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Primitive Bow
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{{Infobox item |name = Primitive Bow |image = PrimitiveBow.png |group = Ammo/Weapons, Basics |category = Ranged Weapon |type = Bow |attribute_focus = Agility |damage = {{AmmoDmg|Stone Arrow|damage|add=-5}} {{AmmoDmg|Iron Arrow|damage|add=-5}} {{AmmoDmg|Steel Arrow|damage|add=-5}} <br> {{AmmoDmg|Flaming Arrow|damage|add=-5}} {{AmmoDmg|Exploding Arrow|damage|add=-5}} |block_damage = {{AmmoDmg|Stone Arrow|block_damage}} {{AmmoDmg|Iron Arrow|block_damage}} {{AmmoDmg|Steel Arrow|block_damage}} <br> {{AmmoDmg|Flaming Arrow|block_damage}} {{AmmoDmg|Exploding Arrow|block_damage}} |range_effective = 20 |round_rate = 75 |reload_speed = 2 s |mag = 1 |ammo = Stone Arrow, Iron Arrow, Steel Arrow, Flaming Arrow, Exploding Arrow |durability_min = 60 |durability_max = 150 |degradation_rate = 1 |bonus_damage_earth = 0 |bonus_damage_metal = 0 |bonus_damage_wood = 0.1 |butcher_tool = no |disassemble_tool = no |mod_compa = Bow |repair = [[Wood]] |price_base = 0 |stack = 1 |scrappable = yes |breaks= [[Wood]] |meltable = no |fuel = yes |burn_time = 200 |obtain = Crafting, Looting |range=100}} ==Description== The {{PAGENAME}} is a craftable [[weapon]] in [[7 Days to Die]]. It is a medium-range weapon that fires arrows as [[Ammunition]]. A {{PAGENAME}} can be used with five different types of arrows: [[Stone Arrow]], [[Iron Arrow]], [[Steel Arrow]], [[Flaming Arrow]], and [[Exploding Arrow]]. It is considered as a starter [[weapon]], because the player can craft it right at the beginning of his game and because of its low cost to craft. To equip a different type of ammo than the default stone arrows, press and hold R, then select the ammo type you want. Sneaking attack increases 100% extra damage in A21. ==Combat== During combat, a Primitive Bow is a powerful medium to long range weapon. At short range, however, the player may have trouble because it requires reloading for each shot. Due to its slow firing rate, a {{PAGENAME}} should be used with care at short range, against more than one enemy or wild animal. [[Bow|Bows]] are great for stealth attacks, as firing an arrow doesn't make a sound and won't alert nearby zombies. Hitting a zombie, without killing it, does alert the zombie. ==Crafting== ===Required Items=== {{Recipe |image1=YuccaFibers.png | linkname1=Plant Fibers | itemcount1=3 |image2=woodresource.png | linkname2=Wood | itemcount2=8 |magazinetype=Bow Hunters |magazinecount=1 |LeveledCraft=1 |magazinequal2=3 |magazinequal3=5 |magazinequal4=7 |magazinequal5=9 }} ==Recommended Mods== {{#cargo_query: tables=Mods, Mods__Category, Mods__Mod_Type, Mods__Affected_Part |join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID |fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |where=Mods__Category._value = 'Weapon Mod' AND (Mods__Mod_Type._value = 'Ranged' OR Mods__Mod_Type._value = 'Weapon') OR Mods__Mod_Type._value = 'Bow' |group by=Mods._ID |order by=Affected_Part }} ==Notes== *The damages given are based on the values of the different types of arrows that the [[bow]] can use. The bow itself (without arrows) can not cause any damage. *Aiming slightly above the head usually guarantees a headshot. (this depends on how far away the mob is). *Arrows and bolts have a chance to apply a [[Arrow Critical Bleedout]] debuff, which drains 1 health per second for 50s. ==Tutorial== The video below demonstrates how to aim depending on the distance from the target. {{#ev:youtube|HftaSLCloAk}} ==Gallery== <gallery> Arrowdialmenu.png|Dial selection menu for loading arrows in Alpha 14 </gallery> {{Ammo/Weapons}} [[Category:Bow]] [[Category:Ranged Weapon]]
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