Pipe Bomb

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Proposed since November 23, 2018.


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Pipe Bomb
PipeBomb.png
Entity
Removed: {{{removed_version}}}
Entity ID
Entity ID
Categories Weapon
Item Group Ammo/Weapons
Type Hand Grenade
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points 300
Hit Points (Min Level)
Hit Points (Min Level)
Hit Points (Max Level)
Hit points (Max Level)
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed 1.2
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength 5
Activity Level Time 02′ 00″
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack 40
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact 90
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity) 5
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max
Range Effective
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Speed
Stamina Usage
Block Damage 10
Power Attack Multiplier
Explosive Radius (Block) 3
Multiplier: cloth
Multiplier: friable 0
Multiplier: wood 0.5
Multiplier: glass 10
Multiplier: stone 0.1
Multiplier: concrete
Multiplier: metal 0
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type
Capacity
Capacity
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
30pxScrap Polymers
MechanicalParts.pngMechanical Parts
30pxElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced


Obtained
Farming
Looting Yes
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added
Removed
Updated
Confirmed Alpha 16.4


A Pipe Bomb is a handheld explosive weapon good for clearing out groups of Zombies. A Pipe Bomb works by lighting its fuse by right clicking and then throwing it to your desired location by left clicking. The fuse lasts for about 5 seconds so any Pipe Bombs that are lit for 5 seconds but not thrown will result in death for the player. Pipe Bombs have a blast radius of 4 blocks both horizontally and vertically.

Crafting[edit | edit source]

Required Items[edit | edit source]

YuccaFibers.png 1* Plant Fibers At a
Workbench.pngWorkbench
after attaining level
1
Yeah, Science (Perk)
Produces
{{{yield}}}
GunPowder.png 10* Gun Powder
ShortMetalPipe.png 1* Short Iron Pipe
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Notes[edit | edit source]

  • A Pipe Bomb can be used as a method of triggering TNT and Oil Barrels for mining, by making use of the pipe bombs throw and fuse functions, so that the player does not have to put themself at risk by attempting to shoot them in a tight space.
  • Like the Small Rock a Pipe Bomb can be charged by holding the left mouse button.
  • They can be thrown without lighting the fuse.
  • If unlit or dropped pipe bombs are in the range of an explosion, they will be triggered as well.
  • They can not be damaged while on the ground, therefore they can not be triggered by any damage except an explosion.
  • The Pipe Bomb appears to be more cost/damage efficient than a Land mine