Munitions Box

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Munitions Box
MunitionsBox.png
Entity
Removed:
Item Group Decor/Miscellaneous
Categories Placeable
Type Container
Description

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Characteristics
Hit Points
Durability (Min Level)
Durability (Max Level)
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass
Horizontal Support
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range
Effective Range
Entity Damage
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Time (seconds)
Stamina per Use
Block Range
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type
Capacity
Capacity
Requires Electrical Power
Production
Smelted Into
Smelted Amount
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with
Ingredients Used
Repaired using
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png
Scraps into ScrapLead.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers
Versioning
Added
Removed
Updated
Confirmed



Overview[edit | edit source]

The Munitions Box is a very sought-after storage container that usually contains high value loot such as the Sniper Rifle, the SMG, or the Rocket Launcher. They are typically found around Army Recon Campsites, Army Barracks' and also in the Police Station at the north end of Highway 73 and in caves. Munitions Boxes have also been located in apartment buildings on Random Generated Worlds. They may contain several firearms and ammo. A Munitions Box cannot be crafted by the player in normal gameplay. Additionally, if salvaged with a wrench a munitions box can provide forged steel.

Known loot[edit | edit source]

A Munitions Box will contain a random selection of Ammunition and Weapons taken from the following list:

Loot List[edit source]

The list below contains the items and tools that may spawn inside a Munitions Box.

All probabilities are modified by the players level. So the chance of finding anything in a container is less the 1 in 4 at the beginning if the container has 1 as the minimum number. If the minimum number is less than one, the chances are even less. Containers that have 1 or more should always drop something once you reach level 151.

Level Adjustment
1 - 50 25%
51 - 100 50%
101 - 150 75%
151 - 200 100%

Loot List Table

When opening a Munitions Box you will get between 1 and 1 items. Each of the items can give the number as described in the table below. Note: It is possible to get more of an item, if that item was chosen more than once.

  • Size: 8,4 = 32
  • Count: 1 - 1


Loot Availability Rarity Count Chance
(0.351)
Min Max
7DaysGroupIcon.png weaponsMilitaryGuns+ammo (Group) Common 0.35 1 99.72 %
7DaysGroupIcon.png militaryAmmo (Group) Common 1 1 284.9 %
7DaysGroupIcon.png militaryArmor (Group) Common 0.1 1 28.49 %
Version = Alpha 17 1.45

Loot Groups[edit source]

These are the Loot Groups that are included in a Loot Container. The chance of an item appearing in any of these groups has been scaled based on the chance of that group appearing in the parent group. A group can also appear more than once if it has been included subsequently by another group, the chances in this case will then reflect all the parent chances. The quality of the items returned will be defined by the loot container quality levels unless it has been specifically defined for the group, in which case it will be listed beside the group.



Level 1 Groups


LootGroup - weaponsMilitaryGuns+ammo : 99.72%


Loot Availability Rarity Count Chance
(0.07)
Min Max
7DaysGroupIcon.png weaponsMP5+ammo (Group) Common 0.07 1 99.72 %
7DaysGroupIcon.png weaponsAK47+ammo (Group) Common 0.07 1 99.72 %
7DaysGroupIcon.png weaponsSniperRifle+ammo (Group) Common 0.07 1 99.72 %
7DaysGroupIcon.png weaponsRocketLauncher+ammo (Group) Common 0.03 1 42.74 %
Version = Alpha 17 0.24

LootGroup - militaryAmmo : 284.9%


Loot Availability Rarity Count Chance
(11111)
Min Max
9mmBullet.png 9mm Round Rare 1 10 40 0.03 % No value is given,
a default value of one has been assumed.
762mmBullet.png 7.62mm Round Rare 1 5 30 0.03 % No value is given,
a default value of one has been assumed.
ShotgunSlug.png Shotgun Slug Rare 1 3 7 0.03 % No value is given,
a default value of one has been assumed.
A13Rocket.png Rocket HE Rare 1 1 4 0.03 % No value is given,
a default value of one has been assumed.
RocketFrag.png Rocket Frag Rare 1 1 4 0.03 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 5

LootGroup - militaryArmor : 28.49%


Loot Availability Rarity Count Chance
(11111)
Min Max
MilitaryGloves.png Military Gloves Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryHelmet.png Military Helmet Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryBoots.png Military Boots Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryLegArmor.png Military Leg Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryVest.png Military Vest Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 5

Level 2 Groups


LootGroup - weaponsMP5+ammo : 99.72%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
MP5.png SMG-5 Common -- 1 99.72 %
9mmBullet.png 9mm Round Common -- 1 20 99.72 %
Version = Alpha 17 2

LootGroup - weaponsAK47+ammo : 99.72%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
Ak47.png AK-47 Assault Rifle Common -- 1 99.72 %
762mmBullet.png 7.62mm Round Common -- 1 20 99.72 %
Version = Alpha 17 2

LootGroup - weaponsSniperRifle+ammo : 99.72%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
Sniper Rifle Common -- 1 99.72 %
7.62mm Bullet Common -- 1 10 99.72 %
Version = Alpha 16.1 2

LootGroup - weaponsRocketLauncher+ammo : 42.74%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
A13RocketLauncher.png Rocket Launcher Common -- 1 42.74 %
Rocket Common -- 2 6 42.74 %
Version = Alpha 16.1 2


Known Locations[edit | edit source]

Navezgane[edit | edit source]

The list below shows the locations known to contain Munitions Boxes:

Place Biome Directions
Army Recon Campsite 1 Plains West of Coronado Rd on the North-West edge of the map
Army Recon Campsite 2 Snowy Forest West of the intersection of Bell Rd and Arrowhead St
Army Recon Campsite 3 Burnt Forest South of the intersection of Dishong Pass and Highway 260
Police Station Plains The intersection of Highway 73 and Riedel Ave
Gravestown Wasteland On the top floor of the apartment building, middle of the town.
Army Barracks Desert In two of the buildings
Red Mesa Desert At the upper ramp leading down into the Red Mesa facility
Trader (Snow Biome) Snowy Forest In the far south east corner tower and directly above the entrance
Canyon Gold Mine Desert Inside the underground water ponds

Random Gen[edit | edit source]

Both Army Recon Camps and Army Barracks are currently available in Alpha 15.2 b8 Random Gen with Munitions Boxes. As such they are currently found in a few locations:

  • Police Stations - Usually on the second floor and behind Iron Bars.
  • Apartment building - On the last floor.
  • Army Barracks - Found in the building on the left side from the entrance.
  • Army Recon Camps - Same location as Navezgane camps, in the tent with the metal office desk and chair