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Current game stage: 1
Item Group Ammo/Weapons
Categories Weapon
Type Ranged Weapon, Automatic Weapon


Hit Points
Durability (Min Level) 7000
Durability (Max Level) 14000
Durability Loss per Use
Vehicle Base Speed
Vehicle Sprint Speed
Horizontal Support
Light Value
Noise Volume 150
Noise Range 60
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength 0.3
Activity Level Time 02′ 00″
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range 65
Effective Range 30
Entity Damage 26
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Critical Chance
Attacks per minute 500
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Hip Accuracy
Aim Accuracy
Recoil 7
Handling 0.8
Unholster time
Reload Time (seconds) 4.1s
Stamina per Use
Block Range
Block Damage 7
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth -0.8
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood 4
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Effect Resistance
Cold Resist °F, 0°C
Heat Resist °F, 0°C
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Other Effects
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Ammo Type 9mmBullet.png 9mm Ammo
Capacity 30 Rounds
Requires Electrical Power
Smelted Into
Smelted Amount
Burn Time as Fuel
Provides Electrical Power
Other uses
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Unlocked with Advanced Engineering lvl 3
Ingredients Used
Repaired using Repair Kit
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png
Scraps into ScrapLead.png
Scraps into Leather.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Looting Yes
Crafting Yes
Loot Containers
Confirmed Alpha 18.2

Description[edit | edit source]

An SMG-5 (submachine gun) is a type of ranged weapon in 7 Days to Die. The SMG uses 9mm Ammo. An SMG will reload automatically or it can be done manually by pressing the reload key (default key 'R').

Easter Egg[edit | edit source]

Many player's confirmed to have found the SMG-5 inside gun safes, Shotgun Messiah crates etc. with a note containing the message: "Jonathan werd' gesund und trinke deinen Yucca Juice".

People started to look this phenomenon up and found out, that one of the developers has a brother living in Germany, to which this hidden message is adressed to. It states that Jonathan shall get healthy, be cured from his illness and always drink his Yucca Juice.

Combat[edit | edit source]

During combat, the SMG-5 is a very effective short to medium range weapon, eliminating most enemies within seconds due to its accuracy and high rate of fire. Currently, it is one of the most effective Weapons against large groups of Zombies due to its accuracy, large magazine, high rate of fire, and quick reloading speed. It also boasts minimal recoil, making it particularly accurate when aiming down the sight.

Crafting[edit | edit source]

Required Items[edit | edit source]

IngotSteel.png 30* Forged Steel after attaining level
Advanced Engineering (Perk)
MechanicalParts.png 20* Mechanical Parts
DuctTape.png 5* Duct Tape
ScrapPlastics.png 5* Scrap Polymers
Spring.png 5* Spring
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Repair[edit | edit source]

The condition of an SMG-5 deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.

Auto Turret[edit | edit source]

The SMG and its constituent parts may be used to craft the new Auto Turret.

Scrapping[edit | edit source]

An SMG-5 can be scrapped by selecting it and clicking on "scrap".

Mods[edit | edit source]

  • Magazine Extender
  • Rod and Spring Replacement
  • Reflex Sight
  • Trigger Group: Semi
  • Trigger Group: FullAuto
  • Trigger Group: Burst
  • Fore Grip
  • Muzzle Brake
  • Barrel Extender
  • Flash Suppressor
  • Silencer
  • Weapon Flashlight
  • Laser Sight
  • Scope 2X

Notes[edit | edit source]

  • An SMG-5, like all weapons, can destroy blocks and structures.
  • The model used in the game closely resembles the Heckler & Koch MP5SD3 as used by the US Navy Seals and the British SAS.
  • As of Alpha 16, The SMG no longer uses 10mm, but instead uses the more common 9mm.

Videos[edit | edit source]

Game Guide