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{{Infobox item |
{{Infobox item |
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|image = SkullCap.png |
|image = SkullCap.png |
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− | |item-id = skullCap |
+ | |item-id = 456 - skullCap |
+ | |group = Clothing |
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− | |category = |
+ | |category = Apparel |
− | |durability = 100 |
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− | | |
+ | |slot = Headgear |
+ | |price_base = |
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− | |slot = Head |
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+ | |hypo-thermal = |
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− | |bullet = 10 |
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+ | |hyper-thermal = |
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− | |melee = 20 |
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− | | |
+ | |fuel = |
+ | |burn-time = |
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− | |blunt = 12.5 |
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− | | |
+ | |ob_craft = |
+ | |ob_loot = y |
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⚫ | |||
+ | |scrapable = y |
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− | ==Overview== |
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+ | |confirmed_version = Alpha 18.1 |
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− | A '''{{PAGENAME}}''' is a [[Gear]] item that can be worn to help protect your character from various types of damage, it cannot be crafted but it can be scavenged from various locations around the map. It has a [[Durability]] level like other [[Weapons]] and [[Tools]] which decreases each time it receives damage. It is not possible to repair a '''{{PAGENAME}}'''. |
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⚫ | |||
+ | ==Description== |
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+ | The '''{{PAGENAME}}''' is an item of [[Clothing]] which can be worn by a character as Apparel, providing a boost to Heat and Cold Resistance. |
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− | + | {{Protection - Apparel}} |
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+ | |||
− | The level of protection is displayed in game by hovering over the item to show its tool tip, the values shown on each item are not the actual level of protection offered by the item of [[Gear]] but rather a total of the protection offered when worn as a set of 5 items. A set includes Chest, Feet, Hands, Head, and Legs. Currently Eyes and Face are not part of a set. Therefore the actual level of protection given by a single item of gear is 1/5th of the value displayed in the game. |
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+ | ==Crafting== |
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− | * The '''{{PAGENAME}}''' is not shown to be any type of [[Gear]], It offers the same protection as a [[Baseball Cap]]. |
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+ | ===Required Items=== |
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− | * The '''{{PAGENAME}}''' is not part of any [[Gear]] set.<br> |
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− | '''Protection Values''' |
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− | * The tables below show the differences between the protection values. |
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− | * All protection values in the game are presented as a percentage. |
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− | * Displayed Protection Values represents the value of a '''{{PAGENAME}}''' as shown in the game. |
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− | * Actual Protection Values represents the value of a '''{{PAGENAME}}''' on its own. |
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− | {| border=1 |
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− | |- |
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− | !colspan="5" style="background: #336666; padding: 5px; margin: 3px;" | '''Displayed Protection Values''' |
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− | |- |
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− | !style="padding: 5px; margin: 3px;" | '''Bullet''' |
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− | !style="padding: 5px; margin: 3px;" | '''Melee''' |
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− | !style="padding: 5px; margin: 3px;" | '''Puncture''' |
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− | !style="padding: 5px; margin: 3px;" | '''Blunt''' |
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− | !style="padding: 5px; margin: 3px;" | '''Explosive''' |
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− | |- |
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− | !style="padding: 5px; margin: 3px;" | '''10''' |
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− | !style="padding: 5px; margin: 3px;" | '''20''' |
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− | !style="padding: 5px; margin: 3px;" | '''10''' |
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− | !style="padding: 5px; margin: 3px;" | '''12.5''' |
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− | !style="padding: 5px; margin: 3px;" | '''5''' |
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− | |- |
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− | |}<br> |
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− | {| border=1 |
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− | |- |
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− | !colspan="5" style="background: #336666; padding: 5px; margin: 3px;" | '''Actual Protection Values''' |
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− | |- |
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− | !style="padding: 5px; margin: 3px;" | '''Bullet''' |
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− | !style="padding: 5px; margin: 3px;" | '''Melee''' |
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− | !style="padding: 5px; margin: 3px;" | '''Puncture''' |
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− | !style="padding: 5px; margin: 3px;" | '''Blunt''' |
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− | !style="padding: 5px; margin: 3px;" | '''Explosive''' |
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− | |- |
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− | !style="padding: 5px; margin: 3px;" | '''2''' |
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− | !style="padding: 5px; margin: 3px;" | '''4''' |
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− | !style="padding: 5px; margin: 3px;" | '''2''' |
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− | !style="padding: 5px; margin: 3px;" | '''2.5''' |
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− | !style="padding: 5px; margin: 3px;" | '''1''' |
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− | |- |
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− | |} |
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− | ==Usage== |
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− | To equip a '''{{PAGENAME}}''' use these directions. |
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− | * Open your [[Inventory]] (Default key I ). |
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− | * Use the tab selector at the top of the screen to open the [[Character Tab]]. |
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− | * Place the '''{{PAGENAME}}''' into gear slot 1. |
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[[de:Scheitelkappe]] |
[[de:Scheitelkappe]] |
Revision as of 17:22, 5 December 2019
Skull Cap | |
---|---|
Basic Information | |
Group | Clothing |
Category | Apparel |
Gear Slot | (!)Headgear is an unknown gear slot |
Description[ | ]
The Skull Cap is an item of Clothing which can be worn by a character as Apparel, providing a boost to Heat and Cold Resistance.
Quality and Durability[]
- Apparel items do not have a Quality or Durability stat. They do not take damage and never need to be repaired.
Cold and Heat Resistance[]
- Apparel items generally have both a Cold Resist and Heat Resist stat. These are determined randomly within a given range for the item type.
Modifier Slots[]
The Skull Cap has one Cosmetic Slot for dyes and one Modifier Slot.