Lockpick

From 7 Days to Die Wiki
Jump to: navigation, search
Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1



Lockpick
Lockpick.png
Basic Information
Removed: {{{removed_version}}}
Group Tools/Traps
Category Tool
Type Special Tool
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Mod Type
Compatible Mods
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects }}
Effect on Fullness
Effect on Hydration
Effect on Stamina
Effect on Health
Effect on Max Health
Cures
Buff [[]]
Buff Chance (%)
Buff Effect
Characteristic Properties
Repaired Using
Electrical Power Required
Unlocks
Base Price 100
Max Stack 50
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable Yes
Material Iron
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Lockpicks are a consumable Tool used to open locked objects.

Description[edit | edit source]

Lockpicks are consumable items that can be used to unlock locked containers. To do so, hover over a locked object and hold the "Activate" key to open the radial menu. Select the "Pick Lock" option to begin picking the lock. A countdown timer will appear, with a random chance to abruptly stop and fail as the lockpick breaks. If the lockpick breaks, the timer will disappear and its progress will be reset to the previous quarter. Note that lockpicks aren't consumed upon a successful lockpicking.

Obtaining[edit | edit source]

Lockpicks may be found in containers containing Junk, such as Garbage Piles, Suitcases, and Sedans. They may also be found in Working Stiffs Crates.

Crafting[edit | edit source]

ForgedIron.png 1* Forged Iron At a
Workbench.pngWorkbench
after learning from
BookTheGreatHeist.png The Great Heist Complete
after attaining level
1
LockPicking.png Lock Picking
for
12
seconds
Produces
{{{yield}}}
MechanicalParts.png 1* Mechanical Parts
[[File:{{{image3}}}|75px|link=]] {{{itemcount3}}}* [[{{{linkname3}}}]]
[[File:|75px|link=]] {{{itemcount4}}}* [[]]
[[File:|75px|link=]] {{{itemcount5}}}* [[]]
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


History[edit | edit source]

Patch version Changes
Alpha 18 Added Lockpicks.
Alpha 18.2 Increased Lockpick break chance by 10%. Lockpicks no longer consumed on successful lockpicking.

Videos[edit | edit source]

Game Guide