Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.
Current game stage: 1
Current game stage: 1
Schematic | |
---|---|
![]() | |
Basic Information | |
Group | Books |
Characteristic Properties | |
Unlocks | Crafting recipes |
Base Price | 160 |
Max Stack | 5 |
Schematics and Recipes are consumable items that can be found as loot, commonly in bookcases or purchased from Traders.
Contents
Description
Using a Schematic will unlock the relevant recipe, allowing the crafting of various items without the required Perks. Schematic share their item image with the item they unlock, albeit with a small book icon at the top left. Once a Schematic has been learned, the icon of the lock will be removed.
Notes
- Schematics only allow the crafting of certain items and have no bearing on the Quality of the crafted item as that is based on the skill level of the character.
- All items that have the quality grading associated with them cannot be crafted past Quality 5.
- Some perk books can act like schematics or recipes - unlock a recipe.
List
Nearly every weapon, tool, mod, and food item has a relevant schematic or recipe. Some craftable items include:
History
Click on the Expand to view
Patch version | Changes |
---|---|
Alpha 11 | All firearms now require schematics or recipe books to craft. |
Alpha 12 | Converted most recipe books to schematics. |
Alpha 13 | Added various weapon schematics. |
Alpha 14 | Replaced various schematics with perks. |
Alpha 17 | Schematics can no longer be learned and are required to be present in one's inventory to craft the item. |
Alpha 18 | Re-implemented learnable item schematics. Added schematics for nearly every craftable item, including those previously requiring perks. Added food schematics ("recipes"). |