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==Effects of Quality== |
==Effects of Quality== |
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An item's quality determines the following item stats: |
An item's quality determines the following item stats: |
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− | * Max [[Durability]]. |
+ | * Max [[Durability]] of Weapons, Tools, and Armors. |
− | * Number of [[Mods]] allowed to be placed on |
+ | * Number of [[Mods]] allowed to be placed on Weapons, Tools, and Armors. |
− | * Entity |
+ | * Entity Damage bonus added to its base Entity Damage, for Weapons and Tools. |
− | * Block |
+ | * Block Damage bonus added to its base Block Damage, for Weapons and Tools. |
==Notes== |
==Notes== |
Revision as of 20:14, 5 December 2019
Description[ | ]
Quality is a value which represents the crafted level of a tool, weapon, or armor.
Summary Chart[ | ]
Item quality is indicated by both a color-code for quick reference and a numerical value as a precise measure of quality, displayed beneath the item's icon in the Inventory.
Color | Quality | Item Level | Entity Dmg | Block Dmg | Mod Slots |
---|---|---|---|---|---|
Grey | Faulty | 1 | +0% | +0% | 1 |
Orange | Poor | 2 | +10% | +10% | 1 |
Yellow | Fine | 3 | +20% | +20% | 2 |
Green | Good | 4 | +30% | +30% | 2 |
Blue | Great | 5 | +40% | +40% | 3 |
Magenta | Flawless | 6 | +50% | +50% | 4 |
Effects of Quality[ | ]
An item's quality determines the following item stats:
- Max Durability of Weapons, Tools, and Armors.
- Number of Mods allowed to be placed on Weapons, Tools, and Armors.
- Entity Damage bonus added to its base Entity Damage, for Weapons and Tools.
- Block Damage bonus added to its base Block Damage, for Weapons and Tools.
Notes[ | ]
- Various attributes and perks improve the quality of their respective crafted items.
- The quality of scavenged items depends on the Looting bonus of the player.