Buffs[edit | edit source]

Name Hunger Thirst Health Stamina Wellness
Dysentery.png Advanced Dysentery      -5 every 60 seconds  -2 every second -0.25 every 100 in-game seconds
FoodPoisoning.png Alcohol Poisoning        -5 every second -1 every 100 in-game seconds
Critical icon.png Arrow Critical Bleedout      -1 every second  -1 every second
Critical icon.png Bleeding      -1 every second  -1 every second
Critical icon.png Blood Loss Advanced        -2 every second -0.6 every 60 seconds
Critical icon.png Blood Loss        -.5 every second
Stunned.png Blunt Force Trauma      -100  
Brokenbone icon.png Broken Leg        
Fire icon.png Burning - Molotov      -12 every second  
Fire icon.png Burning      -10 every second  
O2.png Cannot Breathe        
CritGunAK47      -150  
CritGunMP5      -100  
O2.png Drowning      -14 every 4 seconds  
Drunk icon.png Drunk        +5 every second
Dysentery.png Dysentery        -1 every second -0.02 every 30 in-game seconds
Smell icon.png Emitting Smell        
FoodPoisoning.png Food Poisoning        -10 every second -0.5 every 14 seconds
Cold icon.png Freezing  -1 every 10 seconds      
FoodPoisoning.png Hangover        -1 every second
Hot icon.png Heat Stroke - Stage 1    -1 every 7 seconds    -1 every second
Hot icon.png Heat Stroke - Stage 2    -1 every 5 seconds  -1 every 4 seconds  -3 every second
Hunger icon.png Hungry - Stage 2      -1 every 30 seconds  -3 every second -0.5 every 30 seconds
Hunger icon.png Hungry         -0.5 every 150 seconds
Cold icon.png Hypothermia - Stage 1  -1 every 10 seconds      -1 every second
Cold icon.png Hypothermia - Stage 2  -1 every 7 seconds    -1 every 10 seconds  -2 every second
Cold icon.png Hypothermia - Stage 3  -1 every 5 seconds    -1 every 4 seconds  -3 every second
Infection.png Infection - Stage 1        -0.3 every second
Infection.png Infection - Stage 2        -1 every second -0.25 every 100 in-game seconds
Infection.png Infection - Stage 3      -1 every 3 seconds  -2 every second -0.25 every 100 in-game seconds
Infection.png Infection        
Critical icon.png Internal Bleeding      -15 every second  -15 every second
Hot icon.png Overheated    -1 every 10 seconds    
Shocked      -3 every 0.5 seconds  
Brokenbone icon.png Shotgun Wound        
Dysentery.png Sick Drunk        -1 every second -0.5 every 100 in-game seconds
FoodPoisoning.png Snowberry Poisoning      -1 every 20 seconds   -0.1 every 20 seconds
SplintedLegIcon.png Splinted leg        
Brokenbone icon.png Sprained Leg        
Stunned.png Stunned         -0.5
Thirst icon.png Thirsty - Stage 2      -1 every 30 seconds  -3 every second -0.5 every 15 seconds
Thirst icon.png Thirsty         -0.1 every 30 seconds
Death.png Weakness        -2 every second -0.6 every 60 in-game seconds
Wet icon.png Wet