Jump jets

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Jump jets
File:JumpJets.png
Entity
Removed: {{{removed_version}}}
Entity ID
Entity ID
Categories Armor Attachments
Item Group
Type
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level)
Hit Points (Max Level)
Hit points (Max Level)
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max
Range Effective
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Speed
Stamina Usage
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type
Capacity
Capacity
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
ScrapPlastics.pngScrap Polymers
MechanicalParts.pngMechanical Parts
ElectricParts.pngElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added Alpha 17
Removed
Updated
Confirmed


Description[edit | edit source]

THESE LOOK SAFE...ISH BUT ARE CUMBERSOME TO RUN WITH WHILE THEY ARE ACTIVATED

These are an armor mod, attached to the Chest Armor. The stack limit is 1. The icon is identical to the Flamethrower Trap

With the Parkour skill maxed (skill level 5/5), the player can reach heights of up to 13 blocks (tested)

Without the Parkour skill (skill level 0/5), the player can reach heights of up to ? blocks (needs testing)

This armor mod is not currently attainable without being in creative, confirmed by (not craftable (no schematic), and it is not present in loot.xml)

The following is the current item_modifiers.xml segment pertaining to Jump Jets:

<item_modifier name="modArmorJumpJets" installable_tags="armorChest" modifier_tags="misc" type="attachment" rarity="0.5">

<property name="Stacknumber" value="1"/>

<property name="CustomIcon" value="flamethrowerTrap"/>

<effect_group tiered="false">


<triggered_effect trigger="onSelfItemActivate" action="PlaySound" target="self" sound="generator_start" play_in_head="true"/>

<triggered_effect trigger="onSelfItemActivate" action="FadeOutSound" target="self" sound="generator_start" play_in_head="true"/>

<triggered_effect trigger="onSelfItemDeactivate" action="PlaySound" target="self" sound="generator_stop" play_in_head="true"/>

<triggered_effect trigger="onSelfItemDeactivate" action="FadeOutSound" target="self" sound="generator_stop" play_in_head="true"/>

</effect_group>

<effect_group tiered="false">

<passive_effect name="WalkSpeed" operation="perc_subtract" value=".35"/>

<passive_effect name="RunSpeed" operation="perc_subtract" value=".35"/>

<passive_effect name="JumpStrength" operation="perc_add" value="3.2"/>

<passive_effect name="StaminaLoss" operation="perc_subtract" value=".75" tags="jumping"/>

<triggered_effect trigger="onSelfJump" action="PlaySound" sound="m136_fire" play_in_head="true">

<requirement name="IsItemActive"/>

</triggered_effect>

<triggered_effect trigger="onSelfJump" action="AddBuff" buff="buffJumpJetsAirborne"/>

</effect_group>

</item_modifier>

As you can see here, Jump Jets passively reduce your running and walking speed, while reducing the stamina loss from jumping and increasing the overall jump strength of the player. There are various sounds associated with the Jump Jets, all re-used from other in-game items such as the Rocket Launcher, although none of them seem to work (Needs additional testing).

This armor mod is attachable to the following armor:

Military Vest

Padded Chest Armor

Leather Chest Armor

Scrap Chest Armor

Iron Chest Armor

Steel Chest Armor

they have no sell price, even with barter maxed (skill level 5/5)