Motorcycle

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Motorcycle
Motorcycle.jpg
Entity
Removed:
Item Group Decor/Miscellaneous
Categories Vehicle
Type Driveable
Description

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Characteristics
Hit Points
Durability (Min Level) 3000
Durability (Max Level) 6000
Durability Loss per Use
Driveable Yes
Vehicle Base Speed 9
Vehicle Sprint Speed 14
Mass
Horizontal Support
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots 36
Mobility Decrease %
Stamina Decrease /sec
Lockable Yes
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range
Effective Range
Entity Damage
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Time (seconds)
Stamina per Use
Block Range
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type
Capacity
Capacity
Requires Electrical Power
Production
Smelted Into
Smelted Amount
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with Grease Monkey level 3
Ingredients Used
Repaired using Repair Kit
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png 150
Scraps into ScrapLead.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting No
Hunting
Mining
Dismantling
Loot Containers
Versioning
Added Alpha 17
Removed
Updated
Confirmed



Description[edit | edit source]

The Motorcycle is a type of vehicle in 7 Days to Die. The radial menu may be accessed by holding <E> over the vehicle.

Crafting[edit | edit source]

The Motorcycle is crafted in the Workbench using 2 Wheels, a Motorcycle Chassis, a Motorcycle Handlebar, a Engine and a Lead Car Battery.

Refuel and repair[edit | edit source]

The following items are needed to fuel and repair the Motorcycle:

Operation / Controls[edit | edit source]

Mouse ← - Steer left
Mouse → - Steer right
W - Throttle (move forward)
S - Brake (stop) / Reverse
SPACEBAR - Handbrake (quick stop)
F - Toggle Headlight On/Off
E - Mount/Dismount.
Hold E to bring up the radial menu. Radial menu actions include: Drive, Access info panel, Access storage, Refuel, Repair, Honk horn, Lock/Unlock, Set Pincode and the option 'Take' which puts vehicle back in inventory.
X - Honk horn
Shift - Sprint

Videos[edit | edit source]

Game Guide