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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Removed: {{{removed_version}}}
Category Animal
Type Passive
Zombie Type
Entity-ID 59
Drops Animal Fat
Raw Meat
Large Bone
Loot Container
Location All biomes except Wasteland

HP (Normal)
HP (Feral)
HP (Radiated)
HP (Legendary)
Entity Damage
Block Damage
Crit Ratio

Stags are wild animals commonly found in the Forest biome, they are also found in every other biome except the Wasteland biome. Stags are passive and will try to avoid the player. The Stag for some can be a difficult target to kill, when they are attacked or notice the player they will run away in a leaping fashion. This can make it hard to hit the stag with any sort of arrow or gun. It is highly advised to sneak up on a Stag to get in a sneak attack to reduce the amount of shots it will need to kill one. They can also run a very far distance from the player once scared. They are also very difficult to strike with melee attacks due to how fast they are.

Stags will not drop any loot upon being killed but can be harvested for Raw MeatLeatherAnimal Fat and Large Bones.

It is recommended to use a Bone ShivHunting Knife, or Machete when harvesting because it will provide the player with more resources than any other tool or weapon.

Drops[edit | edit source]

Other Passive Animals[edit | edit source]