Shotgun Receiver

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Shotgun Receiver
PumpShotgun triggerHousing.png
Entity
Removed: Alpha 17
Entity ID
Entity ID 223 - partsPumpShotgun_receiver
Categories Gun Part
Item Group Resources
Type
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level) 800
Hit Points (Max Level)
Hit points (Max Level) 3600
Degradation Rate
Degradation Rate (Max Level)
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Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max 60
Range Effective
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Speed
Stamina Usage
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type
Capacity
Capacity
Requires Electrical Power


Production
Material Iron
Forge Weight (oz) 25
Weight (lbs) 1.5625
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft Shotgun
Sawed-off Shotgun
Crafting Ingredient Time


Crafting
Unlocked with
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
ScrapPlastics.pngScrap Polymers
MechanicalParts.pngMechanical Parts
ElectricParts.pngElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added
Removed Alpha 17
Updated
Confirmed Alpha 16.1


Description[edit | edit source]

A Shotgun Receiver is a type of gun part in 7 Days to Die. It is used to craft a Shotgun or a Sawed-off Shotgun. A Shotgun Receiver can be smelted in the forge or scrapped for Scrap Iron.

Uses[edit | edit source]

The Shotgun Receiver is used to create the following items:

PumpShotgun.png Shotgun
SawedOffPumpShotgun.png Sawed-off Shotgun


Recipes

The following recipes require a Shotgun Receiver:

Item Required Materials


How To Obtain[edit | edit source]


Forge[edit | edit source]

Smelting[edit | edit source]

A Shotgun Receiver can be placed into the forge to be melted down into iron. Each Shotgun Receiver will produce 10 units of Iron.


Assemble[edit | edit source]

A Shotgun or Sawed-off Shotgun can be Assembled by clicking on an of the gun parts for the weapon and clicking Assemble, from there other pieces can be added to the partial weapon to make a full weapon or just add pieces as they are acquired. The gun will stay in an assembled state even if it is incomplete, but will not be useable. This saves inventory space and helps to stay organized as well.

Scrapping[edit | edit source]

A Shotgun Receiver can be scrapped by highlighting Shotgun Receiver and selecting 'Scrap".