Rotting Flesh
Current game stage: 1
Rotting Flesh | |
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Basic Information | |
Group | Food/Cooking |
Category | Consumable |
Type | Food, Raw Food |
Consumption Effects | |
Effect on Fullness | +1 |
Effect on Stamina | -1 |
Effect on Health | -3 |
Dysentery Chance (%) | 12 |
Characteristic Properties | |
Max Stack | 100 |
Description[edit | edit source]
Rotting Flesh is an item obtained by harvesting the corpses of Zombie Dog, Zombie Bear, and Zombie Vultures. It can also be found by harvesting carcasses and rotting corpses found on the ground throughout the world, and from body bags.
Consumption[edit | edit source]
Consuming Rotting Flesh is always a bad idea, unless you absolutely must. It is generally perceived to be a terrible food source, harming the players health to eat and providing a pitiful amount of fullness. On top of that it like other low tier foods has a 12% chance to cause dysentery.
Usage[edit | edit source]
Recipes
The following recipes require Rotting Flesh: (NOTE: Times are based on a level one skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
Item | Required Materials | Workstation | Implement | Time | Book | Skill | |
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Can of Sham | ![]() ![]() ![]() ![]() ![]() |
Campfire | Cooking Pot | 120 | - | - |
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Farm Plot | ![]() ![]() ![]() ![]() |
- | - | 51 | - | - |
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Fort Bites | ![]() ![]() ![]() ![]() |
Chemistry Station | - | 0 | - | Yeah, Science |
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Hobo Stew | ![]() ![]() ![]() ![]() ![]() |
Campfire | Cooking Pot | 85 | - | - |
History[edit | edit source]
- In Alpha 10, it was added to the Cooking branch.
- In A17 Rotting Flesh can now be used to craft Hobo Stew and Fort Bites.
- In A18, Rotting Flesh is now a component needed to make farm plots.
- in A19, Rotting Flesh no longer causes food poisoning as it has been removed from the game. Dysentery is the effective replacement.