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Iron Desk

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Iron Desk
Desk02.png
Furniture can make your place look pretty but it usually has little defensive value.
Description
Removed: {{{removed_version}}}
Item ID
Group
Title
Description
Category Furniture
Type Storage
Tool Type
Location
Found in
Obtained through
Breaks into
Gear Slot
Fuel
Used to place
Cooking Ingredient
Meltable
Scrappable
Dismantleable
Lockable
Crafting Skill Group [[]]
Action Skill Group [[]]


Statistics
Hit Points
Storage Slots 12
Smell on Belt
Smell strength on Belt
Smell in Bag
Smell strength in Bag
Durability 7
Cumulative Durability
Durability (Base Quality)
Durability (Max Quality)
Degradation Rate
Pure-Dur
Hardness 1
Structural Integrity 15
Max Load 320
Mass 20
Appropriate Tool Pickaxe
Heat Map Strength
Heat Map Time
Heat Map Frequency
Light Value
Inventory Slots
Max Stack


Attack Statistics
Entity Damage
Explosive Radius (Entity)
Entity Damage (Base Quality)
Entity Damage (Max Quality)
Block Damage
Explosive Radius (Block)
Block Damage (Base Quality)
Block Damage (Max Quality)
Critical Chance
Range
Range (Base Quality)
Range (Max Quality)
Dismemberment Chance (Base)
Dismemberment Chance (Max)
Accuracy (Base)
Accuracy (Max)
Attack Speed
Reload Speed
Stamina Usage
Multiplier: Headshot
Multiplier: Cloth
Multiplier: Concrete
Multiplier: Earth
Multiplier: Glass
Multiplier: Metal
Multiplier: Stone
Multiplier: Wood
Buff
Debuff
Buff Chance %
Buff Effect
Initial Experience
Subsequent Experience


Protection
Insulation °F, 0°C
Waterproof %
Bullet
Melee
Concussive %
Puncture %
Blunt
Explosive %
Radiation %
Fire %
Electrical %
Tools
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Harvesting Tool
Harvesting Multiplier
Harvesting Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier


Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Health
Effect on Stamina
Effect on Wellness
Cures
Effect on Gassiness
Other Effects


Ammunition
Ammo Type
Capacity
Used by


Teaching
Unlocks


Crafting
Recipe
Unlocked through
Repaired using
Repairs
Amount
Repair Speed
Used to craft
Used Gun Parts


Upgrading
Upgrades Into
Used to upgrade
Used Parts
Ingredient Time


Cooking
Unlocked through
Used to cook
Cookware Used
Ingredients Used


Electrical
Provides Electrical Power
Requires Electrical Power


Chemistry
Unlocked Through
Used in
Ingredients Used


Scrapping
Scraps into
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
Cloth.pngCloth Fragment


Forging
Used to forge
Weight (lbs)
Forge Weight (oz)
Material
Combustible
Burn Time


Farming
Crop produced
Seed used
Growth stages
Time to grow
Used to grow
Light Opacity


Obtained through
Creative Menu Yes
Cooking
Crafting
Dismantling
Farming
Forging
Looting
Loot Container 6
Mining
Scavenging
Scrapping
Upgrading


Versioning
Added
Removed
Updated
Confirmed




A Iron Desk is a map generated Storage furniture. They can be found in buildings located in the Wasteland-Biome. They break into Scrap Iron. They can also be crafted at a Workbench

When found in the wild, a Iron Desk will act as a loot container, and the loot will refill based on game settings. When crafted, it will act as player storage and no loot will spawn.

A Iron Desk can hold 12 items.

Crafting[edit | edit source]

At a Workbench

Spring.png 4* Spring Produces
{{{yield}}}
ForgedIron.png 15* Forged Iron
[[File:{{{image3}}}|75px|link=]] {{{itemcount3}}}* [[{{{linkname3}}}]]
[[File:|75px|link=]] {{{itemcount4}}}* [[]]
[[File:|75px|link=]] {{{itemcount5}}}* [[]]
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


Loot List[edit source]

The list below contains the items and tools that may spawn inside a Iron Desk.

All probabilities are modified by the players level. So the chance of finding anything in a container is less the 1 in 4 at the beginning if the container has 1 as the minimum number. If the minimum number is less than one, the chances are even less. Containers that have 1 or more should always drop something once you reach level 151.

Level Adjustment
1 - 50 25%
51 - 100 50%
101 - 150 75%
151 - 200 100%

Loot List Table

When opening a Iron Desk you will get between 1 and 2 items. Each of the items can give the number as described in the table below. Note: It is possible to get more of an item, if that item was chosen more than once.

