M60 Machine Gun

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Current game stage: 1



M60 Machine Gun
M60MachineGun.png
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapons
Category Weapon
Type Ranged Weapon, Automatic Weapon
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 762mmBullet.png 50

Ammo762mmBulletHP.png 65

Ammo762mmBulletAP.png 50

Power Attack Entity Damage
Block Damage 9
Power Attack Block Damage
Range 90
Effective Range 50
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute 450
Rounds per Minute
Reload Time
Ammo Type 762mmBullet.png7.62mm Round

Ammo762mmBulletHP.png7.62mm HP Round (Hollow Point)

Ammo762mmBulletAP.png7.62mm AP Round (Armor Piercing)

Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood 3
Durability (Min Quality) 300
Durability (Max Quality) 650
Degradation per Use
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Mod Type
Compatible Mods
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects }}
Effect on Fullness
Effect on Hydration
Effect on Stamina
Effect on Health
Effect on Max Health
Cures
Buff [[]]
Buff Chance (%)
Buff Effect
Characteristic Properties
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[edit | edit source]

M60 Machine Gun is a short- to medium-ranged automatic weapon, affected by the Machine Gunner perk. Similar to other machine guns and rifles, the M60 uses 7.62mm Rounds as Ammunition.


Combat[edit | edit source]

M60 is great for defending against large groups of enemies, because of fast attack rate and large magazine. Although due to its slow reload speed, doing it with zombies on your back can be very dangerous. It takes two shots to the head to kill a normal Zombie, three shots to kill a bloated Zombie, or several shots to the body or limbs.

Crafting[edit | edit source]

Required Items[edit | edit source]

MachineGunParts.png 5* Machine Gun Parts At a
Workbench.pngWorkbench
after learning from
Automatic Weapons Handbook: Vol. 5
for
331
seconds
Produces
{{{yield}}}
IngotSteel.png 20* Forged Steel
DuctTape.png 3* Duct Tape
ScrapPlastics.png 10* Scrap Polymers
Spring.png 3* Spring
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Weapon Modifications[edit | edit source]

Mod Effects
BarrelExtender.png Barrel Extender Mod Increases damage, range, and aimed accuracy. Decreases hip-fire accuracy.
MuzzleBrake.png Muzzle Brake Mod Reduces recoil.
Silencer.png Silencer Mod Suppresses firing sound. Reduces damage and range.
LaserSight.png Laser Sight Mod Increases hip-fire accuracy and adds a laser sight to the weapon.
WeaponFlashlight.png Weapon Flashlight Mod Adds a flashlight to the weapon.
RodAndSpring.png Rod and Spring Mod Increases rate of fire and recoil.
Bipod.png Bipod Mod Increases aimed accuracy and weapon handling while aiming.
ForeGrip.png Fore Grip Mod Increases hip-fire accuracy and weapon handling while moving or firing from the hip.
MagazineExtender.png Magazine Extender Mod Increases magazine capacity by 15.
DrumMagazine.png Drum Magazine Mod Doubles magazine capacity.
CrippleEm.png Cripple 'Em Mod Adds a 20% chance to cripple a leg on a bipedal target.
TheHunter.png The Hunter Mod Increases damage against living beings.
RadRemover.png Rad Remover Mod Disable radiated zombie regeneration abillity.

Videos[edit | edit source]

Game Guide