Solar Cell

From 7 Days to Die Wiki
Jump to: navigation, search
This article is a stub. For more information on what defines a stub, see Template:Stub.
You can help 7 Days to Die Wiki by expanding it.


Solar Cell
SolarCell.png
Entity
Removed: {{{removed_version}}}
Entity ID
Entity ID
Categories
Item Group Science
Type
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level)
Hit Points (Max Level)
Hit points (Max Level)
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max
Range Effective
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Speed
Stamina Usage
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type
Capacity
Capacity
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
ScrapPlastics.pngScrap Polymers
MechanicalParts.pngMechanical Parts
ElectricParts.pngElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added Alpha 16
Removed
Updated
Confirmed



Description[edit | edit source]

Solar Cells were first introduced in A16. Up to a maximum of 6 cells may be installed in a Solar Bank. Solar Banks only generate current when they have cells in them. The maximum current generated by a Solar Cell is determined by its Quality. Solar Cells cannot be used outside a Solar Bank.

Solar Cells cannot be crafted or looted; they must be bought from Secret Stash pages of Trader NPCs. Solar cells appear with a Secret Stash level 2, even though Solar Banks require level 3.

The higher Quality the Solar Cell, the more power it produces, but the more it costs to buy. There is no other difference; Solar Cells do not wear out and never need repair.

Quality Output
6 30W
5 27W
4 25W
3 22W
2 20W
1 17W

The total power output of a Solar Bank is a simple sum of the power of all the installed Cells. Empty cell locations do not otherwise affect performance and simply count as 0W. The maximum possible output of a Solar Bank is 180W.

Solar Cells can only operate during the daytime. During the entire daytime a Solar Cell will operate at its full capacity regardless of weather or which direction the Solar Bank is facing. However, they need to be placed outdoors in order to work.