  • Size: 4,3 = 12
  • Count: 1 - 2


Loot Availability Rarity Count Chance
(40111111.51)
Min Max
7DaysGroupIcon.png clothes (Group) Rare 40 1 0 %
7DaysGroupIcon.png trophyGroup (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png ammo (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png books (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingWallCoverings.png Painting Wall Coverings Rare 1 1 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png medicine (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png weaponsPistol+ammo (Group) Rare 1.5 1 0 %
Flashlight02.png Flashlight Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 16.1 47.5

Loot Groups[edit source]

These are the Loot Groups that are included in a Loot Container. The chance of an item appearing in any of these groups has been scaled based on the chance of that group appearing in the parent group. A group can also appear more than once if it has been included subsequently by another group, the chances in this case will then reflect all the parent chances. The quality of the items returned will be defined by the loot container quality levels unless it has been specifically defined for the group, in which case it will be listed beside the group.



Level 1 Groups


LootGroup - clothes : 0%


Loot Availability Rarity Count Chance
(111110.51111111)
Min Max
Puffercoat.png Puffer Coat (Various Colours) Rare 1 1 0 %
SkullCap.png Skull Cap (Various Colours) Rare 1 1 0 %
Plaid Shirt.png Shirt (Various Colours) Rare 1 1 0 %
DenimPants.png Denim Pants (Various Colours) Rare 1 1 0 %
DenimShortsPants.png Shorts (Various Colours) Rare 1 1 0 %
Skirt.png Skirt (Various Colours) Rare 0.5 1 0 %
TankTop.png Tank Top (Various Colours) Rare 1 1 0 %
Bandana.png Bandana (Various Colours) Rare 1 1 0 %
Sweatshirt.png Sweatshirt (Various Colours) Rare 1 1 0 %
HoodedSweatshirtWhite.png Hooded Sweatshirt (Various Colours) Rare 1 1 0 %
CowboyHat.png Cowboy Hat (Various Colours) Rare 1 1 0 %
Overalls.png Overalls Rare 1 1 0 %
WhiteFootballJersey.png T-Shirt (Various Colours) Rare 1 1 0 %
BallCap.png Baseball Cap (Various Colours) Rare 1 1 0 %
PressboyCapWhite.png Press Boy Cap (Various Colours) Rare 1 1 0 %
7DaysGroupIcon.png suitAll (Group) Rare 0.2 1 0 %
WornBoots.png Worn Boots Rare 1 1 0 %
CowboyBootsBrown.png Cowboy Boots Brown Rare 1 1 0 %
CowboyBootsBrown.png Cowboy Boots Black Rare 1 1 0 %
Shades.png Shades Rare 1 1 0 %
Shades.png Shades Black Rare 0.1 1 0 %
Nerdy glasses.png Nerdy glasses Rare 1 1 0 %
AviatorGoggles.png Aviator Goggles Rare 1 1 0 %
FootballHelmet.png Football Helmet Rare 1 1 0 %
LeatherDuster.png Leather Duster Rare 1 1 0 %
LeatherDuster.png Leather Duster Black Rare 0.2 1 0 %
Version = Alpha 16.0 23

LootGroup - trophyGroup : 0%


Loot Availability Rarity Count Chance
(11)
Min Max
Trophy.png Brass Trophy Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Trophy2.png Lead Trophy Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 16.1 2

LootGroup - ammo : 0%

  • Count: 1 - 3


Loot Availability Rarity Count Chance
(11.51)
Min Max
ShotgunShell.png Shotgun Shell Rare 1 1 10 0 % No value is given,
a default value of one has been assumed.
9mmBullet.png 9mm Bullet Rare 1.5 1 20 0 %
762mmBullet.png 7.62mm Bullet Rare 1 1 20 0 % No value is given,
a default value of one has been assumed.
44MagnumBullet.png 44 Magnum Bullet Rare 0.1 1 12 0 %
SteelArrow.png Steel Arrow Rare 1 1 16 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 16.0 4.6

LootGroup - books : 0%


Loot Availability Rarity Count Chance
(0.66)
Min Max
Paper.png paper Rare 0.66 10 25 0 %
7DaysGroupIcon.png commonBooks (Group) Rare 0.33 1 0 %
7DaysGroupIcon.png paintMagazines (Group) Rare 0.03 1 0 %
7DaysGroupIcon.png rareBooks (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 16.1 2.02

LootGroup - medicine : 0%


Loot Availability Rarity Count Chance
(111111111)
Min Max
Painkillers.png Painkillers Rare 1 1 0 % No value is given,
a default value of one has been assumed.
FirstAidBandage.png First Aid Bandage Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Bandage Rare 1 1 0 % No value is given,
a default value of one has been assumed.
EmptyJar.png Glass Jar Rare 1 1 0 % No value is given,
a default value of one has been assumed.
BloodBag.png Blood Bag Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Vitamins.png Vitamins Rare 1 1 0 % No value is given,
a default value of one has been assumed.
GrainAlcohol.png Grain Alcohol Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Splint.png Splint Rare 1 1 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png rareMedicine (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
9

