Pure-Dur

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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

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This page contains content no longer in the game.
This feature was removed and exists only in previous versions of 7 Days to Die.




Overview[edit | edit source]

The Pure-Durability or Pure-Dur describes how many times a regular Zombie like the Infected Survivor may punch a block before breaking it.

Calculation[edit | edit source]

  Pure-Dur = RoundUp(Hardness ÷ 0.075)

Examples[edit | edit source]

80 ÷ 0.075 = 1066.667
RoundUp(1066.667) = 1067
The Pure-Dur of a Steel Blocks is 1,067.
16 ÷ 0.075 = 213.333
RoundUp(213.333) = 213
The Pure-Dur of Reinforced Concrete Blocks is 213.
12 ÷ 0.075 = 160.0
RoundUp(160.0) = 160
The Pure-Dur of Concrete Blocks is 160.
12 ÷ 0.075 = 160.0
RoundUp(160.0) = 160
The Pure-Dur of Cobblestone Blocks is 160.
8 ÷ 0.075 = 106.667
RoundUp(106.667) = 107
The Pure-Dur of a Wood Frames is 107.
4 ÷ 0.075 = 53.333
RoundUp(53.333) = 53
The Pure-Dur of Reinforced Wood Blocks is 53.
4 ÷ 0.075 = 53.333
RoundUp(53.333) = 53
The Pure-Dur of Wood Blocks is 53.
3.5 ÷ 0.075 = 46.667
RoundUp(46.667) = 47
The Pure-Dur of Flagstone Blocks is 47.

Notes[edit | edit source]

  • You can use the Creative Menu to view the item stats for all the materials, there you'll find the Hardness property.

See also[edit | edit source]