SMG-5

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SMG-5
MP5.png
Description
Removed: {{{removed_version}}}
Item ID 27 - SMG-5
Group Ammo/Weapons
Title
Description
Category Firearms
Type Automatic
Tool Type
Location
Found in
Obtained through
Breaks into
Gear Slot
Fuel
Drive-able
Used to place
Cooking Ingredient
Meltable No
Scrappable Yes
Dismantleable
Lockable
Crafting Skill Group Gun Smithing (Skill)
Action Skill Group Rifles (Skill)


Statistics
Hit Points
Storage Slots
Smell on Belt
Smell strength on Belt
Smell in Bag
Smell strength in Bag
Durability
Cumulative Durability
Durability (Level 1) 7000
Durability (Level 6) 14000
Degradation Rate 18
Degradation Rate (Max Quality)
Pure-Dur
Hardness
Structural Integrity
Max Load
Mass
Appropriate Tool
Heat Map Strength 0.3
Heat Map Time 02′ 00″
Heat Map Frequency
Noise Volume 150
Noise Range 60
Light Value
Inventory Slots
Speed
Max Stack
Base Price
Mod Type
Mod Compatibility


Attack Statistics
Entity Damage 26
Power Attack Multiplier
Explosive Radius (Entity)
Block Damage 7
Power Attack Multiplier
Explosive Radius (Block)
Block Damage (Base Quality)
Block Damage (Max Quality)
Critical Chance
Range Effective 30
Range Max 65
Rounds/min 500
Rounds/min Burst 1000
Attacks/min
Recoil 7
Handling 0.8
Velocity
Dismemberment Chance (Base)
Dismemberment Chance (Max)
Accuracy (Base)
Accuracy (Max)
Attack Speed
Reload Speed 4.1s
Stamina Usage
Multiplier: Headshot
Multiplier: Cloth
Multiplier: Concrete
Multiplier: Earth -0.8
Multiplier: Glass
Multiplier: Metal
Multiplier: Stone
Multiplier: Wood 4
Buff
Debuff
Buff Chance %
Buff Effect
Initial Experience
Subsequent Experience


Protection
Armor Rating
Effect Resist %
Mobility Decrease %
Insulation °F, 0°C
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Waterproof %
Bullet
Melee
Concussive %
Puncture %
Blunt
Explosive %
Radiation %
Fire %
Electrical %
Tools
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Harvesting Tool
Harvesting Multiplier
Harvesting Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier


Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Health
Effect on Max Health
Effect on Stamina
Effect on Max Stamina
Food Poisoning %
Cures
Other Effects


Ammunition
Ammo Type 9mmBullet.png 9mm Round
Capacity 30 Rounds
Used by


Teaching
Unlocks


Crafting
Recipe
Unlocked through Advanced Engineering lvl 3
Repaired using Repair Kit
Repairs
Amount
Repair Speed
Used to craft
Used Gun Parts


Upgrading
Upgrades Into
Used to upgrade
Used Parts
Ingredient Time


Cooking
Unlocked through
Used to cook
Cookware Used
Ingredients Used


Electrical
Provides Electrical Power
Requires Electrical Power


Chemistry
Unlocked Through
Used in
Ingredients Used


Scrapping
Scraps into
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
MechanicalParts.pngMechanical Parts 3
Cloth.pngCloth Fragment


Forging
Used to forge
Weight (lbs)
Forge Weight (oz)
Material
Combustible No
Burn Time


Farming
Crop produced
Seed used
Growth stages
Time to grow
Used to grow
Light Opacity


Obtained through
Creative Menu Yes
Cooking
Crafting Yes
Dismantling
Farming
Forging
Looting Yes
Loot Container
Mining
Scavenging
Scrapping
Upgrading


Versioning
Added
Removed
Updated Alpha 17
Confirmed Alpha 17



Decription[edit | edit source]

An SMG-5 (submachine gun) is a type of ranged weapon in 7 Days to Die. It can be looted from Supply Crates, Shotgun Messiah Crates, Munitions Boxes, and Feral Wights. or it can also be crafted. The SMG uses 9mm bullets as Ammunition and can hold 30 cartridges. A SMG will reload automatically or it can be done manually by pressing the reload key (default key 'R').

Combat[edit | edit source]

During combat, an SMG-5 is a very effective short to medium range Weapon, eliminating most enemies within seconds due to its accuracy and high rate of fire. Currently it is one of the most effective Weapons against large groups of Zombies due to its accuracy, large magazine, high rate of fire, and quick reloading speed. It also boasts minimal recoil, making it particularly accurate when aiming down the sight.

Crafting[edit | edit source]

Required Items[edit | edit source]

IngotSteel.png 24* Forged Steel after attaining level
3
Advanced Engineering (Perk)
Produces
{{{yield}}}
MechanicalParts.png 20* Mechanical Parts
DuctTape.png 5* Duct Tape
ScrapPlastics.png 5* Scrap Polymers
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Repair[edit | edit source]

The condition of an SMG-5 deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.

Auto Turret[edit | edit source]

The SMG and its constituent parts may be used to craft the new Auto Turret, as of A16.

Scrapping[edit | edit source]

An SMG-5 can be scrapped by selecting it and clicking on "scrap".

Mods[edit | edit source]

  • Magazine Extender
  • Rod and Spring Replacement
  • Reflex Sight
  • Trigger Group: Semi
  • Trigger Group: FullAuto
  • Trigger Group: Burst
  • Fore Grip
  • Muzzle Brake
  • Barrel Extender
  • Flash Suppressor
  • Silencer
  • Weapon Flashlight
  • Laser Sight
  • Scope 2X

Notes[edit | edit source]

  • An SMG-5, like all weapons, can destroy blocks and structures.
  • The model used in the game closely resembles the Heckler & Koch MP5SD3 as used by the US Navy Seals and the British SAS.
  • As of Alpha 16, The SMG no longer uses 10mm, but instead uses the more common 9mm.

Videos[edit | edit source]

Game Guide