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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Resources are the inventory items that a player can obtain that do not have much function by themselves but can be used by the player to craft more useful items. A resource is sub-categorized as a Basic Resource, an Intermediate Resource, or a Component, utilizing the definitions below.

List of Resources[edit | edit source]

Basic Resources[edit | edit source]

Basic Resources include the various resources found easily throughout the environment and often used to craft basic items. Basic Resources are acquired by activities such as Harvesting, Butchering, Scrapping, Scavenging, or Looting. These materials cannot to be crafted by the player, with the exception of using a Forge to craft/retrieve previously smelted Basic Resources.

Intermediate Resources[edit | edit source]

Intermediate Resources include the various resources that may be found throughout the environment and are usually craftable using other Resources. They often have multiple uses when crafting, as they are not as specialized as a Component Resource. The player doesn't find these resources during the early game, at least not in large quantities.

Component Resource[edit | edit source]

Component Resources are typically items used in crafting 1-2 specific, advanced objects such as Workstations, Weapons, Tools, Vehicles, etc.