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==Effects of Quality==
 
==Effects of Quality==
 
An item's quality determines the following item stats:
 
An item's quality determines the following item stats:
* Max [[Durability]].
+
* Max [[Durability]] of Weapons, Tools, and Armors.
* Number of [[Mods]] allowed to be placed on that item.
+
* Number of [[Mods]] allowed to be placed on Weapons, Tools, and Armors.
* Entity damage bonus added to its base entity damage, for weapons and tools.
+
* Entity Damage bonus added to its base Entity Damage, for Weapons and Tools.
* Block damage bonus added to its base block damage, for weapons and tools.
+
* Block Damage bonus added to its base Block Damage, for Weapons and Tools.
   
 
==Notes==
 
==Notes==

Revision as of 20:14, 5 December 2019

Description[ | ]

Quality is a value which represents the crafted level of a tool, weapon, or armor.

Summary Chart[ | ]

Item quality is indicated by both a color-code for quick reference and a numerical value as a precise measure of quality, displayed beneath the item's icon in the Inventory.

Color Quality Item Level Entity Dmg Block Dmg Mod Slots
Grey Faulty 1 +0% +0% 1
Orange Poor 2 +10% +10% 1
Yellow Fine 3 +20% +20% 2
Green Good 4 +30% +30% 2
Blue Great 5 +40% +40% 3
Magenta Flawless 6 +50% +50% 4

Effects of Quality[ | ]

An item's quality determines the following item stats:

  • Max Durability of Weapons, Tools, and Armors.
  • Number of Mods allowed to be placed on Weapons, Tools, and Armors.
  • Entity Damage bonus added to its base Entity Damage, for Weapons and Tools.
  • Block Damage bonus added to its base Block Damage, for Weapons and Tools.

Notes[ | ]

  • Various attributes and perks improve the quality of their respective crafted items.
  • The quality of scavenged items depends on the Looting bonus of the player.