Sniper Handguard Mold

From 7 Days to Die Wiki
Jump to: navigation, search


Sniper Handguard Mold
Sniper handguard mold.png
Entity
Removed: Alpha 13
Entity ID
Entity ID sniperRifle_barrel_2_mold
Categories Mold
Item Group Forging/Molds(!)Forging/Molds
Type
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level)
Hit Points (Max Level)
Hit points (Max Level)
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max
Range Effective
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Speed
Stamina Usage
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type
Capacity
Capacity
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge Sniper Handguard
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with Sniper Rifle Mold Schematic
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
ScrapPlastics.pngScrap Polymers
MechanicalParts.pngMechanical Parts
ElectricParts.pngElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added
Removed Alpha 13
Updated
Confirmed



Removed in A13[edit | edit source]

This item is no longer available as of A13.

Description[edit | edit source]

A Sniper Handguard Mold is a craftable item that is placed in to a Forge and used to cast Scrap Iron into a Sniper Handguard. Due to the fact a Sniper Handguard Mold is not affected by durability it will not suffer any damage and last indefinitely. As with all Molds it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page Scrap Iron. A Sniper Handguard Mold cannot be scrapped, dismantled or melted in a Forge.

Usage[edit | edit source]

Along with a source of iron and a Combustible fuel, a Sniper Handguard Mold is used by placing it into the Mold slot in a Forge. Once the mold has been placed into its slot the Metal slot will accept items of the correct type of material. Place the metal item you intend to melt into the Metal slot and place your fuel source into one of the three Fuel slots. The casting process will begin and the Sniper Handguard Mold will be used to cast a Sniper Handguard.

Unlocking[edit | edit source]

SmgSchematics.png Sniper Rifle Mold Schematic

Crafting[edit | edit source]

Required Item[edit | edit source]

ClayLump.png
5x Lump of Clay
SniperRifle barrel 2.png
1x Sniper Handguard

Crafting Recipe[edit | edit source]











SniperRifleBarrel2Mold1

ClayLump1 SniperRifleBarrel21 ClayLump1
Grid layout Arrow (small).png

ClayLump1 ClayLump1 ClayLump1





Crafting time: 0:05



Notes[edit | edit source]

  • If the mold is removed from the forge during casting it will cause the current part that is being cast to disappear and you will lose the metal already used by it.