Shotgun

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Shotgun
PumpShotgun.png
Entity
Removed:
Item Group Ammo/Weapons
Categories Weapon
Type Ranged Weapon, Shotgun Weapon
Description

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Characteristics
Hit Points
Durability (Min Level) 2500
Durability (Max Level) 4500
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass
Horizontal Support
Light Value
Noise Volume 200
Noise Range 60
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength 0.3
Activity Level Time 02′ 00″
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range 3
Effective Range
Entity Damage 12 * 8 (Shotgun Shell)
80 (Shotgun Slug)
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil 42
Handling 1.7
Unholster time
Reload Time (seconds) 2.6s
Stamina per Use
Block Range
Block Damage 5.4 * 8 (Shotgun Shell)
80 (Shotgun Slug)
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth -0.8
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type ShotgunShell.pngShotgun Shell
ShotgunSlug.pngShotgun Slug
Capacity
Capacity 8 Rounds
Requires Electrical Power
Production
Smelted Into
Smelted Amount
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with Advanced Engineering lvl 2
Ingredients Used
Repaired using Repair Kit
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png
Scraps into ScrapLead.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting Yes
Hunting
Mining
Dismantling
Loot Containers
Versioning
Added
Removed
Updated Alpha 17
Confirmed Alpha 17


Overview[edit | edit source]

The Shotgun is a pump-action firearm that can be found or crafted in 7 Days to Die. It can be looted from Infected Police Officers, Feral Zombies, Munitions Boxes, Wall Safes, Gun Safes, Shotgun Messiah Crates and Supply Crates or it can also be crafted . The Shotgun can use either Shotgun Shells or Shotgun Slugs as Ammunition and will hold eight cartridges. It will reload automatically or manually using the reload key (default key 'R').

Combat[edit | edit source]

In close combat situations, the Shotgun is tremendously powerful and deals a high amount of damage to enemies. It has a slight spread of the shot which allows the Weapon to hit multiple targets at once; a shotgun choke may be attached to tighten the buckshot spread, reducing spray but concentrating the damage per shell. Alternatively, a sawed-off shotgun barrel may be used instead to achieve the opposite effect, increasing spray to hit more targets; the duck bill attachment changes the spread to a more horizontal pattern. The damage is calculated if all the 8 pellets hit.

A major drawback for the shotgun is the low ammo capacity, particularly due to its use for close range combat. Players should be mindful of the remaining ammo in the tube, as while the shotgun is powerful, players can be caught off-guard while clearing buildings and tight spaces. As well, using buckshot to hunt animals may damage the carcass, diminishing the amount of resources harvested from the animal.

Players that intend to use Shotguns as their primary weapon of choice should invest their skill points in the Perception skill tree, and upgrade the Shotgun Messiah perk.

Crafting[edit | edit source]

IngotSteel.png 50* Forged Steel At a
Workbench.pngWorkbench
after attaining level
2
Advanced Engineering (Perk)
Produces
{{{yield}}}
MechanicalParts.png 20* Mechanical Parts
DuctTape.png 10* Duct Tape
ScrapPlastics.png 10* Scrap Polymers
Spring.png 10* Spring
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Repair[edit | edit source]

The condition of a Shotgun deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit. As of A17.4, a single repair kit is sufficient enough to restore the weapon to full durability.

Scrapping[edit | edit source]

A Shotgun can be scrapped by clicking on Shotgun and clicking "Scrap", which yields Mechanical Parts as well as any ammo in the weapon.

Modding[edit | edit source]

To mod a Shotgun just click on the shotgun and then click Assemble. Then the player can install and remove mods for the Shotgun.

Shotgun Auto Turret[edit | edit source]

The Shotgun is not required to craft shotgun turrets, saving the player the time, effort, and/or resources of acquiring another Shotgun.

Notes[edit | edit source]

  • The Shotgun, like all weapons, can destroy blocks and structures.
  • It has a smaller shot spread than the Shotgun Sawed-Off barrel mod.
  • If the player changes the used slot while reloading, it cancels the reloading process, ammo is consumed at the beginning of the reload animation however ammo will get returned to the slot upon cancellation so that ammo is not wasted.
  • The player can reload the weapon even though it is no longer usable, rendering all ammo in its magazine useless until it has been repaired.
  • During the end of the reload after the sound it may take 1-2 seconds until it is ready for use.
  • The Shotgun's reload animation only shows two shells being reloaded, despite the weapon's capacity of 8 shells.

Videos[edit | edit source]

Game Guide