Sawed-off Shotgun

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Proposed since November 23, 2018.

Sawed-off Shotgun
Removed: Alpha 17
Item Group Ammo/Weapons
Categories Firearms
Type Pump-action


Hit Points
Durability (Min Level) 800
Durability (Max Level) 3600
Durability Loss per Use
Vehicle Base Speed
Vehicle Sprint Speed
Horizontal Support
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength 0.3
Activity Level Time 02′ 00″
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range
Effective Range
Entity Damage
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Hip Accuracy
Aim Accuracy
Unholster time
Reload Time (seconds) 2.6
Stamina per Use
Block Range
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth 0.2
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood 2
Multiplier: glass 25
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Effect Resists
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Other Effects
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Ammo Type ShotgunShell.pngShotgun Shell
Capacity 8 shells
Requires Electrical Power
Smelted Into Iron
Smelted Amount 35
Burn Time as Fuel
Provides Electrical Power
Other uses
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Unlocked with Sawed-off Shotgun Schematic
Ingredients Used
Repaired using Repair Kit
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png 1:4
Scraps into ScrapLead.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Looting Yes
Loot Containers
Removed Alpha 17
Confirmed Alpha 15.1

Description[edit | edit source]

The Sawed-off Shotgun is a pump-action firearm that can be found or crafted in 7 Days to Die. It can be looted from Infected Police Officers, Feral Wights, Munitions Boxes, Wall Safes, Gun Safes, Shotgun Messiah Crates and Supply Crates. It can also be crafted (assembled and disassembled) after reading the Sawed off Pump Shotgun Schematic. The Sawed-off Shotgun can only use Shotgun Shells as Ammunition and will hold eight cartridges. It will reload automatically or manually using the reload key (default key 'R').

Unlocking[edit | edit source]

PumpShotgunSchematic.png Shotgun Schematic

Combat[edit | edit source]

The Sawed-off Shotgun is extremely powerful when used at close range and deals a high amount of damage. It has a slight spread of the shot, which allows the Weapon to hit multiple targets at once.

There is a 80% chance the shotgun will inflict a critical hit on a target (Shotgun Wound buff), which reduces the target's movement speed by 60%. This effect is extendable.

Gun Parts[edit source]

Each part of the Sawed-off Shotgun can supply a different attribute. It is unknown if the value supplied is based on the quality of the component or the overall quality of the Sawed-off Shotgun. Sawed-off Shotgun does not really have a durability, each of its component parts have a durability and when any of them fail then the whole Sawed-off Shotgun fails.

The values will be adjusted by the players Action Skill Group level and other skills and perks.

Gun Parts component effect.
NONE Shotgun Receiver Shotgun Parts Shotgun Shell
Unknown.png PumpShotgun triggerHousing.png PartsPumpShotgun parts.png ShotgunShell.png
Dismemberment Chance Range Accuracy [1] Entity Damage Block Damage
? - ?? 36 - 60 1.00 - 0.08 ? - ?? ? - ??
  1. Accuracy has changed in Alpha 16, it is unsure how this now affects the accuracy of the weapon

With some weapons the amount of damage take to the weapon itself can change with the quality of the weapon. It is also possible for the damage taken to go up, simulating that it is a finely tuned weapon that can be put out of action quicker. For a Sawed-off Shotgun the following describes the minimum and maximum number of uses of the weapon, based on the quality, before it will need to be repaired.

Minimum Quality (1): 800 / 9 = 88
Maximum Quality (600): 3600 / 9 = 400

Crafting[edit | edit source]

Required Items[edit | edit source]

PumpShotgun shortBarrel.png 1* Shotgun Short Barrel after learning from
PumpShotgunSchematic.png Shotgun Schematic
PartsPumpShotgun parts.png 1* Shotgun Parts
PumpShotgun triggerHousing.png 1* Shotgun Receiver
Shotgun shortStock.png 1* Shotgun Short Stock
Optional:Flashlight02.png 1* Flashlight
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Repair[edit | edit source]

The condition of a Sawed-off Shotgun deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.

Other Uses[edit | edit source]

Dismantling[edit | edit source]

A Sawed-off Shotgun can be dismantled by placing it into the output slot of the crafting grid. This will break the weapon down into its component state, and display the parts in the main crafting grid. The player can then remove the parts and place them into their bag or tool belt.

Players who have read the appropriate Recipe Book can also use this method to upgrade gun parts in the weapon to a higher quality. To do so, remove the desired gun part from the crafting grid, and replace it with a similar gun part of higher quality. Note that this action must be done in a specific order. You cannot first drag the NEW gun part onto the crafting grid and "swap" it with the OLD one. You must first drag the OLD gun part off of the crafting grid and replace or swap it with the NEW one.

Any player can place the weapon in the output slot, observe the weapon's component gun parts, and remove it from the output slot again without dismantling it. This action will also automatically unload the bullets into their bag or tool belt.

However, although any player can dismantle a weapon, only players who have read the appropriate Recipe Book can reassemble or upgrade it. Players without this knowledge should never remove any gun parts from the crafting grid, unless they intend to permanently dismantle the weapon.

Forging[edit | edit source]

The player can place a Sawed-off Shotgun into a Forge and it will be melted down into iron. Each one will produce 2.2 lbs of iron.

Scrapping[edit | edit source]

A Sawed-off Shotgun can be scrapped into Scrap Iron.

Notes[edit | edit source]

  • As with all weapons, the Sawed-off Shotgun can destroy blocks.
  • It has a larger buckshot spread than the Shotgun.
  • Unequipping the Sawed-off Shotgun while reloading will cancel the reloading process. However, Ammunition will not be consumed/wasted. If the reload is interrupted at any point prior to all 8 shells showing up in the HUD the reload animation must start again before any shots can be fired.
  • It can be reloaded even though it is no longer usable, rendering all ammo in the weapon useless, until it has been repaired.
  • The Sawed-off Shotgun cannot load Shotgun Slugs.

See Also[edit | edit source]