Pistol

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Current game stage: 1
Pistol
Pistol.png
A basic pistol that uses 9mm ammo. Repair with repair kits.
Entity
Removed:
Item Group Ammo/Weapons
Categories Weapon
Type Ranged Weapon, Handgun
Description

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Characteristics
Hit Points
Durability (Min Level) 250
Durability (Max Level) 450
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass
Horizontal Support
Light Value
Noise Volume 120
Noise Range 14
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength 0.05
Activity Level Time 01′ 00″
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Modified by
Attack stats
Max Range 50
Effective Range 18
Entity Damage 9mmBullet.png 32

Ammo9mmBulletHP.png 41

Ammo9mmBulletAP.png 32

Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute 180
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil 8
Handling 0.95
Unholster time
Reload Time (seconds) 2s
Stamina per Use
Block Range
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth -0.8
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood 2
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resistance
Waterproof
Cold Resist °F, 0°C
Heat Resist °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type 9mmBullet.png9mm Ammo

Ammo9mmBulletHP.png9mm Ammo (HP)

Ammo9mmBulletAP.png9mm Ammo (AP)

Capacity
Capacity 15 Rounds
Requires Electrical Power
Production
Smelted Into
Smelted Amount
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with Gunslinger lvl 1
Learned with Pistol Schematic
Ingredients Used
Repaired using Repair Kit
Scraps into 3 Handgun Parts
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png
Scraps into ScrapLead.png
Scraps into Leather.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting Yes
Hunting
Mining
Dismantling
Crafting Yes
Buying Yes
Has Schematic Yes
Loot Containers


Description[edit | edit source]

A Pistol is a short to medium range semi automatic gun, which can be crafted or found throughout the world of 7 Days to Die in containers, such as Weapon bags, Gun Safes, Toilets and Loot bags.

The Pistol requires 9mm Rounds and will hold 15 bullets. It reloads automatically, if the correct Ammunition is available. It can also be reloaded manually at any time using the reload key (default key R).

Combat[edit | edit source]

The Pistol is very effective when used to shoot zombies in the head, which is easiest accomplished at short range. It takes two shots to the head to kill a normal Zombie, three shots to kill a bloated Zombie, or several shots to the body or limbs.

It is a very effective firearm for stealthily taking out single zombies, as it has a nominally short noise range of 15 meters. As long as no zombies are within that range, one could use it while looting more populated areas, though it is still risky.-Round Magazine

Crafting[edit | edit source]

HandgunParts.png 4* Handgun Parts At a
Workbench.pngWorkbench
after learning from
Pistol Schematic
after attaining level
1
Gunslinger.png Gunslinger
for
118
seconds
Produces
{{{yield}}}
ForgedIron.png 10* Forged Iron
DuctTape.png 2* Duct Tape
ScrapPlastics.png 5* Scrap Polymers
Spring.png 2* Spring
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Repair[edit | edit source]

The condition of a Pistol deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.

Scrapping[edit | edit source]

A Pistol can be scrapped into 3 Handgun Parts.

Weapon Modifications[edit | edit source]

Mod Effects
BarrelExtender.png Barrel Extender Mod Increases damage, range, and aimed accuracy. Decreases hip-fire accuracy.
MuzzleBrake.png Muzzle Brake Mod Reduces recoil.
Silencer.png Silencer Mod Suppresses firing sound. Reduces damage and range.
LaserSight.png Laser Sight Mod Increases hip-fire accuracy and adds a laser sight to the weapon.
WeaponFlashlight.png Weapon Flashlight Mod Adds a flashlight to the weapon.
Scope2X.png Scope 2x Mod Adds a scope with 2x zoom.
ReflexSight.png Reflex Sight Mod Adds a holographic dot sight with minor magnification.
TriggerSemi.png Trigger Group: Semi Mod Causes the weapon to fire semi-automatically.
TriggerBurst.png Trigger Group: Burst Mod Causes the weapon to fire in three-round bursts.
TriggerAuto.png Trigger Group: Full Auto Mod Causes the weapon to fire automatically. (no noticeable difference)
RodAndSpring.png Rod and Spring Mod Increases rate of fire and recoil.
MagazineExtender.png Magazine Extender Mod Increases magazine capacity by 15.
CrippleEm.png Cripple 'Em Mod Adds a 20% chance to cripple a leg on a bipedal target.
TheHunter.png The Hunter Mod Increases damage against living beings.
RadRemover.png Rad Remover Mod Disable radiated zombie regeneration abillity.

Video[edit | edit source]

Pistol Guide

Notes[edit | edit source]

  • The model used in the game closely resembles the Beretta M92.
  • An Pistol, like all weapons, can destroy blocks and structures.
  • Pistols may be occasionally be found in Toilets, oddly.