Light Armor (Skill)

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Current game stage: 1

Ui game symbol misc crafting.png
This page contains content no longer in the game.
This skill/perk was removed in Alpha 16.



Light Armor
Light armor icon.png
Description
Removed: Alpha 16
Attribute
Group Clothing
Max level 100
Experience to level 57
Experience Multiplier
Experience Multiplier 1.0195
Skill points to level 1
Skill points multiplier


Effects
Effects Armor Defense


Requirements
Level 1
Level 2
Level 3
Level 4
Level 5




Description[edit | edit source]

"Receive less damage while wearing hide or leather clothing. Gain skill by taking damage while wearing items from this group."

Light Armor is one of the Skills in 7 Days to Die. A survivor can increase his Light Armor level by taking damage while wearing Light Armor Clothing and by spending skill points.

Effects[edit | edit source]

The effect of Light Armor skill is receiving less damage when wearing Light Armor Clothing. Gain skill by taking damage while wearing items from this group. This value is added to the individual items protection values.

Effect \ Level 1 - 5 5 - 11 11 - 19 19 - 32 32 - 49 49 - 70 70 - 100
Armor Defense 0 - 3 3 - 5 5 - 7 7 - 10 10 - 13 13 - 16 16 - 20

Skill Group Items[edit | edit source]

The usage of the following items will improve this skill, and this skill will improve the usage of these items.

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Note:
  • Con : Maximum Concussive Protection at maximum durability.
  • Pun : Maximum Puncture Protection at maximum durability.
  • Rad : Maximum Radiation Protection at maximum durability.
  • Fire : Maximum Fire Protection at maximum durability.
  • Elect : Maximum Electrical Protection at maximum durability.

Notes[edit | edit source]