7 Days to Die Wiki
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==List==
 
==List==
 
Nearly every weapon, tool, mod, and food item has a relevant schematic or recipe. Some craftable items include:
 
Nearly every weapon, tool, mod, and food item has a relevant schematic or recipe. Some craftable items include:
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<div style="display: inline-block;">
 
<dpl>
 
<dpl>
category = Items that have a schematic
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category = Items that have a schematic & Tool
include = {Infobox item}:image, {Infobox item}:name,
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include = {Infobox item}:image, {Infobox item}:schematic_name
secseparators = \n|[[File:,|30px|link=]]|| [[%PAGE%|%TITLE%]],\n|
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secseparators = \n|[[File:,|30px]]|| [[%PAGE%|%TITLE%]], \n| ,,
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format = {| class="wikitable" style="width:30%"\n! style="width:2%"| !! Unlocks !! Schematic Name, \n|-,,
table = ,-,Schematic Name, Unlocks
 
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ordermethod = title
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columns = 3
 
</dpl>
 
</dpl>
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<dpl>
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category = Items that have a schematic & Armor
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include = {Infobox item}:image, {Infobox item}:schematic_name
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secseparators = \n|[[File:,|30px]]|| [[%PAGE%|%TITLE%]], \n| ,,
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format = {| class="wikitable" style="width:30%"\n! style="width:2%"| !! Unlocks !! Schematic Name, \n|-,,
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ordermethod = title
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</dpl>
  +
  +
<dpl>
  +
category = Items that have a schematic & Food
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include = {Infobox item}:image, {Infobox item}:schematic_name
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secseparators = \n|[[File:,|30px]]|| [[%PAGE%|%TITLE%]], \n| ,,
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format = {| class="wikitable" style="width:30%"\n! style="width:2%"| !! Unlocks !! Schematic Name, \n|-,,
  +
ordermethod = title
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</dpl>
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</div>
   
 
==History==
 
==History==

Revision as of 17:05, 27 July 2020



Schematic
Schematic
Basic Information
Removed: {{{removed_version}}}
Group Books
Category
Type
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Unlocks Crafting recipes
Base Price
Sell: 32
Buy: 480
Max Stack 5
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Schematics and Recipes are consumable items that can be found as loot, commonly in bookcases or purchased from Traders.

Description[ | ]

Using a Schematic will unlock the relevant recipe, allowing the crafting of various items without the required Perks. Schematic share their item image with the item they unlock, albeit with a small book icon at the top left. Once a Schematic has been learned, the icon of the lock will be removed.

Notes[ | ]

  • Schematics only allow the crafting of certain items and have no bearing on the Quality of the crafted item as that is based on the skill level of the character.
  • All items that have the quality grading associated with them cannot be crafted past Quality 5.
  • Some perk books can act like schematics or recipes - unlock a recipe.

List[ | ]

Nearly every weapon, tool, mod, and food item has a relevant schematic or recipe. Some craftable items include:



History[ | ]

Click on the Expand to view

Patch version Changes
Alpha 11 All firearms now require schematics or recipe books to craft.
Alpha 12 Converted most recipe books to schematics.
Alpha 13 Added various weapon schematics.
Alpha 14 Replaced various schematics with perks.
Alpha 17 Schematics can no longer be learned and are required to be present in one's inventory to craft the item.
Alpha 18 Re-implemented learnable item schematics. Added schematics for nearly every craftable item, including those previously requiring perks. Added food schematics ("recipes").