7 Days to Die Wiki
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Run and Gun
RunAndGun
"Improve your hip fire accuracy and run faster while reloading any ranged weapon."
Description
'Removed: '
Attribute Agility
Group Athletic
Max level 3
Experience to level
Experience Multiplier
Experience Multiplier
Skill points to level
Skill points multiplier
Effects
Effects Hip fire and reloading


Requirements
Level 1
Level 2
Level 3
Level 4
Level 5


Run and Gun is a Athletic Perk in the Agility Attribute.

Requirements and Effects[ | ]

Skill Level Level Name Effect Description Agility Level Buy
1 Spray and Pray Spray and Pray. Aiming is overrated, just shoot first and ask questions later. Hip fire accuracy is improved by 10% and movement penalty when reloading is reduced 30%. 1 1 PT
2 Twitch Fingers Your twitch fingers might get you into trouble but have saved your skin on many occasions. Hip fire accuracy is improved by 17% and movement penalty when reloading is reduced 60%. 4 1 PT
3 Trigger Man You are now a deadly trigger man and have mastered the art of run and gun. Hip fire accuracy is improved by 25% and have no movement penalty when reloading. 7 1 PT
Skills/Perks
Perception Animal Tracker · Dead Eye · Demolitions Expert · Lucky Looter · Quick and Perceptive · Salvage Operations · Spear Master · The Infiltrator · The Penetrator · Treasure Hunter
Strength Big and Fast · Boomstick · Heavy Armor · Master Chef · Miner 69’er · Mother Lode · Pack Mule · Pummel Pete · Skull Crusher
Fortitude Healing Factor · Iron Gut · Lightning Hands · Living Off The Land · Machine Gunner · Pain Tolerance · Rule 1: Cardio · The Brawler · The Huntsman · Well Insulated
Agility Archery · Deep Cuts · From The Shadows · Gunslinger · Hidden Strike · Light Armor · Parkour · Run and Gun · Whirlwind
Intellect Advanced Engineering · Better Barter · Calculated Attack · Charismatic Nature · Electrocutioner · Grease Monkey · Lock Picking · Physician · The Daring Adventurer · Robotics Inventor
Removed Skills/Perks
Strength Sexual Tyrannosaurus
Agility Flurry of Blows
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