Hunting Rifle

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Hunting Rifle
HuntingRifle.png
Entity
Removed: {{{removed_version}}}
Entity ID
Entity ID 50 - gunHuntingRifle
Categories Firearms
Item Group Ammo/Weapons
Type Bolt-action
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level) 3100
Hit Points (Max Level)
Hit points (Max Level) 6200
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume 180
Noise Range 60
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength 0.3
Activity Level Time 02′ 00″
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact 55
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max 150
Range Effective 60
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil 12
Handling 0.65
Unholster time
Reload Speed 2.66s
Stamina Usage
Block Damage 8
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable -0.8
Multiplier: wood 4
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type 7.62mm Round
Capacity
Capacity 1 Round
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with Advanced Engineering lvl 2
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
30pxScrap Polymers
MechanicalParts.pngMechanical Parts
30pxElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced


Obtained
Farming
Looting Yes
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added
Removed
Updated Alpha 17
Confirmed Alpha 17


Overview[edit | edit source]

A Hunting Rifle is a medium to long range bolt action firearm which can be found throughout the world in 7 Days to Die. It is an uncommon weapon but it's craftable. This weapon requires the 7.62mm Bullet and only holds one cartridge at a time. It will reload automatically if the player is carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R ).

Combat[edit | edit source]

During combat, a Hunting Rifle is a very powerful long range weapon. At short range, however, the player may have trouble because it must be reloaded for each shot and therefore has a slow rate of fire. A Hunting Rifle will kill most Zombies with one head shot. Due to its slow firing rate and relatively uncommon ammunition (7.62mm), the Hunting Rifle should be used conservatively and with care in the hands of beginning players.

Crafting[edit | edit source]

IngotSteel.png 32* Forged Steel At a
Workbench.pngWorkbench
Produces
{{{yield}}}
MechanicalParts.png 20* Mechanical Parts
DuctTape.png 5* Duct Tape
Woodresource.png 20* Wood
Spring.png 5* Spring
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Repair[edit | edit source]

The Condition of a Hunting Rifle deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.

Scrapping[edit | edit source]

Scrapping a Hunting Rifle will provide 3 Mechanical Parts.

Modding[edit | edit source]

The Hunter (15% more dmg to living creatures)

Red dot (1x zoom)

2X scope

4x scope

8x scope

muzzle break (more dmg, less kick)

Notes[edit | edit source]

  • A Hunting Rifle, like all weapons, can destroy blocks and structures.
  • The Hunting Rifle appears to be based on the Remington Model 700, as the exact name is imprinted on the receiver.

Videos[edit | edit source]

Hunting Rifle