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Proposed since November 22, 2018.

Removed: {{{removed_version}}}
Entity ID
Entity ID
Categories Vehicle
Item Group
Used to place
Drive-able Yes

Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level) 1500
Hit Points (Max Level)
Hit points (Max Level) 3000
Degradation Rate
Degradation Rate (Max Level)
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots 27
Mobility Decrease %
Stamina Decrease /sec
Lockable Yes
Mod Type
Mod Compatibility
Base Price

Attack stats
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Range Max
Range Effective
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Hip Accuracy
Aim Accuracy
Unholster time
Reload Speed
Stamina Usage
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience

Armor stats
Armor Rating
Effect Resists
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C

Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Other Effects

Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed

Ammo Type
Requires Electrical Power

Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power

Other uses
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time

Unlocked with Grease Monkey level 2
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron 150
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
ScrapPlastics.pngScrap Polymers
MechanicalParts.pngMechanical Parts
ElectricParts.pngElectrical Parts
Breaks into

Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced

Looting No
Loot Containers

Added Alpha 12
Confirmed Alpha 17


The Minibike is a type of vehicle in 7 Days to Die. The radial menu may be accessed by holding <E> over the vehicle.


MinibikeWheels.png 2* Wheels At a
after attaining level
Grease Monkey (Perk)
MinibikeChassis.png 1* Minibike Chassis
MinibikeHandlebars.png 1* Minibike Handlebars
SmallEngine.png 1* Small Engine
CarBattery.png 1* Lead Car Battery
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]

Refuel and repair

The following items are needed to fuel and repair the Minibike:

Operation / Controls

Mouse ← - Steer left
Mouse → - Steer right
LMB - use to change control to WASD
W - Throttle (move forward)
S - Brake (stop) / Reverse
SPACEBAR - Handbrake (quick stop)
F - Toggle Headlight On/Off
E - Mount/Dismount.
Hold E to bring up the radial menu. Radial menu actions include: Drive, Access info panel, Access storage, Refuel, Repair, Honk horn, Lock/Unlock, Set Pincode and the option 'Take' which puts vehicle back in inventory.
X - Honk horn
Shift - Sprint


  • Can not be sold to traders.
  • Zombies cannot outrun even the slowest Minibike, making it invaluable for traveling at night, especially during Blood Moon Hordes.
  • The Lead Car Battery loses durability quicker than other parts if lights are on but recovers otherwise without repair.
  • Hitting zombies will damage the Minibike.
  • When destroyed, the Minibike will begin to smoke and refuse to move. Upon dismounting, it will disappear, making it impossible to recover any parts or items that may have been stored inside.
  • Attempting to remount a bike that has been hit or damaged by a weapon may cause repeated death.
  • The quality of the Frame determines the Defense.
  • The quality of the Handlebar affects the brightness of the headlight.
  • Higher quality batteries have a bigger charge.
  • Upon contact with water, the Minibike will be rendered unusable. It must be disassembled and the chassis must be picked up via the radial menu by holding <E>.
  • Exiting the minibike at full speed will not damage the player and will bring the minibike to a quick stop.
  • If the game crashes and the minibike disappears, it may show back up after about 5 minutes.

Admin/Server Notes

  • The Minibike and current Alpha notes are being collated to enable full & smooth functionality.
  • Minibike Losses/Disappearing Issues can sometimes be the reason for overall server lag.
  • It is also possible that the bike is not at the point it vanishes.
  • A disappeared Minibike is generally found between 1 and 2 blocks below the surface.
  • Fastest Known Fix on Lag is to replace the region file for that square (Bear in mind this will also restore that block to default and any player base will be wiped)
  • Other options, remove all players from Minibike Area or Restart server in PW mode so only admin can join, Run in low res windowed Mode to dig the bike out.
  • Average Fix Time based on history 5 mins to 3hrs.

Video Guide (Alpha 16)

Learn what you need to craft, assemble and use the minibike. Additional tips of how to work around not finding the minibike book, and still be able to assemble the bike.

Related Video Demo

The video below demonstrates in detail how to make the Minibike as of alpha 13, although as of alpha 15 some recipes for the Template:Minibike parts has changed. If you already have all the items required you can skip to 4:30 to learn how to assemble the parts.