Jump jets

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Jump jets
File:JumpJets.png
Entity
Removed:
Item Group Mods
Categories Armor Mod
Type
Description

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Characteristics
Hit Points
Durability (Min Level)
Durability (Max Level)
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass
Horizontal Support
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range
Effective Range
Entity Damage
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Time (seconds)
Stamina per Use
Block Range
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type
Capacity
Capacity
Requires Electrical Power
Production
Smelted Into
Smelted Amount
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with
Ingredients Used
Repaired using
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png
Scraps into ScrapLead.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers
Versioning
Added Alpha 17
Removed
Updated
Confirmed


Description[edit | edit source]

THESE LOOK SAFE...ISH BUT ARE CUMBERSOME TO RUN WITH WHILE THEY ARE ACTIVATED

These are an armor mod, attached to the Chest Armor. The stack limit is 1. The icon is identical to the Flamethrower Trap

With the Parkour skill maxed (skill level 5/5), the player can reach heights of up to 13 blocks (tested)

Without the Parkour skill (skill level 0/5), the player can reach heights of up to ? blocks (needs testing)

This armor mod is not currently attainable without being in creative, confirmed by (not craftable (no schematic), and it is not present in loot.xml)

The following is the current item_modifiers.xml segment pertaining to Jump Jets:

<item_modifier name="modArmorJumpJets" installable_tags="armorChest" modifier_tags="misc" type="attachment" rarity="0.5">

<property name="Stacknumber" value="1"/>

<property name="CustomIcon" value="flamethrowerTrap"/>

<effect_group tiered="false">


<triggered_effect trigger="onSelfItemActivate" action="PlaySound" target="self" sound="generator_start" play_in_head="true"/>

<triggered_effect trigger="onSelfItemActivate" action="FadeOutSound" target="self" sound="generator_start" play_in_head="true"/>

<triggered_effect trigger="onSelfItemDeactivate" action="PlaySound" target="self" sound="generator_stop" play_in_head="true"/>

<triggered_effect trigger="onSelfItemDeactivate" action="FadeOutSound" target="self" sound="generator_stop" play_in_head="true"/>

</effect_group>

<effect_group tiered="false">

<passive_effect name="WalkSpeed" operation="perc_subtract" value=".35"/>

<passive_effect name="RunSpeed" operation="perc_subtract" value=".35"/>

<passive_effect name="JumpStrength" operation="perc_add" value="3.2"/>

<passive_effect name="StaminaLoss" operation="perc_subtract" value=".75" tags="jumping"/>

<triggered_effect trigger="onSelfJump" action="PlaySound" sound="m136_fire" play_in_head="true">

<requirement name="IsItemActive"/>

</triggered_effect>

<triggered_effect trigger="onSelfJump" action="AddBuff" buff="buffJumpJetsAirborne"/>

</effect_group>

</item_modifier>

As you can see here, Jump Jets passively reduce your running and walking speed, while reducing the stamina loss from jumping and increasing the overall jump strength of the player. There are various sounds associated with the Jump Jets, all re-used from other in-game items such as the Rocket Launcher, although none of them seem to work (Needs additional testing).

This armor mod is attachable to the following armor:

Military Vest

Padded Chest Armor

Leather Chest Armor

Scrap Chest Armor

Iron Chest Armor

Steel Chest Armor

they have no sell price, even with barter maxed (skill level 5/5)