Splinted leg

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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1


Splinted leg
SplintedLegIcon.png
Description
Removed: {{{removed_version}}}
Category Status Effect
Type Negative
Description
Caused by Splint.png Splint
Cured by Time
Leads to [[]]
Debuffs
Overall Duration


Effects
Effect on Fullness
Effect on Hydration
Effect on Health
Damage caused
Duration
Effect on Stamina
Duration
Effect on Wellness
Duration
Effect on Temperature °F, 0°C
Duration
Effect on Speed +20%
Other Effects
Stack (Cumulative) Effects

Description[edit | edit source]

Splinted leg is a status effect that occurs when a broken or sprained leg is stabilized with a splint. It is not possible to shorten the healing phase by taking medicine.

Effects[edit | edit source]

A splinted leg increases the speed against the broken or sprained leg by 20%. Nevertheless, the speed of the player is till reduced by 28% for a broken leg and 4% for a sprained leg, compared to normal. In addition, the player is still more susceptible to additional damage. The length of time the effect lasts is dependent on the length of time the broken or sprained leg was going to last.

Note: Even though the effect of this buff is positive (+20% to speed) it is still has an overall negative effect because it can only be applied to an already broken or sprained leg, which have more of a negative effect then this has positive effect.

Customization options[edit | edit source]

Splinted leg can be customized in the buffs.xml file.