Shotgun

From 7 Days to Die Wiki
Jump to: navigation, search
Shotgun
PumpShotgun.png
Entity
Removed: {{{removed_version}}}
Entity ID
Entity ID 45 - gunPumpShotgun
Categories Firearms
Item Group Ammo/Weapons
Type Pump-action
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level) 2500
Hit Points (Max Level)
Hit points (Max Level) 4500
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume 200
Noise Range 60
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength 0.3
Activity Level Time 02′ 00″
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact 12 * 8 (Shotgun Shell)
80 (Shotgun Slug)
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max 18 Shell / 25 Slug
Range Effective 3
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil 42
Handling 1.7
Unholster time
Reload Speed 2.6s
Stamina Usage
Block Damage 5.4 * 8 (Shotgun Shell)
80 (Shotgun Slug)
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable -0.8
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type ShotgunShell.pngShotgun Shell
ShotgunSlug.pngShotgun Slug
Capacity
Capacity 8 Rounds
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with Advanced Engineering lvl 2
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
30pxScrap Polymers
MechanicalParts.pngMechanical Parts
30pxElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced


Obtained
Farming
Looting Yes
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added
Removed
Updated Alpha 17
Confirmed Alpha 17


Overview[edit | edit source]

The Shotgun is a pump-action firearm that can be found or crafted in 7 Days to Die. It can be looted from Infected Police Officers, Feral Zombies, Munitions Boxes, Wall Safes, Gun Safes, Shotgun Messiah Crates and Supply Crates or it can also be crafted . The Shotgun can use either Shotgun Shells or Shotgun Slugs as Ammunition and will hold eight cartridges. It will reload automatically or manually using the reload key (default key 'R').

Combat[edit | edit source]

In close combat situations, the Shotgun is tremendously powerful and deals a high amount of damage to enemies. It has a slight spread of the shot which allows the Weapon to hit multiple targets at once; a shotgun choke may be attached to tighten the buckshot spread, reducing spray but concentrating the damage per shell. Alternatively, a sawed-off shotgun barrel may be used instead to achieve the opposite effect, increasing spray to hit more targets; the duck bill attachment changes the spread to a more horizontal pattern. The damage is calculated if all the 8 pellets hit.

A major drawback for the shotgun is the low ammo capacity, particularly due to its use for close range combat. Players should be mindful of the remaining ammo in the tube, as while the shotgun is powerful, players can be caught off-guard while clearing buildings and tight spaces. As well, using buckshot to hunt animals may damage the carcass, diminishing the amount of resources harvested from the animal.

Players that intend to use Shotguns as their primary weapon of choice should invest their skill points in the Perception skill tree, and upgrade the Shotgun Messiah perk.

Crafting[edit | edit source]

IngotSteel.png 50* Forged Steel At a
Workbench.pngWorkbench
after attaining level
2
Advanced Engineering (Perk)
Produces
{{{yield}}}
MechanicalParts.png 20* Mechanical Parts
DuctTape.png 10* Duct Tape
ScrapPlastics.png 10* Scrap Polymers
Spring.png 10* Spring
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


Repair[edit | edit source]

The condition of a Shotgun deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit. Each Repair Kit restores a percentage of Durability.

Scrapping[edit | edit source]

A Shotgun can be scrapped by clicking on Shotgun and clicking "Scrap" .

Modding[edit | edit source]

To mod a Shotgun just click on the shotgun and then click Assemble. Then the player can install and remove mods for the Shotgun.

Shotgun Turret[edit | edit source]

The Shotgun is not required to craft shotgun turrets, saving the player the time, effort, and/or resources of acquiring another Shotgun.

Notes[edit | edit source]

  • The Shotgun, like all weapons, can destroy blocks and structures.
  • It has a smaller shot spread than the Shotgun Sawed-Off barrel mod.
  • If the player changes the used slot while reloading, it cancels the reloading process, ammo is consumed at the beginning of the reload animation however ammo will get returned to the slot upon cancellation so that ammo is not wasted.
  • The player can reload the weapon even though it is no longer usable, rendering all ammo in its magazine useless until it has been repaired.
  • During the end of the reload after the sound it may take 1-2 seconds until it is ready for use.
  • The Shotgun's reload animation only shows two shells being reloaded, despite the weapon's capacity of 8 shells.

Videos[edit | edit source]

Game Guide