LootGroup - weaponsPistol+ammo : 0%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
9mmBullet.png 9mm Bullet Rare -- 1 10 0 %
Pistol.png Pistol Rare -- 1 0 %
Version = Alpha 16.1 2

Level 2 Groups


LootGroup - suitAll : 0%


Loot Availability Rarity Count Chance
(111)
Min Max
SuitPants.png Suit Pants (Black) Rare 1 1 0 %
SuitJacket.png Suit Jacket (Black) Rare 1 1 0 %
DressShoes.png Dress Shoes (Black) Rare 1 1 0 %
Version = Alpha 16.2 3

LootGroup - commonBooks : 0%


Loot Availability Rarity Count Chance
(2011111111111)
Min Max
Paper.png Paper Rare 20 10 25 0 %
CrossbowSchematic.png Crossbow Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
HuntingKnifeBook.png Hunting Knife Book Rare 1 1 0 % No value is given,
a default value of one has been assumed.
HuntingRifleSchematic.png Hunting Rifle Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
LeatherBootsSchematic.png Leather Boots Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
LeatherGlovesSchematic.png Leather Gloves Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
LeatherHatSchematic.png Leather Hood Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
LeatherJacketSchematic.png Leather Jacket Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
LeatherPantsSchematic.png Leather Pants Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PistolBook.png Pistol Book Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PumpShotgunSchematic.png Shotgun Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
SawedoffPumpShotgunSchematic.png Sawed-off Shotgun Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
31

LootGroup - paintMagazines : 0%


Loot Availability Rarity Count Chance
(111111)
Min Max
PaintingDecorations.png Painting Decorations Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingFaux.png Painting Faux Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingMasonry.png Painting Masonry Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingMetal.png Painting Metal Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingWallCoverings.png Painting Wall Coverings Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingWoodAndRoofing.png Painting Wood And Roofing Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 16.1 6

LootGroup - rareBooks : 0%

Rare books have a different level based probibility:

Level Adjustment
1 - 40 20%
41 - 80 40%
81 - 120 60%
121 - 160 80%
161 - 200 100%


Loot Availability Rarity Count Chance
(1.1111111111111E+22)
Min Max
Ak47Schematic.png Ak 47 Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
AugerSchematic.png Auger Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
ChainsawSchematic.png Chainsaw Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
ClubSpikedSchematic.png Spiked Club Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
ExplodingCrossbowBoltSchematic.png Exploding Crossbow Bolt Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
FirstAidKitSchematic.png First Aid Kit Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
FlamingArrowSchematic.png Flaming Arrow Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
GasCanSchematic.png Gas Can Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
IronBootsSchematic.png Iron Boots Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
IronChestArmorSchematic.png Iron Chest Armor Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
IronGlovesSchematic.png Iron Gloves Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
IronHelmetSchematic.png Iron Helmet Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
IronLegArmorSchematic.png Iron Leg Armor Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MinibikesForDumbshits.png Minibikes For Dumbshits Rare 1 1 0 % No value is given,
a default value of one has been assumed.
A13RocketLauncherSchematic.png Rocket Launcher Schematics Rare 1 1 0 % No value is given,
a default value of one has been assumed.
ShotgunSlugSchematic.png Shotgun Slug Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
SledgehammerSchematic.png Sledgehammer Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
SmgSchematics.png SMG Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
SniperRifleSchematic.png Sniper Rifle Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
TheEnforcerMagazine.png Enforcer Magazine Rare 1 1 0 % No value is given,
a default value of one has been assumed.
NailgunSchematic.png Nailgun Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CompoundSchematic.png Compound Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png questChallenge (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 16.2 23

LootGroup - rareMedicine : 0%


Loot Availability Rarity Count Chance
(11111)
Min Max
FirstAidKit.png First Aid Kit Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Beaker.png Beaker Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Antibiotics.png Antibiotics Rare 1 1 0 % No value is given,
a default value of one has been assumed.
BloodDrawKit.png Blood Draw Kit Rare 1 1 0 % No value is given,
a default value of one has been assumed.
FirstAidKitSchematic.png First Aid Kit Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
5

Level 3 Groups


LootGroup - questChallenge : 0%


Loot Availability Rarity Count Chance
(1.1111111111111E+14)
Min Max
Quests#Silence of the Lambs Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Drunk and Disorderly Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Nurse You Back to Health Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Cop an Attitude Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Dog Days are Over Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Itsy Bitsy Spider Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Lady Killer Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Man Eater Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Imma Lumberjack and I'm Okay Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Your Nothing Special Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Kill the Wabbit Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Nail Some Chicks Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#That'll Do Pig Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Don't Feed the Bears Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Buy the Farm Rare 1 1 0 % No value is given,
a default value of one has been assumed.
15


Images[edit | edit source]