Motorcycle

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Motorcycle
Motorcycle.jpg
Entity
Removed: {{{removed_version}}}
Entity ID
Entity ID
Categories Vehicle
Item Group
Type
Description
Used to place
Drive-able Yes


Characteristics
Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level) 3000
Hit Points (Max Level)
Hit points (Max Level) 6000
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots 36
Mobility Decrease %
Stamina Decrease /sec
Lockable Yes
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max
Range Effective
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Speed
Stamina Usage
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type
Capacity
Capacity
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with Grease Monkey level 3
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron 150
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
30pxScrap Polymers
MechanicalParts.pngMechanical Parts
30pxElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced


Obtained
Farming
Looting No
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added Alpha 17
Removed
Updated
Confirmed



Description[edit | edit source]

The Motorcycle is a type of vehicle in 7 Days to Die. The radial menu may be accessed by holding <E> over the vehicle.

Crafting[edit | edit source]

The Motorcycle is crafted in the Workbench using 2 Wheels, a Motorcycle Chassis, a Motorcycle Handlebar, a Small Engine and a Lead Car Battery.

Refuel and repair[edit | edit source]

The following items are needed to fuel and repair the Motorcycle:

Operation / Controls[edit | edit source]

Mouse ← - Steer left
Mouse → - Steer right
W - Throttle (move forward)
S - Brake (stop) / Reverse
SPACEBAR - Handbrake (quick stop)
F - Toggle Headlight On/Off
E - Mount/Dismount.
Hold E to bring up the radial menu. Radial menu actions include: Drive, Access info panel, Access storage, Refuel, Repair, Honk horn, Lock/Unlock, Set Pincode and the option 'Take' which puts vehicle back in inventory.
X - Honk horn
Shift - Sprint

Videos[edit | edit source]

Game Guide