Military Fiber

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Military Fiber
MilitaryFiber.png
Description
Removed: {{{removed_version}}}
Item ID 1330 - militaryFiber
Group Resources , Clothing
Title
Description
Category Complex Material
Type
Tool Type
Location
Found in Rarely in containers associated with clothes.
Obtained through
Breaks into
Gear Slot
Fuel
Drive-able
Used to place
Cooking Ingredient
Meltable No
Scrappable
Dismantleable
Lockable
Crafting Skill Group Science (Skill)
Action Skill Group [[]]


Statistics
Hit Points
Storage Slots
Smell on Belt
Smell strength on Belt
Smell in Bag
Smell strength in Bag
Durability
Cumulative Durability
Durability (Level 1)
Durability (Level 6)
Degradation Rate
Pure-Dur
Hardness
Structural Integrity
Max Load
Mass
Appropriate Tool None
Heat Map Strength
Heat Map Time
Heat Map Frequency
Noise Volume
Noise Range
Light Value
Inventory Slots
Speed
Max Stack 250
Base Price 50
Mod Type
Mod Compatibility


Attack Statistics
Entity Damage
Power Attack Multiplier
Explosive Radius (Entity)
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Block Damage (Base Quality)
Block Damage (Max Quality)
Critical Chance
Range Effective
Range Max
Rounds/min
Rounds/min Burst
Attacks/min
Recoil
Handling
Velocity
Dismemberment Chance (Base)
Dismemberment Chance (Max)
Accuracy (Base)
Accuracy (Max)
Attack Speed
Reload Speed
Stamina Usage
Multiplier: Headshot
Multiplier: Cloth
Multiplier: Concrete
Multiplier: Earth
Multiplier: Glass
Multiplier: Metal
Multiplier: Stone
Multiplier: Wood
Buff
Debuff
Buff Chance %
Buff Effect
Initial Experience
Subsequent Experience


Protection
Armor Rating
Effect Resist %
Mobility Decrease %
Insulation °F, 0°C
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Waterproof %
Bullet
Melee
Concussive %
Puncture %
Blunt
Explosive %
Radiation %
Fire %
Electrical %
Tools
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Harvesting Tool
Harvesting Multiplier
Harvesting Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier


Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Health
Effect on Max Health
Effect on Stamina
Effect on Fullness
Food Poisoning %
Cures
Other Effects


Ammunition
Ammo Type
Capacity
Used by


Teaching
Unlocks


Crafting
Recipe
Unlocked through
Repaired using
Repairs
Amount 400
Repair Speed 0.6
Used to craft
Used Gun Parts


Upgrading
Upgrades Into
Used to upgrade
Used Parts
Ingredient Time 00′ 10″


Cooking
Unlocked through
Used to cook
Cookware Used
Ingredients Used


Electrical
Provides Electrical Power
Requires Electrical Power


Chemistry
Unlocked Through
Used in
Ingredients Used


Scrapping
Scraps into
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
MechanicalParts.pngMechanical Parts
Cloth.pngCloth Fragment


Forging
Used to forge
Weight (lbs)
Forge Weight (oz)
Material (!)None
Combustible
Burn Time


Farming
Crop produced
Seed used
Growth stages
Time to grow
Used to grow
Light Opacity


Obtained through
Creative Menu
Cooking
Crafting Yes
Dismantling
Farming
Forging No
Looting Yes
Loot Container
Mining
Scavenging
Scrapping Yes
Upgrading


Versioning
Added
Removed
Updated
Confirmed Alpha 17



Description[edit | edit source]

Military Fiber is the material of which the more advanced Clothing is made, such as the Military Vest and Hazmat Shirt. It can be acquired by looting dead Zombies, by scrapping the Clothing that are made of Military Fiber and it can also be found in munition crates. Feral Zombies and Infected Police Officers tend to drop it more commonly. Military Fiber is used to repair clothing such as the Hazmat Shirt and Military Vest.

Required Items[edit | edit source]

Acid.png 1* Acid At a
ChemistryStation.pngChemistry Station
Produces
{{{yield}}}
DuctTape.png 1* Duct Tape
ScrapPlastics.png 1* Scrap Polymers
YuccaFibers.png 20* Plant Fibers
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See Also[edit | edit source]