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{{Infobox item
 
{{Infobox item
 
|image = SkullCap.png
 
|image = SkullCap.png
|item-id = skullCap
+
|item-id = 456 - skullCap
  +
|group = Clothing
|category = Gear
+
|category = Apparel
|durability = 100
 
|ob_loot = 1
+
|slot = Headgear
  +
|price_base =
|slot = Head
 
  +
|hypo-thermal =
|bullet = 10
 
  +
|hyper-thermal =
|melee = 20
 
|puncture = 10
+
|fuel =
  +
|burn-time =
|blunt = 12.5
 
|explosives = 5
+
|ob_craft =
  +
|ob_loot = y
|}}
 
  +
|scrapable = y
==Overview==
 
  +
|confirmed_version = Alpha 18.1
A '''{{PAGENAME}}''' is a [[Gear]] item that can be worn to help protect your character from various types of damage, it cannot be crafted but it can be scavenged from various locations around the map. It has a [[Durability]] level like other [[Weapons]] and [[Tools]] which decreases each time it receives damage. It is not possible to repair a '''{{PAGENAME}}'''.
 
 
}}
  +
==Description==
  +
The '''{{PAGENAME}}''' is an item of [[Clothing]] which can be worn by a character as Apparel, providing a boost to Heat and Cold Resistance.
   
==Protection==
+
{{Protection - Apparel}}
  +
The level of protection is displayed in game by hovering over the item to show its tool tip, the values shown on each item are not the actual level of protection offered by the item of [[Gear]] but rather a total of the protection offered when worn as a set of 5 items. A set includes Chest, Feet, Hands, Head, and Legs. Currently Eyes and Face are not part of a set. Therefore the actual level of protection given by a single item of gear is 1/5th of the value displayed in the game.
 
  +
==Crafting==
* The '''{{PAGENAME}}''' is not shown to be any type of [[Gear]], It offers the same protection as a [[Baseball Cap]].
 
  +
===Required Items===
* The '''{{PAGENAME}}''' is not part of any [[Gear]] set.<br>
 
'''Protection Values'''
 
* The tables below show the differences between the protection values.
 
* All protection values in the game are presented as a percentage.
 
* Displayed Protection Values represents the value of a '''{{PAGENAME}}''' as shown in the game.
 
* Actual Protection Values represents the value of a '''{{PAGENAME}}''' on its own.
 
{| border=1
 
|-
 
!colspan="5" style="background: #336666; padding: 5px; margin: 3px;" | '''Displayed Protection Values'''
 
|-
 
!style="padding: 5px; margin: 3px;" | '''Bullet'''
 
!style="padding: 5px; margin: 3px;" | '''Melee'''
 
!style="padding: 5px; margin: 3px;" | '''Puncture'''
 
!style="padding: 5px; margin: 3px;" | '''Blunt'''
 
!style="padding: 5px; margin: 3px;" | '''Explosive'''
 
|-
 
!style="padding: 5px; margin: 3px;" | '''10'''
 
!style="padding: 5px; margin: 3px;" | '''20'''
 
!style="padding: 5px; margin: 3px;" | '''10'''
 
!style="padding: 5px; margin: 3px;" | '''12.5'''
 
!style="padding: 5px; margin: 3px;" | '''5'''
 
|-
 
|}<br>
 
{| border=1
 
|-
 
!colspan="5" style="background: #336666; padding: 5px; margin: 3px;" | '''Actual Protection Values'''
 
|-
 
!style="padding: 5px; margin: 3px;" | '''Bullet'''
 
!style="padding: 5px; margin: 3px;" | '''Melee'''
 
!style="padding: 5px; margin: 3px;" | '''Puncture'''
 
!style="padding: 5px; margin: 3px;" | '''Blunt'''
 
!style="padding: 5px; margin: 3px;" | '''Explosive'''
 
|-
 
!style="padding: 5px; margin: 3px;" | '''2'''
 
!style="padding: 5px; margin: 3px;" | '''4'''
 
!style="padding: 5px; margin: 3px;" | '''2'''
 
!style="padding: 5px; margin: 3px;" | '''2.5'''
 
!style="padding: 5px; margin: 3px;" | '''1'''
 
|-
 
|}
 
==Usage==
 
To equip a '''{{PAGENAME}}''' use these directions.
 
* Open your [[Inventory]] (Default key I ).
 
* Use the tab selector at the top of the screen to open the [[Character Tab]].
 
* Place the '''{{PAGENAME}}''' into gear slot 1.
 
   
 
[[de:Scheitelkappe]]
 
[[de:Scheitelkappe]]

Revision as of 17:22, 5 December 2019



Skull Cap
SkullCap
Basic Information
Removed: {{{removed_version}}}
Group Clothing
Category Apparel
Type
Loot Container
Gear Slot (!)Headgear is an unknown gear slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[ | ]

The Skull Cap is an item of Clothing which can be worn by a character as Apparel, providing a boost to Heat and Cold Resistance.

Quality and Durability[]

  • Apparel items do not have a Quality or Durability stat. They do not take damage and never need to be repaired.

Cold and Heat Resistance[]

  • Apparel items generally have both a Cold Resist and Heat Resist stat. These are determined randomly within a given range for the item type.

Modifier Slots[]

The Skull Cap has one Cosmetic Slot for dyes and one Modifier Slot.

Crafting[ | ]

Required Items[ | ]