Miscellaneous Crafting (Skill)

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Miscellaneous Crafting (Skill)
DoItYourself.png


Description
Removed: {{{removed_version}}}
Attribute
Group Crafting
Max level 5
Experience to level 300
Experience Multiplier
Experience Multiplier
Skill points to level 1
Skill points multiplier 1.2


Effects
Effects Crafting Time
Crafting Quality
Repair Time
Repair Amount
Repair Quality Loss


Requirements
Level 1
Level 2
Level 3
Level 4
Level 5


Versioning
Added
Removed
Updated Alpha 16
Confirmed Alpha 16.3


Description[edit | edit source]

Enables the user to turn Animal Hide into usable leather for crafting leather armor and other miscellaneous items. Decrease repair penalties and get more from repair kits. Gain skill by crafting and repairing items from this group

Miscellaneous Crafting (Skill) is one of the Skills in 7 Days to Die. A survivor can increase his Miscellaneous Crafting (Skill) level by crafting and repairing miscellaneous items. It is also possible to spend skill points on this skill to increase its level.

Requirements and Effects[edit | edit source]

Requirements 0 1 2 3 4 5
Skill Points ---- 1 1 1 1 2
Player Level ---- ---- 5 10 20 30
Effects
Crafting Time 100 - 90% 90 - 80% 80 - 70% 70 - 60% 60 - 50%
Crafting Quality 25 100 200 300 400 500
Repair Time 100 - 86% 86 - 72% 72 - 58% 58 - 44% 44 - 30%
Repair Quality Loss 6.7 - 4.25% 4.25 - 2.69% 2.69 - 1.70% 1.70 - 1.08% 1.08 - 0.68%
Repair Amount 1 - 1.2

Notes:[edit | edit source]

  • The maximum Crafting Quality, with Miscellaneous Crafting (Skill) alone, is 500, 100 short of the maximum quality.
  • Other skill and perks can affect these scores.

Skill Group Items[edit | edit source]

The usage of the following items will improve this skill, and this skill will improve the usage of these items.

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