Heavy Armor (Skill)

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Current game stage: 1

Ui game symbol misc crafting.png
This page contains content no longer in the game.
This skill/perk was removed in Alpha 16.



Heavy Armor
Armor iron icon.png
Description
Removed: Alpha 16
Attribute
Group Clothing
Max level 100
Experience to level 57
Experience Multiplier
Experience Multiplier 1.0195
Skill points to level 1
Skill points multiplier


Effects
Effects Armor Defense


Requirements
Level 1
Level 2
Level 3
Level 4
Level 5




Description[edit | edit source]

"Receive less damage while wearing scrap, iron or military armor. Gain skill by taking damage while wearing items from this group"

Heavy Armor is one of the Skills in 7 Days to Die. A survivor can increase his Heavy Armor level by taking damage while wearing Heavy Armor Clothing and spending skill points.

Effects[edit | edit source]

The effect of the Heavy Armor skill is receiving less damage when wearing Heavy Armor Clothing. The strength of this effect per level can be found in the tables underneath.

Description[edit | edit source]

Receive less damage while wearing scrap or iron clothing. Gain skill by taking damage while wearing items from this group. This value is added to the individual items protection values.

Effect \ Level 1 - 5 5 - 11 11 - 19 19 - 32 32 - 49 49 - 70 70 - 100
Armor Defense 0 - 3 3 - 5 5 - 7 7 - 10 10 - 13 13 - 16 16 - 20

Skill Group Items[edit | edit source]

The usage of the following items will improve this skill, and this skill will improve the usage of these items.

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Note:
  • Con : Maximum Concussive Protection at maximum durability.
  • Pun : Maximum Puncture Protection at maximum durability.
  • Rad : Maximum Radiation Protection at maximum durability.
  • Fire : Maximum Fire Protection at maximum durability.
  • Elect : Maximum Electrical Protection at maximum durability.

Notes[edit | edit source]