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(→Crafting: Updated Recipe) Tag: Visual edit |
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|item-id = 50 - gunHuntingRifle |
|item-id = 50 - gunHuntingRifle |
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|group = Ammo/Weapons |
|group = Ammo/Weapons |
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− | |category = |
+ | |category = Weapon |
− | |type = Ranged |
+ | |type = Ranged Weapon, Rifle |
⚫ | |||
⚫ | |||
⚫ | |||
|damage = {{#expr: {{Get-field|7.62mm Round|damage}} + 5}} |
|damage = {{#expr: {{Get-field|7.62mm Round|damage}} + 5}} |
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|block_damage = {{#expr: {{Get-field|7.62mm Round|block_damage}} }} |
|block_damage = {{#expr: {{Get-field|7.62mm Round|block_damage}} }} |
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− | | |
+ | |range_effective = 60 |
− | | |
+ | |range = 150 |
+ | |attack_rate = 120 |
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|rof = 120 |
|rof = 120 |
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|rof_burst = |
|rof_burst = |
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|recoil = 12 |
|recoil = 12 |
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|handling = 0.65 |
|handling = 0.65 |
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⚫ | |||
⚫ | |||
⚫ | |||
|reload_speed = 2.66s |
|reload_speed = 2.66s |
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− | |ammo = [[7.62mm Round]] |
+ | |ammo = [[7.62mm Round]]<br>[[7.62mm HP Round (Hollow Point)]]<br>[[7.62mm AP Round (Armor Piercing)]] |
|clip = 1 Round |
|clip = 1 Round |
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|bonus_damage_wood = 4 |
|bonus_damage_wood = 4 |
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|repair = [[Repair Kit]] |
|repair = [[Repair Kit]] |
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|value = 500 |
|value = 500 |
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− | |unlocked = [[ |
+ | |unlocked = [[Dead Eye]] lvl 1 |
− | |meltable = |
+ | |meltable = No |
|metal = |
|metal = |
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|weight_forge = |
|weight_forge = |
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− | |scrapable = |
+ | |scrapable = Yes |
+ | |scrap_Rifleparts = 1 per level of the rifle. |
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− | |scrap_mech = 3 |
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|scrap_iron = |
|scrap_iron = |
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− | |ob_craft = |
+ | |ob_craft = Yes |
− | |ob_loot = |
+ | |ob_loot = Yes |
− | | |
+ | |ob_buy = Yes |
− | | |
+ | |ob_cheat = Yes |
+ | |ob_schematic = Yes |
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+ | |schematic_name = Hunting Rifle Schematic |
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+ | |fuel = No |
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|burn-time = |
|burn-time = |
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|heat_map_strength = 0.3 |
|heat_map_strength = 0.3 |
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|noise_volume = 180 |
|noise_volume = 180 |
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|noise_range = 60 |
|noise_range = 60 |
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+ | |perk_modified = [[Perception]], [[Dead Eye]] |
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− | |ActionSkillGroup = Rifles (Skill) |
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+ | |mod_tags = weapon ranged gun barrelAttachments sideAttachments smallTopAttachments mediumTopAttachments largeTopAttachments stock bottomAttachments |
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− | |CraftingSkillGroup = Gun Smithing (Skill) |
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− | |confirmed_version = Alpha 17 |
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− | |updated_version = Alpha 17 |
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− | |added_version = |
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}} |
}} |
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==Crafting== |
==Crafting== |
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{{Recipe |
{{Recipe |
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− | |image1= |
+ | |image1=RifleParts.png | linkname1=Rifle Parts |itemcount1=6 |
− | |image2= |
+ | |image2=IngotIron.png | linkname2=Forged Iron | itemcount2=15 |
− | |image3=DuctTape.png | linkname3=Duct Tape| itemcount3= |
+ | |image3=DuctTape.png | linkname3=Duct Tape| itemcount3=3 |
− | |image4= |
+ | |image4=ScrapPlastics.png | linkname4=Scrap Polymers | itemcount4=15 |
− | |image5=Spring.png | linkname5=Spring | itemcount5= |
+ | |image5=Spring.png | linkname5=Spring | itemcount5=3 |
|workstationimage=Workbench.png | workstation=Workbench |
