Lockers

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Current game stage: 1
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Lockers
Lockers.png
Basic Information
Removed: {{{removed_version}}}
Group Decor/Miscellaneous
Category Placeable
Type Container
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points 300
Storage Slots 10
Lockable
Horizontal Support 320
Mass 20
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Mod Type
Compatible Mods
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects }}
Effect on Fullness
Effect on Hydration
Effect on Stamina
Effect on Health
Effect on Max Health
Cures
Buff [[]]
Buff Chance (%)
Buff Effect
Characteristic Properties
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material Iron
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

The Lockers is a map-generated storage container found in various buildings. These are usually found as two lockers stacked on top of each other, in addition to a version which is led of the floor as if it has been tipped over.

Crafting[edit | edit source]

ForgedIron.png 2* Forged Iron At a
Workbench.pngWorkbench
Produces
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[[File:|75px|link=]] {{{itemcount2}}}* [[{{{linkname2}}}]]
[[File:{{{image3}}}|75px|link=]] {{{itemcount3}}}* [[{{{linkname3}}}]]
[[File:|75px|link=]] {{{itemcount4}}}* [[]]
[[File:|75px|link=]] {{{itemcount5}}}* [[]]
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


Loot List[edit source]

Loot List Table

When opening Lockers you will get 1 - 2 items. Each item is one of the items in the list underneath, with chance indicating how probable it is to get a certain item. Note: It is possible to get multiple instances of the same item, if that item was chosen more than once.

  • Container's Size: 6*2 = 12
Loot Availability Count Chance
Min Max
7DaysGroupIcon.png apparelClothes (Group) Common 1 64.37 %


7DaysGroupIcon.png apparelHats (Group) Common 1 16.09 %


7DaysGroupIcon.png ammoRegular (Group) Rare 1 0.06 %


7DaysGroupIcon.png armorScaled (Group) Uncommon 1 6.44 %


7DaysGroupIcon.png booksAllScaled (Group) Uncommon 1 2 3.22 %


Paper.png Paper Uncommon 1 2 2.25 %


OldCash.png Old Cash Rare 1 40 0.97 %


7DaysGroupIcon.png medicine (Group) Rare 1 0.16 %


7DaysGroupIcon.png trophyGroup (Group) Uncommon 1 3.22 %


GunPowder.png Gun Powder Uncommon 1 5 3.22 %


Version = Alpha 19