Nailgun

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Proposed since November 23, 2018.



Nailgun
Nailgun.png
Entity
Removed: {{{removed_version}}}
Entity ID
Entity ID 128 - nailgun
Categories Tool, Weapon
Item Group Tools/Traps
Type Construction
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level) 2000
Hit Points (Max Level)
Hit points (Max Level) 4000
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact 5 (Nails)
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max 10
Range Effective 3
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil 1
Handling 0.7
Unholster time
Reload Speed 2
Stamina Usage
Block Damage 0.1 (Nails)
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass 25
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed 0.25


Use
Ammo Type Nails.pngNails
Capacity
Capacity 15 Nails
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
30pxScrap Polymers
MechanicalParts.pngMechanical Parts
30pxElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced


Obtained
Farming
Looting Yes
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added
Removed
Updated
Confirmed Alpha 17


Description[edit | edit source]

The Nailgun is a short-range semi automatic sidearm in 7 Days to Die. It is currently possible to craft as of A15. This weapon requires Nails and will hold 15 projectiles; its durability will last for 500 shots. It will reload automatically if the player is carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R). Nails can be found or can be produced in a Forge.

Uses[edit | edit source]

The Nailgun can be a tool or a weapon. Its main function is to upgrade buildings very quickly, which in turn makes the Nailgun the fastest item to level up construction tools within A16. When used as a tool to upgrade buildings, the Nailgun does not consume Nails nor deplete its durability. However, Nails are required to use it as a weapon, and firing it will deplete its durability. Despite being usable against entities, its low entity damage means it should only be used as a last resort or for challenges, since its damage is far weaker than many ranged weapons.

Required Items[edit | edit source]

IngotSteel.png 20* Forged Steel after attaining level
4
Advanced Engineering (Perk)
Produces
{{{yield}}}
MechanicalParts.png 20* Mechanical Parts
DuctTape.png 2* Duct Tape
ScrapPlastics.png 5* Scrap Polymers
Spring.png 5* Spring
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Repair[edit | edit source]

The condition of a Nailgun deteriorates with each use of the primary action (attack) until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.

Notes[edit | edit source]

  • This weapon/tool initially had no reload animation.
  • You can't use the secondary action (default: right-click) to aim with the Nailgun like with any other ranged weapon, since this button is used for the upgrade function.