|workstationimage=Workbench.png | workstation=Workbench |
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+ | |skill= Dead Eye|skilllevel=1|skillimage=DeadEye.png |
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− | |skill= |
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}} |
}} |
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===Scrapping=== |
===Scrapping=== |
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− | Scrapping a {{PAGENAME}} will provide |
+ | Scrapping a {{PAGENAME}} will provide 1 [[Rifle Parts]] per level of the Item. |
==Modding== |
==Modding== |
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muzzle break (more dmg, less kick) |
muzzle break (more dmg, less kick) |
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+ | Bipod |
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⚫ | |||
+ | |||
+ | Silencer |
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+ | |||
⚫ | |||
* A {{PAGENAME}}, like all weapons, can destroy blocks and structures. |
* A {{PAGENAME}}, like all weapons, can destroy blocks and structures. |
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* The Hunting Rifle appears to be based on the Remington Model 700, as the exact name is imprinted on the receiver. |
* The Hunting Rifle appears to be based on the Remington Model 700, as the exact name is imprinted on the receiver. |
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− | ==Videos== |
+ | == Videos == |
{| style="background: rgba( 255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: ;" cellspacing="0" cellpadding="2" |
{| style="background: rgba( 255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: ;" cellspacing="0" cellpadding="2" |
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|-class="infoboxdetails" |
|-class="infoboxdetails" |
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|} |
|} |
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+ | {{Ammo/Weapons}} |
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− | [[fr:Fusil de Chasse]] |
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+ | |||
− | [[de:Jagdgewehr]] |
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+ | [[Category:Rifle]] |
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− | [[ru:Охотничье ружье]] |
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+ | [[Category:Ranged Weapon]] |
Revision as of 17:35, 27 November 2020
Hunting Rifle | |
---|---|
Basic Information | |
Group | Ammo/Weapons |
Category | Weapon |
Type | Ranged Weapon, Rifle |
Weapon/Tool Properties | |
Entity Damage | 5 |
Range | 150 |
Effective Range | 60 |
Attacks per Minute | 120 |
Reload Time | 2.66s |
Ammo Type | [[File:7.62mm Round 7.62mm HP Round (Hollow Point) 7.62mm AP Round (Armor Piercing)|35px]] [[7.62mm Round 7.62mm HP Round (Hollow Point) 7.62mm AP Round (Armor Piercing)]] |
Damage Multiplier: Earth | -0.8 |
Damage Multiplier: Wood | 4 |
Characteristic Properties | |
Durability (Min Quality) | 3100 |
Durability (Max Quality) | 6200 |
Repaired Using | Repair Kit |
Scrapping/Forging Properties | |
Meltable | No |
Combustible | No |
Overview[ | ]
A Hunting Rifle is a medium to long range bolt action firearm which can be found throughout the world in 7 Days to Die. It is an uncommon weapon but it's craftable. This weapon requires the 7.62mm Bullet and only holds one cartridge at a time. It will reload automatically if the player is carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R ).
Combat[ | ]
During combat, a Hunting Rifle is a very powerful long range weapon. At short range, however, the player may have trouble because it must be reloaded for each shot and therefore has a slow rate of fire. A Hunting Rifle will kill most Zombies with one head shot. Due to its slow firing rate and relatively uncommon ammunition (7.62mm), the Hunting Rifle should be used conservatively and with care in the hands of beginning players.
Crafting[ | ]
Item | Name | Count | |
---|---|---|---|
Skill type invalid! Level | |||
(Parameter=skill) | |||
Rifle Parts | 6 | ||
Forged Iron | 15 | ||
Duct Tape | 3 | ||
Scrap Polymers | 15 | ||
Spring | 3 | ||
Crafted in | |||
Workbench |
The recipe above contains the Resources needed to craft the Hunting Rifle for each level of the Dead Eye Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.
Repair[ | ]
The Condition of a Hunting Rifle deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.
Scrapping[ | ]
Scrapping a Hunting Rifle will provide 1 Rifle Parts per level of the Item.
Modding[ | ]
The Hunter (15% more dmg to living creatures)
Red dot (1x zoom)
2X scope
4x scope
8x scope
muzzle break (more dmg, less kick)
Bipod
Silencer
Notes[ | ]
- A Hunting Rifle, like all weapons, can destroy blocks and structures.
- The Hunting Rifle appears to be based on the Remington Model 700, as the exact name is imprinted on the receiver.