Pistol

From 7 Days to Die Wiki
Jump to: navigation, search
Pistol
Pistol.png
Description
Removed: {{{removed_version}}}
Item ID 40
Group Ammo/Weapons
Title
Description
Category Firearms
Type Semi-automatic
Tool Type
Location
Found in
Obtained through
Breaks into
Gear Slot
Fuel
Drive-able
Used to place
Cooking Ingredient
Meltable No
Scrappable Yes
Dismantleable
Lockable
Crafting Skill Group Gun Smithing (Skill)
Action Skill Group Pistols (Skill)


Statistics
Hit Points
Storage Slots
Smell on Belt
Smell strength on Belt
Smell in Bag
Smell strength in Bag
Durability
Cumulative Durability
Durability (Level 1) 250
Durability (Level 6) 500
Degradation Rate 10
Degradation Rate (Max Quality)
Pure-Dur
Hardness
Structural Integrity
Max Load
Mass
Appropriate Tool
Heat Map Strength 0.05
Heat Map Time 01′ 00″
Heat Map Frequency
Noise Volume 120
Noise Range 14
Light Value
Inventory Slots
Speed
Max Stack
Base Price
Mod Type
Mod Compatibility


Attack Statistics
Entity Damage 32 (9mm Round)
Power Attack Multiplier
Explosive Radius (Entity)
Block Damage 7 (9mm Round)
Power Attack Multiplier
Explosive Radius (Block)
Block Damage (Base Quality)
Block Damage (Max Quality)
Critical Chance
Range Effective 18
Range Max 50
Rounds/min 180
Rounds/min Burst
Attacks/min
Recoil 8
Handling 0.95
Velocity
Dismemberment Chance (Base)
Dismemberment Chance (Max)
Accuracy (Base)
Accuracy (Max)
Attack Speed
Reload Speed 2s
Stamina Usage
Multiplier: Headshot
Multiplier: Cloth
Multiplier: Concrete
Multiplier: Earth -0.8
Multiplier: Glass
Multiplier: Metal
Multiplier: Stone
Multiplier: Wood 2
Buff
Debuff
Buff Chance %
Buff Effect
Initial Experience
Subsequent Experience


Protection
Armor Rating
Effect Resist %
Mobility Decrease %
Insulation °F, 0°C
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Waterproof %
Bullet
Melee
Concussive %
Puncture %
Blunt
Explosive %
Radiation %
Fire %
Electrical %
Tools
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Harvesting Tool
Harvesting Multiplier
Harvesting Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier


Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Health
Effect on Max Health
Effect on Stamina
Effect on Fullness
Food Poisoning %
Cures
Other Effects


Ammunition
Ammo Type 9mmBullet.png9mm Round
Capacity 15 Rounds
Used by


Teaching
Unlocks


Crafting
Recipe
Unlocked through Advanced Engineering lvl 2
Repaired using Repair Kit
Repairs
Amount
Repair Speed
Used to craft
Used Gun Parts


Upgrading
Upgrades Into
Used to upgrade
Used Parts
Ingredient Time


Cooking
Unlocked through
Used to cook
Cookware Used
Ingredients Used


Electrical
Provides Electrical Power
Requires Electrical Power


Chemistry
Unlocked Through
Used in
Ingredients Used


Scrapping
Scraps into
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
MechanicalParts.pngMechanical Parts 3
Cloth.pngCloth Fragment


Forging
Used to forge
Weight (lbs)
Forge Weight (oz)
Material
Combustible No
Burn Time


Farming
Crop produced
Seed used
Growth stages
Time to grow
Used to grow
Light Opacity


Obtained through
Creative Menu Yes
Cooking
Crafting Yes
Dismantling
Farming
Forging
Looting Yes
Loot Container
Mining
Scavenging
Scrapping
Upgrading


Versioning
Added
Removed
Updated Alpha 17
Confirmed Alpha 17



Description[edit | edit source]

A Pistol is a short to medium range semi automatic side arm which can be found throughout the world in 7 Days to Die, such as Gun Safes, Infected Police Officers, and Toilets., or it can also be crafted.

The Pistol requires 9mm Rounds and will hold 15 cartridges. It reloads automatically, if the correct Ammunition is available. It can also be reloaded manually at any time using the reload key (default key R).

Combat[edit | edit source]

The Pistol is very effective when used to shoot zombies in the head, which is easiest accomplished at short range. It takes one shot to the head to kill a normal Zombie and two shots to kill a bloated Zombie. It takes several shots to the body or limbs.

It is a very effective firearm for stealthily taking out single zombies, as it has a nominally short noise range of 15 meters. As long as no zombies are within that range, one could use it while looting more populated areas, though it is still risky.

Crafting[edit | edit source]

IngotSteel.png 15* Forged Steel At a
Workbench.pngWorkbench
Produces
{{{yield}}}
MechanicalParts.png 15* Mechanical Parts
DuctTape.png 2* Duct Tape
ScrapPlastics.png 10* Scrap Polymers
Spring.png 5* Spring
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


Repair[edit | edit source]

The condition of a Pistol deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit. Each Repair Kit restores some Durability.

Scrapping[edit | edit source]

A Pistol can be scrapped by clicking on it and selecting "scrap'.

Video[edit | edit source]

Pistol Guide

Notes[edit | edit source]

  • The model used in the game closely resembles the Beretta M92.
  • Pistols may be occasionally be found in Toilets, oddly.