Hunting Rifle

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Hunting Rifle
HuntingRifle.png
Entity
Removed:
Item Group Ammo/Weapons
Categories Weapon
Type Ranged Weapon, Rifle
Description

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Characteristics
Hit Points
Durability (Min Level) 3100
Durability (Max Level) 6200
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass
Horizontal Support
Light Value
Noise Volume 180
Noise Range 60
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength 0.3
Activity Level Time 02′ 00″
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range 150
Effective Range 60
Entity Damage 55
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute 120
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil 12
Handling 0.65
Unholster time
Reload Time (seconds) 2.66s
Stamina per Use
Block Range
Block Damage 8
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth -0.8
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood 4
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type 7.62mm Round
Capacity
Capacity 1 Round
Requires Electrical Power
Production
Smelted Into
Smelted Amount
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with Advanced Engineering lvl 2
Ingredients Used
Repaired using Repair Kit
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png
Scraps into ScrapLead.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting Yes
Hunting
Mining
Dismantling
Loot Containers
Versioning
Added
Removed
Updated Alpha 17
Confirmed Alpha 17


Overview[edit | edit source]

A Hunting Rifle is a medium to long range bolt action firearm which can be found throughout the world in 7 Days to Die. It is an uncommon weapon but it's craftable. This weapon requires the 7.62mm Bullet and only holds one cartridge at a time. It will reload automatically if the player is carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R ).

Combat[edit | edit source]

During combat, a Hunting Rifle is a very powerful long range weapon. At short range, however, the player may have trouble because it must be reloaded for each shot and therefore has a slow rate of fire. A Hunting Rifle will kill most Zombies with one head shot. Due to its slow firing rate and relatively uncommon ammunition (7.62mm), the Hunting Rifle should be used conservatively and with care in the hands of beginning players.

Crafting[edit | edit source]

IngotSteel.png 32* Forged Steel At a
Workbench.pngWorkbench
Produces
{{{yield}}}
MechanicalParts.png 20* Mechanical Parts
DuctTape.png 5* Duct Tape
Woodresource.png 20* Wood
Spring.png 5* Spring
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Repair[edit | edit source]

The Condition of a Hunting Rifle deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.

Scrapping[edit | edit source]

Scrapping a Hunting Rifle will provide 3 Mechanical Parts.

Modding[edit | edit source]

The Hunter (15% more dmg to living creatures)

Red dot (1x zoom)

2X scope

4x scope

8x scope

muzzle break (more dmg, less kick)

Notes[edit | edit source]

  • A Hunting Rifle, like all weapons, can destroy blocks and structures.
  • The Hunting Rifle appears to be based on the Remington Model 700, as the exact name is imprinted on the receiver.

Videos[edit | edit source]

Hunting Rifle