7 Days to Die Wiki
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(→‎Notes: Updated the note on players not being able to craft Quality 6 items anymore to include the version this change was made.)
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* Various attributes and perks improve the quality of their respective crafted items.
 
* Various attributes and perks improve the quality of their respective crafted items.
 
* The quality of scavenged items depends on the Looting bonus of the player.
 
* The quality of scavenged items depends on the Looting bonus of the player.
* Players can only craft {{PAGENAME}} 1, 2, 3, 4, and 5 items. {{PAGENAME}} 6 items can only be attained by looting or buying them.
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* Players can only craft {{PAGENAME}} 1, 2, 3, 4, and 5 items. {{PAGENAME}} 6 items can only be attained by looting or buying them. (As of Alpha 18)
   
 
[[de:Qualität]]
 
[[de:Qualität]]

Revision as of 23:18, 1 July 2020

Description[ | ]

Quality is a value which represents the crafted level of a tool, weapon, or armor.

Summary Chart[ | ]

Item quality is indicated by both a color-code for quick reference and a numerical value as a precise measure of quality, displayed beneath the item's icon in the Inventory.

Color Quality Item Level Entity Dmg Block Dmg Mod Slots
Grey Faulty 1 +0% +0% 1
Orange Poor 2 +10% +10% 1
Yellow Fine 3 +20% +20% 2
Green Good 4 +30% +30% 2
Blue Great 5 +40% +40% 3
Magenta Flawless 6 +50% +50% 4

Effects of Quality[ | ]

An item's quality determines the following item stats:

  • Max Durability of Weapons, Tools, and Armors.
  • Number of Mods allowed to be placed on Weapons, Tools, and Armors.
  • Entity Damage bonus added to its base Entity Damage, for Weapons and Tools.
  • Block Damage bonus added to its base Block Damage, for Weapons and Tools.

Notes[ | ]

  • Various attributes and perks improve the quality of their respective crafted items.
  • The quality of scavenged items depends on the Looting bonus of the player.
  • Players can only craft Quality 1, 2, 3, 4, and 5 items. Quality 6 items can only be attained by looting or buying them. (As of Alpha 18)