Medicine (Skill)

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Medicine
Medical icon.png


Description
Removed: {{{removed_version}}}
Attribute
Group Health
Max level 100
Experience to level 250
Experience Multiplier
Experience Multiplier 1.03
Skill points to level
Skill points multiplier


Effects
Effects Health Gain


Requirements
Level 1
Level 2
Level 3
Level 4
Level 5


Versioning
Added
Removed
Updated
Confirmed Alpha 16.3


Description[edit | edit source]

"Get more health from topical and consumable remedies. Gain skill by using items from this group."

Medicine is one of the Skills in 7 Days to Die. A survivor can increase his Medicine level by using items from the Medicine (Group) and by spending skill points.

Effects[edit | edit source]

The effect of the Medicine skill is an increased health gain from the use of medicine. The strength of this effect per level can be found in the table below.

Health Gain
Level Multiply
1 - 10 1.00 - 1.32
10 - 20 1.32 - 1.45
20 - 30 1.45 - 1.55
30 - 40 1.55 - 1.63
40 - 50 1.63 - 1.71
50 - 60 1.71 - 1.77
60 - 70 1.77 - 1.84
70 - 80 1.84 - 1.89
80 - 90 1.89 - 1.95
90 - 100 1.95 - 2.00

Skill Group Items[edit | edit source]

The usage of the following items will improve this skill, and this skill will improve the usage of these items.

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List of items in the Medicine group[edit | edit source]

The effect of the following items are influenced by the skill level of Medicine.